Umbrella Corps /Biohazard Umbrella Corps

Umbrella Corps /Biohazard Umbrella Corps

Capcom
Release date: 2016-06-21 | Platforms: PC, PLAYSTATION4.

Umbrella Corps /Biohazard Umbrella Corps is a shooter game, a spin-off of the Capcom’s Resident Evil series.

Gameplay

In Umbrella Corps you take a role of mercenary working for Umbrella Co.
The player can switch between first-person and third-person perspectives. The game features both multiplayer and single-player modes although the game was primarily marketed as a multiplayer title. The single-player part consists of than 24 missions most of which task you with collecting DNA samples from killed zombies.
The key feature of Umbrella Corps’ multiplayer is that alongside players, the maps are filled with aggressive zombies. They attack any mercenary they see, and can be a real threat when in large numbers. The players possess “Zombie Jammer,” a device that makes zombies ignore them. However, opposite players can disrupt. The combat system in the game is cover based meaning it allows one to hide behind walls or other large objects. The multiplayer also has a progression system which allows the player to unlock new weapons and cosmetic items. There are several types of weapons in the game including pistols, rifles, explosives, shotguns and melee weapons. The most notable melee weapons are ax-like Brainer which one-shot almost any enemy with a charged attack. The multiplayer features several game modes most of which are typical for this type of game. The most notable mode is DNA hunter in which you have to collect more DNA samples from killed zombies than your opponents.

Background

DEVELOPERS

Background for Azusa Kato
Azusa Kato

Azusa Kato

composer

Azusa Kato is a games composer. Kato has been working with Capcom and Capcom U.S.A. Kato's first published game was Sengoku Basara 4 released in 2014. After that, Azusa Kato took part as the composer of Umbrella Corps /Biohazard Umbrella Corps.

Background for James Vance
James Vance

James Vance

producer

James Vance is a games producer. Vance has been working with Capcom, Capcom U.S.A, Kojima Productions and Guerrilla Games. Vance's first game was Umbrella Corps /Biohazard Umbrella Corps published by Capcom for PC and PlayStation 4 in 2016. At the moment, Vance is working with Kojima Productions on Death Stranding Director's Cut, which was announced for PlayStation 5.

Background for Kota Suzuki
Kota Suzuki

Kota Suzuki

composer

Kota Suzuki is a games composer. Suzuki has been working with Capcom, Capcom U.S.A, Mercenary Technology and Tose. Suzuki's first game was Resident Evil 5 published by Capcom for PC, Xbox One, PlayStation 4 and Nintendo Switch in 2009. Then, Kota Suzuki went on to work on Resident Evil Revelations as the composer. Most lately, Kota Suzuki worked on Umbrella Corps /Biohazard Umbrella Corps.

Background for Yasumasa Kitagawa
Yasumasa Kitagawa

Yasumasa Kitagawa

composer

Yasumasa Kitagawa is a games composer. Kitagawa has been working with Capcom, Capcom U.S.A, Konami Digital Entertainment and Level 5. Kitagawa started in 1997 as the composer of Mystical Ninja Starring Goemon (1997). Then, Yasumasa Kitagawa went on to work on Goemon's Great Adventure as the composer. Kitagawa also worked on Umbrella Corps /Biohazard Umbrella Corps developed by Capcom for PC and PlayStation 4. Most lately, Yasumasa Kitagawa worked on The Great Ace Attorney Chronicles.

Background for Masachika Kawata
Masachika Kawata

Masachika Kawata

producer

Masachika Kawata is a games producer. Kawata has been working with Capcom, Capcom U.S.A, Mercenary Technology and Tose. Kawata's first published game was Resident Evil: The Umbrella Chronicles released in 2007. Next, Masachika Kawata worked on Resident Evil 5 taking on the role of producer. Afterwards, Masachika Kawata worked on Resident Evil: The Darkside Chronicles developed by Capcom in 2009. Most recently, Masachika Kawata was involved in the development of Resident Evil 7: KITCHEN.

Background for Akihiko Narita
Akihiko Narita

Akihiko Narita

composer

Akihiko Narita is a games composer. Narita has been working with Capcom, Capcom U.S.A, QLOC and Mercenary Technology. Narita's first published game was Monster Hunter Freedom released in 2005. Next, Akihiko Narita worked on Monster Hunter 2 taking on the role of composer. Afterwards, Akihiko Narita worked on Monster Hunter Freedom Unite developed by Capcom U.S.A in 2009. Most lately, Akihiko Narita worked on Monster Hunter: World. At the moment, Narita is working on Lost Planet: Trag Zero.