Call of Duty: Finest Hour

Call of Duty: Finest Hour

Activision Blizzard
Release date: 2004-11-16 | Platforms: PLAYSTATION2, GAMECUBE, XBOX_OLD.

Call of Duty: Finest Hour is a first-person shooter video game developed by Spark Unlimited and published by Activision for GameCube, PlayStation 2 and Xbox. It is the first console installment of Call of Duty. It was followed by a sequel, Call of Duty 2: Big Red One, in 2005.

Although it is based on the original Call of Duty franchise for Microsoft Windows, it has a completely different storyline and acts as a side-story/expansion of the main game. In the spirit of previous Call of Duty games, it features six intertwined stories and battles based on real events from the perspective of soldiers on each side of the allied campaign (U.S., British, and Soviet).

The game's music was composed by Michael Giacchino, who previously worked on the original Call of Duty and the Medal of Honor franchise. AC/DC singer Brian Johnson provides the voice of Sergeant Starkey, one of the British commandos.

Background

DEVELOPERS

Background for Eric Church
Eric Church

Eric Church

designer

Eric Church is a games designer. Church has been working with Additional work by: and Exakt Entertainment. Church started in 2004 as the designer of Call of Duty: Finest Hour.

Background for Michael Schiffer
Michael Schiffer

Michael Schiffer

writer

Michael Schiffer is a games writer. Schiffer has been working with Aspyr Media, Infinity Ward, Additional work by: and Exakt Entertainment. Schiffer's first game was Call of Duty published by Aspyr for PC, macOS, Xbox 360 and PlayStation 3 in 2003. After that, Michael Schiffer took part as the writer of Call of Duty: United Offensive. Afterwards, Michael Schiffer worked on Call of Duty: Finest Hour developed by Additional work by: in 2004. The latest work of Michael Schiffer was Call of Duty 2, published in 2005.

Background for Michael Giacchino
Michael Giacchino

Michael Giacchino

composer

Michael Giacchino is a games composer. Giacchino has been working with Sony Interactive Entertainment, Ubisoft Montreal, Electronic Arts and Codemasters. Giacchino's first game was Mickey Mania published by Sony Computer Entertainment for Android, PlayStation 3, PlayStation and PS Vita in 1994. Then, Michael Giacchino went on to work on Mickey's Wild Adventure as the composer. Afterwards, Michael Giacchino worked on Medal of Honor: Airborne developed by Electronic Arts Los Angeles in 2007. Most lately, Michael Giacchino worked on black (game).