Zelda II: The Adventure of Link

Zelda II: The Adventure of Link

Nintendo
Release date: 1987-01-14 | Platforms: GAMECUBE, NES, GAME_BOY_ADVANCE, WII, WII_U, NINTENDO_3DS.

Zelda II: The Adventure of Link is an action role-playing video game with platforming elements. The second installment in The Legend of Zelda series, it was developed and published by Nintendo for the Family Computer Disk System on January 14, 1987, less than a year after the original The Legend of Zelda was released and seven months before North America saw the release of the first Zelda title. The game was released in North America and the PAL region for the Nintendo Entertainment System in late 1988, almost two years after its initial release in Japan.
The Adventure of Link is a direct sequel to the original The Legend of Zelda, again involving the protagonist, Link, on a quest to save Princess Zelda, who has fallen under a sleeping spell. The Adventure of Link's emphasis on side-scrolling and role-playing elements, however, was a significant departure from its predecessor. As of 2016, the game remains the only technical sequel to the original title, as all other entries in the series either are prequels or take place in an alternative reality, according to the official Zelda timeline.
The game was a critical and financial success, and introduced elements such as Link's "magic meter" and the Dark Link character that would become commonplace in future Zelda games, although the role-playing elements, such as experience points, and the platform-style side-scrolling and limited lives have not been used since in canonical games. The Adventure of Link was followed by The Legend of Zelda: A Link to the Past for the Super Nintendo Entertainment System in 1992.

Background

DEVELOPERS

Background for Kazunobu Shimizu
Kazunobu Shimizu

Kazunobu Shimizu

designer

Kazunobu Shimizu is a games director and designer. Shimizu has been working with Nintendo. Shimizu's first game was Zelda II: The Adventure of Link published by Nintendo for Nintendo 3DS, Wii U, Wii and GameCube in 1987. Next, Kazunobu Shimizu worked on F-Zero taking on the role of director. Later, Shimizu also was part of the team who developed F-Zero (1990) published by Nintendo for Wii U, Wii and SNES. Most lately, Kazunobu Shimizu worked on F-Zero.

Background for Yoichi Yamada
Yoichi Yamada

Yoichi Yamada

director

Yoichi Yamada is a games director and designer. Yamada has been working with Nintendo. Yamada's first game was Zelda II: The Adventure of Link published by Nintendo for Nintendo 3DS, Wii U, Wii and GameCube in 1987. Then, Yoichi Yamada went on to work on The Legend of Zelda: Ocarina of Time as the director. Most recently, Yoichi Yamada was involved in the development of The Legend of Zelda: Tri Force Heroes.

Background for Akito Nakatsuka
Akito Nakatsuka

Akito Nakatsuka

composer

Akito Nakatsuka is a games composer. Nakatsuka has been working with Nintendo, Hudson Soft and Arika. Nakatsuka's first published game was Devil World released in 1984. Then, Akito Nakatsuka went on to work on Clu Clu Land (1984) as the composer. Nakatsuka also worked on Punch-Out!! (1987) developed by Nintendo for Nintendo 3DS, Wii U, Wii and NES. Most lately, Akito Nakatsuka worked on Clu Clu Land. At the moment, Nakatsuka is working on Sutte Hakkun, which was announced for SNES.

Background for Tadashi Sugiyama
Tadashi Sugiyama

Tadashi Sugiyama

director

Tadashi Sugiyama is a games director, artist and producer who started the games industry career in 1900. Since then, Sugiyama has been working with Nintendo and Platinum Games. Sugiyama started as the producer of Project Guard. Then, Tadashi Sugiyama went on to work on Project Giant Robot as the producer. Sugiyama also worked on Star Fox 64 3D developed by Nintendo for Nintendo 3DS. Most lately, Tadashi Sugiyama worked on Tank Troopers.

Background for Takashi Tezuka
Takashi Tezuka

Takashi Tezuka

producer

Takashi Tezuka is a games writer, director, artist and producer who started the games industry career in 1900. Since then, Tezuka has been working with Capcom, Nintendo, indieszero and Grezzo. Tezuka's first game was New Super Mario Bros. Mii published by Nintendo for Wii U. After that, Takashi Tezuka took part as the designer of Devil World. Tezuka also worked on Super Mario World developed by Nintendo for Nintendo Switch, Nintendo 3DS, Wii U and Wii. Most lately, Takashi Tezuka worked on The Legend of Zelda: Link's Awakening (2019).

Background for Shigeru Miyamoto
Shigeru Miyamoto

Shigeru Miyamoto

producer

Shigeru Miyamoto is a games writer, director, artist and producer who started the games industry career in 1900. Since then, Miyamoto has been working with Capcom, SEGA, Nintendo and Inc.. Miyamoto's first published game was Kirby Adventure. Next, Shigeru Miyamoto worked on Pikmin 4 taking on the role of producer. Afterwards, Shigeru Miyamoto worked on Super Mario Galaxy developed by Nintendo in 2007. Most lately, Shigeru Miyamoto worked on Pikmin 3 Deluxe. At the moment, Miyamoto is working on Donkey Kong: Jungle Fever.