Call of Duty: Black Ops 4

Call of Duty: Black Ops 4

Activison, 1C-SoftClub
Release date: 2018-10-12 | Platforms: PLAYSTATION4, PC, XBOX_ONE.

Call of Duty: Black Ops 4 is a multiplayer-only installment in the famous series of first-person shooters. It does not include a single player option.

Gameplay

The players control their characters from the first person view and fight each other in teams or individually using various firearms. While the basics of the game are the same as in previous Black Ops games, there are some additions and some subtractions. The health regeneration was scrapped, and instead, each player has a health pack that he or she must use manually. Advanced movement and wall-running also do not appear in this game.

The game reintroduces Specialists, who are characters with unique skills. There are ten types of Specialists, with the game introducing four completely new types: Ajax, Crash, Recon, and Torque. The players can customize their Specialists using the Pick 10 system of class creation. Black Ops 4 also includes some of the popular maps from the previous games.

Modes

Alongside traditional multiplayer mode, which is the main mode in Black Ops 4, the game features several specific modes. There's the Zombies mode in which the players battle against a horde of zombies. For the first time in the Call of Duty series Black Ops 4 introduces the popular Battle Royale mode under the name of Blackout. It allows a deathmatch between up to 100 players that can form teams of up to 4.

Background

DEVELOPERS

Background for Dan Bunting
Dan Bunting

Dan Bunting

director

Dan Bunting is a games director. Bunting has been working with Aspyr Media, Raven Software, Treyarch and Beenox. Bunting's first game was Call of Duty: Black Ops III published by Aspyr for PC, Xbox One, PlayStation 4 and Xbox 360 in 2015. Next, Dan Bunting worked on Call of Duty: Black Ops 4 taking on the role of director.

Background for Jason Blundell
Jason Blundell

Jason Blundell

producer

Jason Blundell is a games director, producer and designer. Blundell has been working with Aspyr Media, Raven Software, Treyarch and Beenox. Blundell's first game was Call of Duty 3 published by Activision Blizzard for Xbox One, Xbox 360, Xbox and PlayStation 3 in 2006. Next, Jason Blundell worked on Call of Duty: Black Ops II taking on the role of designer. Blundell also worked on Call of Duty: Black Ops III developed by Aspyr Media for PC, Xbox One, PlayStation 4 and Xbox 360. Most lately, Jason Blundell worked on Call of Duty: Black Ops 4.

Background for Dave Anthony
Dave Anthony

Dave Anthony

writer,director

Dave Anthony is a games writer, director and designer. Anthony has been working with Raven Software, Activision, Treyarch and Beenox. Anthony's first game was Call of Duty: Black Ops published by Square Enix for PC, Xbox One, iOS and Nintendo DS in 2010. Then, Dave Anthony went on to work on Call of Duty: Black Ops Zombies as the writer. Anthony also worked on Call of Duty: Black Ops II developed by Treyarch for PC, Xbox One, Xbox 360 and PlayStation 3. Most lately, Dave Anthony worked on Call of Duty: Black Ops 4.

Background for Craig Houston
Craig Houston

Craig Houston

writer

Craig Houston is a games writer, artist and designer. Houston has been working with Aspyr Media, Raven Software, Activision and Treyarch. Houston started in 1990 as the artist of Pictionary (1990). After that, Craig Houston took part as the artist of Wolverine. Houston also worked on Call of Duty: Black Ops II developed by Treyarch for PC, Xbox One, Xbox 360 and PlayStation 3. The latest work of Craig Houston was Call of Duty: Black Ops Cold War, published in 2020.

Background for David Kelvin
David Kelvin

David Kelvin

designer

David Kelvin is a games writer, director and designer. Kelvin has been working with Electronic Arts, Ubisoft Montreal, Sony Interactive Entertainment and Aspyr Media. Kelvin started in 1995 as the writer of Ultimate Doom. Next, David Kelvin worked on Zaero for Quake II taking on the role of designer. Later, Kelvin also was part of the team who developed Star Wars: Episode III: Revenge of the Sith published by Ubisoft Entertainment for Nintendo DS, Xbox, PlayStation 3 and PlayStation 2. The latest work of David Kelvin was Call of Duty: Vanguard, published in 2021.

Background for Jack Wall
Jack Wall

Jack Wall

composer

Jack Wall is a games composer. Wall has been working with Ubisoft, Sony Interactive Entertainment, Ubisoft Montreal and Aspyr Media. Wall's first game was Animorphs: Know the Secret published by Atari for PC in 2000. Next, Jack Wall worked on Evil Dead: Hail to the King taking on the role of composer. Wall also worked on The Mark of Kri developed by Sony Interactive Entertainment for PlayStation 4 and PlayStation 2. Most recently, Jack Wall was involved in the development of Call of Duty: Black Ops Cold War.