Horizon Zero Dawn

Horizon Zero Dawn

Sony Computer Entertainment
Release date: 2017-02-28 | Platforms: PC, PLAYSTATION4.

Horizon Zero Dawn is an experiment. A very impressive experiment that actually succeeded.
Having a very curious mix of cyberpunk and prehistorical styles and esthetic, the game provides us with quite a unique experience. We need to arm ourselves with arrows and a bow, with a spear or any other prehistorical-ish weapon in order to defeat out enemies - dinosaur-mechanisms that are spread around the world. If that wasn't enough, Aloy our main protagonist can control an AI named GAIA. What we're having here is an exciting connection with "very old times" and "near future", even though the game is set up in the 31st century.
Being an outcast with her father Rost, Aloy must restore her position in the tribe and save the world by stopping the Eclipse, a cult that wants to rule the world. Join her on that journey, exploring the world and people that live in such hard surroundings.

Background

DEVELOPERS

Background for Jan-Bart van Beek
Jan-Bart van Beek

Jan-Bart van Beek

artist

Jan-Bart van Beek is a games artist. Beek has been working with Guerrilla Games. Beek started in 2017 as the artist of Horizon Zero Dawn. Next, Jan-Bart van Beek worked on Horizon Zero Dawn: The Frozen Wilds taking on the role of artist.

Background for Michiel van der Leeuw
Michiel van der Leeuw

Michiel van der Leeuw

programmer

Michiel van der Leeuw is a games programmer. Leeuw has been working with Guerrilla Games, Ketchapp, Scholastic and L3O Interactive. Leeuw's first published game was Horizon released in 2013. Then, Michiel van der Leeuw went on to work on Horizon Zero Dawn as the programmer. Most lately, Michiel van der Leeuw worked on Horizon Zero Dawn: The Frozen Wilds.

Background for Lambert Wolterbeek Muller
Lambert Wolterbeek Muller

Lambert Wolterbeek Muller

producer

Lambert Wolterbeek Muller is a games producer. Muller has been working with Guerrilla Games, Ketchapp, Scholastic and L3O Interactive. Muller's first game was Horizon published by Iceberg Interactive for PC and Android in 2013. Next, Lambert Wolterbeek Muller worked on Horizon Zero Dawn taking on the role of producer. Most recently, Lambert Wolterbeek Muller was involved in the development of Horizon Zero Dawn: The Frozen Wilds.

Background for Niels van der Leest
Niels van der Leest

Niels van der Leest

composer

Niels van der Leest is a games composer. Leest has been working with Guerrilla Games, Ketchapp, Scholastic and L3O Interactive. Leest's first published game was Horizon released in 2013. After that, Niels van der Leest took part as the composer of Horizon Zero Dawn. The latest work of Niels van der Leest was Horizon Zero Dawn: The Frozen Wilds, published in 2017. Now, Leest has joined the team of Horizon Forbidden West as the composer.

Background for John Gonzalez
John Gonzalez

John Gonzalez

writer

John Gonzalez is a games writer. Gonzalez has been working with Square Enix, Obsidian Entertainment, Guerrilla Games and Ketchapp. Gonzalez started in 2011 as the writer of Dungeon Siege 3. Next, John Gonzalez worked on Horizon taking on the role of writer. Afterwards, John Gonzalez worked on Horizon Zero Dawn developed by Guerrilla Games in 2017. Most lately, John Gonzalez worked on Horizon Zero Dawn: The Frozen Wilds.

Background for oe Henson and Alexis Smith (The Flight)
oe Henson and Alexis Smith (The Flight)

oe Henson and Alexis Smith (The Flight)

composer

Its BAFTA-winning score by composers Joe Henson and Alexis Smith, better known as The Flight, played no small part in creating its eerie and often downright terrifying atmosphere.

Background for Alexis Smith
Alexis Smith

Alexis Smith

composer

Alexis Smith is a games composer. Smith has been working with Feral Interactive, Ubisoft, Ubisoft Montreal and SEGA. Smith's first game was Horizon published by Iceberg Interactive for PC and Android in 2013. Next, Alexis Smith worked on Alien: Isolation taking on the role of composer. Smith also worked on Horizon Zero Dawn developed by Guerrilla Games for PC and PlayStation 4. Most lately, Alexis Smith worked on Alien: Blackout.

Background for Joe Henson
Joe Henson

Joe Henson

composer

Joe Henson is a games composer. Henson has been working with Feral Interactive, Ubisoft, Ubisoft Montreal and SEGA. Henson's first published game was Horizon released in 2013. Then, Joe Henson went on to work on Alien: Isolation as the composer. Henson also worked on Horizon Zero Dawn: The Frozen Wilds developed by Guerrilla Games for PC and PlayStation 4. The latest work of Joe Henson was Alien: Blackout, published in 2019.

Background for Joris de Man
Joris de Man

Joris de Man

composer

Joris de Man is a games composer. Man has been working with Guerrilla Games, Ketchapp, Scholastic and L3O Interactive. Man's first published game was Killzone released in 2004. Next, Joris de Man worked on Killzone 2 taking on the role of composer. Afterwards, Joris de Man worked on Horizon Zero Dawn developed by Guerrilla Games in 2017. The latest work of Joris de Man was Horizon Zero Dawn: The Frozen Wilds, published in 2017. Currently, Man is developing Horizon Forbidden West with Guerrilla Games. It is set to release in 2022.

Background for Mathijs de Jonge
Mathijs de Jonge

Mathijs de Jonge

director

Mathijs de Jonge is a games director and designer. Jonge has been working with Guerrilla Games, Ketchapp, Scholastic and L3O Interactive. Jonge's first game was Killzone: Liberation published by Sony Computer Entertainment for PS Vita and PSP in 2006. Next, Mathijs de Jonge worked on Killzone 2 taking on the role of director. Jonge also worked on Horizon Zero Dawn developed by Guerrilla Games for PC and PlayStation 4. The latest work of Mathijs de Jonge was Horizon Zero Dawn: The Frozen Wilds, published in 2017. Currently, Jonge is developing Horizon Forbidden West with Guerrilla Games. It is set to release in 2022.