The Legend of Zelda: Breath of the Wild

The Legend of Zelda: Breath of the Wild

Nintendo
Release date: 2017-03-02 | Platforms: NINTENDO_SWITCH, WII_U.

The Legend of Zelda: Breath of the Wild is an adventure game developed by Nintendo. It is the nineteenth installment in the series.

After awakening from a hundred year sleep, memoryless Link hears a mysterious female voice that guides him to a destroyed kingdom of Hyrule. He finds a Wiseman who says that a ruthless creature, Calamity Ganon, was imprisoned for 100 years. Even though the creature is trapped, it is still gaining power. Link sets out to kill Ganon before he frees himself and destroys the world.

In contrast to the previous titles in the series, Breath of the Wild the player to explore a vast open world. At the beginning of the game, a small tutorial is given to the players and they are free to travel the world at the pace they see fit. Link can climb almost every surface in the world, cook food to restore health. Fast travel to certain places in the world is also available for the players. The world is highly interactive thanks to the chemistry engine.

Background

DEVELOPERS

Background for Takuhiro Dohta
Takuhiro Dohta

Takuhiro Dohta

programmer

Takuhiro Dohta is a games programmer who started the games industry career in 1900. Since then, Dohta has been working with Nintendo. Dohta started as the programmer of The Legend of Zelda Wii U. Next, Takuhiro Dohta worked on The Legend of Zelda: Breath of the Wild taking on the role of programmer.

Background for Kenji Matsutani
Kenji Matsutani

Kenji Matsutani

programmer

Kenji Matsutani is a games programmer who started the games industry career in 1900. Since then, Matsutani has been working with Nintendo. Matsutani's first game was The Legend of Zelda Wii U published by Nintendo for Wii U. Next, Kenji Matsutani worked on The Legend of Zelda: Breath of the Wild taking on the role of programmer.

Background for Hiroshi Umemiya
Hiroshi Umemiya

Hiroshi Umemiya

programmer

Hiroshi Umemiya is a games programmer who started the games industry career in 1900. Since then, Umemiya has been working with Nintendo. Umemiya's first game was The Legend of Zelda Wii U published by Nintendo for Wii U. After that, Hiroshi Umemiya took part as the programmer of The Legend of Zelda: Breath of the Wild.

Background for Akihito Toda
Akihito Toda

Akihito Toda

writer

Akihito Toda is a games writer who started the games industry career in 1900. Since then, Toda has been working with Nintendo, Inc., HAL Laboratory and Creatures. Toda's first game was The Legend of Zelda Wii U published by Nintendo for Wii U. After that, Akihito Toda took part as the writer of Pokémon Ranger. Later, Toda also was part of the team who developed Pokémon Ranger: Shadows of Almia published by Nintendo for Nintendo DS and Wii U. Most recently, Akihito Toda was involved in the development of The Legend of Zelda: Breath of the Wild.

Background for Manaka Kataoka
Manaka Kataoka

Manaka Kataoka

composer

Manaka Kataoka is a games composer who started the games industry career in 1900. Since then, Kataoka has been working with Nintendo. Kataoka started as the composer of The Legend of Zelda Wii U. Next, Manaka Kataoka worked on Animal Crossing: New Leaf taking on the role of composer. Kataoka also worked on Animal Crossing Plaza for Wii U. Most lately, Manaka Kataoka worked on The Legend of Zelda: Breath of the Wild.

Background for Satoru Takizawa
Satoru Takizawa

Satoru Takizawa

artist

Satoru Takizawa is a games artist who started the games industry career in 1900. Since then, Takizawa has been working with Nintendo. Takizawa's first published game was The Legend of Zelda Wii U. Then, Satoru Takizawa went on to work on The Legend of Zelda: The Wind Waker as the artist. Later, Takizawa also was part of the team who developed The Legend of Zelda: Collector's Edition published by Nintendo for GameCube. Most lately, Satoru Takizawa worked on The Legend of Zelda: Breath of the Wild.

Background for Yasuaki Iwata
Yasuaki Iwata

Yasuaki Iwata

composer

Yasuaki Iwata is a games composer who started the games industry career in 1900. Since then, Iwata has been working with Nintendo. Iwata's first game was The Legend of Zelda Wii U published by Nintendo for Wii U. After that, Yasuaki Iwata took part as the composer of Super Mario 3D World. Iwata also worked on ARMS developed by Nintendo for Nintendo Switch. Most lately, Yasuaki Iwata worked on Animal Crossing: New Horizons.

Background for Hidemaro Fujibayashi
Hidemaro Fujibayashi

Hidemaro Fujibayashi

director,designer

Hidemaro Fujibayashi is a games writer, director and designer who started the games industry career in 1900. Since then, Fujibayashi has been working with Capcom, Nintendo and Flagship. Fujibayashi started as the director of The Legend of Zelda Wii U. Next, Hidemaro Fujibayashi worked on Magical Tetris Challenge taking on the role of director. Fujibayashi also worked on The Legend of Zelda: Oracle of Ages developed by Nintendo for Nintendo 3DS and Game Boy Color. The latest work of Hidemaro Fujibayashi was The Legend of Zelda: Skyward Sword HD, published in 2021.

Background for Hajime Wakai
Hajime Wakai

Hajime Wakai

composer

Hajime Wakai is a games composer who started the games industry career in 1900. Since then, Wakai has been working with Nintendo and Eighting. Wakai's first game was The Legend of Zelda Wii U published by Nintendo for Wii U. Then, Hajime Wakai went on to work on Star Fox 64 (1997) as the composer. Later, Wakai also was part of the team who developed Pokémon Stadium 2 published by Nintendo for Nintendo 64. Most lately, Hajime Wakai worked on The Legend of Zelda: Skyward Sword HD.

Background for Eiji Aonuma
Eiji Aonuma

Eiji Aonuma

producer

Eiji Aonuma is a games writer, director, artist and producer who started the games industry career in 1900. Since then, Aonuma has been working with Capcom, Nintendo, Koei Tecmo and Grezzo. Aonuma started as the producer of The Legend of Zelda Wii U. After that, Eiji Aonuma took part as the artist of NES Open Tournament Golf. Later, Aonuma also was part of the team who developed The Legend of Zelda: Collector's Edition published by Nintendo for GameCube. Most recently, Eiji Aonuma was involved in the development of The Legend of Zelda: Skyward Sword HD. At the moment, Aonuma is working with Nintendo on The Legend of Zelda: Breath of the Wild (Sequel), which was announced for Nintendo Switch.