Call of Duty: WWII

Call of Duty: WWII

Activision Blizzard
Release date: 2017-11-03 | Platforms: PC, XBOX_ONE, PLAYSTATION4.
Includes Digital Edition Bonus Content: 1,100 Call of Duty Points*
PRE-ORDER AND GET:
- Multiplayer Upgrade (Weapon Unlock + 2XP)
- Zombies Camo***
- Divisions Pack
Call of Duty® returns to its roots with Call of Duty®: WWII - a breathtaking experience that redefines World War II for a new gaming generation. Land in Normandy on D-Day and battle across Europe through iconic locations in history’s most monumental war. Experience classic Call of Duty combat, the bonds of camaraderie, and the unforgiving nature of war against a global power throwing the world into tyranny.
Call of Duty®: WWII creates the definitive World War II next generation experience across three different game modes: Campaign, Multiplayer, and Co-Operative. Featuring stunning visuals, the Campaign transports players to the European theater as they engage in an all-new Call of Duty® story set in iconic World War II battles. Multiplayer marks a return to original, boots-on-the ground Call of Duty gameplay. Authentic weapons and traditional run-and-gun action immerse you in a vast array of World War II-themed locations. The Co-Operative mode unleashes a new and original story in a standalone game experience full of unexpected, adrenaline-pumping moments.

Background

DEVELOPERS

Background for Wilbert Roget II
Wilbert Roget II

Wilbert Roget II

composer

Wilbert Roget II is a games composer. II has been working with Sledgehammer Games. II started in 2017 as the composer of Call of Duty: WWII.

Background for Jeremy Breslau
Jeremy Breslau

Jeremy Breslau

writer

Jeremy Breslau is a games writer. Breslau has been working with Telltale Games, Raven Software, Treyarch and Sledgehammer Games. Breslau's first game was Tales from the Borderlands published by 2K Games for PC, PlayStation 4, Xbox One and Nintendo Switch in 2015. Next, Jeremy Breslau worked on Call of Duty: WWII taking on the role of writer. Most recently, Jeremy Breslau was involved in the development of Call of Duty: Black Ops Cold War.

Background for Michael Condrey
Michael Condrey

Michael Condrey

designer

Michael Condrey is a games director and designer. Condrey has been working with Electronic Arts, Aspyr Media, Raven Software and Rebellion. Condrey started in 2005 as the director of James Bond 007: From Russia with Love. Next, Michael Condrey worked on Dead Space taking on the role of director. Condrey also worked on Call of Duty: Advanced Warfare developed by Raven Software for PC, Xbox One, PlayStation 4 and Xbox 360. The latest work of Michael Condrey was Call of Duty: WWII, published in 2017. At the moment, Condrey is working with Motive Studios on Dead Space (Remake), which was announced for PC, PlayStation 5 and Xbox Series S/X.

Background for Glen Schofield
Glen Schofield

Glen Schofield

designer

Glen Schofield is a games director, artist, producer and designer who started the games industry career in 1900. Since then, Schofield has been working with Sony Interactive Entertainment, Electronic Arts, Aspyr Media and Raven Software. Schofield's first published game was The Ren & Stimpy Show: Buckaroo$!. Then, Glen Schofield went on to work on Barbie: Game Girl as the artist. Afterwards, Glen Schofield worked on Dead Space developed by Electronic Arts in 2008. Most recently, Glen Schofield was involved in the development of Call of Duty: WWII. Now, Schofield has joined the team of Dead Space (Remake) as the producer.