The Legend of Zelda: Skyward Sword

The Legend of Zelda: Skyward Sword

Nintendo
Release date: 2011-11-20 | Platforms: NINTENDO_SWITCH, WII, WII_U.

One of the most storied franchises in history soars to new heights. The
Legend of Zelda™: Skyward Sword shakes up the tried-and-true
adventure game formula and marks a turning point for the franchise. The
introduction of full motion controls to the series enabled by Wii
MotionPlus™ technology enhances player movements while offering the most
intuitive play control of any game in the series to date.

FEATURES:

The Legend of Zelda: Skyward Sword boasts the most realistic
sword combat of any game to date, turning every encounter into a
challenge of both brains and brawn. Wii MotionPlus technology
accurately translates the angle of every sword slice, effectively
putting Link's blade in the player's hand. Analyzing enemy attack and
defense tendencies and counteracting with precise swings of the sword
provide a satisfying experience that blends puzzle-solving with a new
and distinctly unique combat system.

Explore a massive, multilayered world that seamlessly blends soaring
exploration in a sea of clouds with intense ground-based adventuring
that blurs the line between the main world and traditional Zelda dungeons.
Link™ soars through the skies on the back of a noble bird and dives
beneath the clouds to the continent below in an epic quest that lays
the foundation for the events in the critically acclaimed The
Legend of Zelda: Ocarina of Time.

Prepare for intense puzzle-solving as only The Legend of Zelda games
can deliver. Exploration of the forests, volcanoes and deserts
requires players to think on their feet as they solve puzzles,
overcome obstacles and escape deadly traps. Once they find their way
to each dungeon, they are confronted by even more puzzles guarded by
fiendish enemies.

The Legend of Zelda: Skyward Sword redefines the traditional
Zelda framework and introduces an arsenal of items, upgrades and
rewards unlike any game in the franchise to date. The adventure guides
players into, out of and back to dungeons and areas they've already
completed. Along the way, Link gathers a massive inventory of peculiar
items and resources that can be used to upgrade many of his weapons
and equipment.

Every copy in the initial production of the game will come packaged
with a special music CD featuring orchestral arrangements of select
songs that will be performed at The Legend of Zelda 25th Anniversary
Symphony Concert.

A Wii Remote Plus™ controller or Wii MotionPlus™ accessory is required
to play The Legend of Zelda: Skyward Sword. There will also be
a limited edition bundle version of the game available, with a Gold
Wii Remote Plus™ controller included. LEARN
MORE >

*Note that the gold controller will simply be gold in color and will not
contain any actual precious metals. Sorry.

Background

DEVELOPERS

Background for Naoki Mori
Naoki Mori

Naoki Mori

writer

Naoki Mori is a games writer. Mori has been working with Nintendo. Mori's first game was The Legend of Zelda: Skyward Sword published by Nintendo for Nintendo Switch, Wii U and Wii in 2011. Next, Naoki Mori worked on The Legend of Zelda: Skyward Sword HD taking on the role of writer.

Background for Takeshi Hama
Takeshi Hama

Takeshi Hama

composer

Takeshi Hama is a games composer. Hama has been working with Nintendo. Hama's first published game was Super Mario 3D Land released in 2011. After that, Takeshi Hama took part as the composer of The Legend of Zelda: Skyward Sword. The latest work of Takeshi Hama was The Legend of Zelda: Skyward Sword HD, published in 2021.

Background for Ryuji Kobayashi
Ryuji Kobayashi

Ryuji Kobayashi

designer

Ryuji Kobayashi is a games artist and designer. Kobayashi has been working with Nintendo. Kobayashi started in 2008 as the artist of Animal Crossing: City Folk. Next, Ryuji Kobayashi worked on The Legend of Zelda: Skyward Sword taking on the role of designer. Most lately, Ryuji Kobayashi worked on The Legend of Zelda: Skyward Sword HD.

Background for Hidemaro Fujibayashi
Hidemaro Fujibayashi

Hidemaro Fujibayashi

director,designer

Hidemaro Fujibayashi is a games writer, director and designer who started the games industry career in 1900. Since then, Fujibayashi has been working with Capcom, Nintendo and Flagship. Fujibayashi started as the director of The Legend of Zelda Wii U. Next, Hidemaro Fujibayashi worked on Magical Tetris Challenge taking on the role of director. Fujibayashi also worked on The Legend of Zelda: Oracle of Ages developed by Nintendo for Nintendo 3DS and Game Boy Color. The latest work of Hidemaro Fujibayashi was The Legend of Zelda: Skyward Sword HD, published in 2021.

Background for Mahito Yokota
Mahito Yokota

Mahito Yokota

composer

Mahito Yokota is a games composer who started the games industry career in 1900. Since then, Yokota has been working with Nintendo. Yokota started as the composer of New Super Mario Bros. Mii. After that, Mahito Yokota took part as the composer of Donkey Kong Jungle Beat. Later, Yokota also was part of the team who developed Super Mario Galaxy published by Nintendo for Nintendo Switch, Wii U and Wii. The latest work of Mahito Yokota was The Legend of Zelda: Skyward Sword HD, published in 2021.

Background for Shiho Fujii
Shiho Fujii

Shiho Fujii

composer

Shiho Fujii is a games composer who started the games industry career in 1900. Since then, Fujii has been working with Nintendo. Fujii's first game was New Super Mario Bros. Mii published by Nintendo for Wii U. After that, Shiho Fujii took part as the composer of Wii Fit. Fujii also worked on Super Mario Odyssey developed by Nintendo for Nintendo Switch. Most lately, Shiho Fujii worked on The Legend of Zelda: Skyward Sword HD.

Background for Hajime Wakai
Hajime Wakai

Hajime Wakai

composer

Hajime Wakai is a games composer who started the games industry career in 1900. Since then, Wakai has been working with Nintendo and Eighting. Wakai's first game was The Legend of Zelda Wii U published by Nintendo for Wii U. Then, Hajime Wakai went on to work on Star Fox 64 (1997) as the composer. Later, Wakai also was part of the team who developed Pokémon Stadium 2 published by Nintendo for Nintendo 64. Most lately, Hajime Wakai worked on The Legend of Zelda: Skyward Sword HD.

Background for Eiji Aonuma
Eiji Aonuma

Eiji Aonuma

producer

Eiji Aonuma is a games writer, director, artist and producer who started the games industry career in 1900. Since then, Aonuma has been working with Capcom, Nintendo, Koei Tecmo and Grezzo. Aonuma started as the producer of The Legend of Zelda Wii U. After that, Eiji Aonuma took part as the artist of NES Open Tournament Golf. Later, Aonuma also was part of the team who developed The Legend of Zelda: Collector's Edition published by Nintendo for GameCube. Most recently, Eiji Aonuma was involved in the development of The Legend of Zelda: Skyward Sword HD. At the moment, Aonuma is working with Nintendo on The Legend of Zelda: Breath of the Wild (Sequel), which was announced for Nintendo Switch.

Background for Koji Kondo
Koji Kondo

Koji Kondo

composer

Koji Kondo is a games composer who started the games industry career in 1900. Since then, Kondo has been working with Capcom, Nintendo, Intelligent Systems and Atari. Kondo started as the composer of Takamaru. After that, Koji Kondo took part as the composer of Golf (1980). Kondo also worked on Super Mario Advance developed by Nintendo for Wii U and Game Boy Advance. Most lately, Koji Kondo worked on The Legend of Zelda: Skyward Sword HD.