Resident Evil

Resident Evil

Capcom
Release date: 1996-03-22 | Platforms: NINTENDO_SWITCH, PLAYSTATION1, GAMECUBE, XBOX360, PC, PLAYSTATION4, PLAYSTATION3, XBOX_ONE.

Resident Evil is a survival horror video game developed and released by Capcom originally for the PlayStation in 1996, and is the first game in the Resident Evil series. The game's plot follows Chris Redfield and Jill Valentine, members of an elite task force known as S.T.A.R.S., as they investigate the outskirts of Raccoon City following the disappearance of their team members. They soon become trapped in a mansion infested with zombies and other monsters. The player, having selected to play as Chris or Jill at the start of the game, must explore the mansion to uncover its secrets.

Background

DEVELOPERS

Background for Koichi Hiroki
Koichi Hiroki

Koichi Hiroki

composer

Koichi Hiroki is a games composer. Hiroki has been working with Capcom and Capcom U.S.A. Hiroki's first published game was Resident Evil released in 1996. Next, Koichi Hiroki worked on Resident Evil: Deadly Silence taking on the role of composer.

Background for Takashi Niigaki
Takashi Niigaki

Takashi Niigaki

composer

Takashi Niigaki is a games composer. Niigaki has been working with Capcom and Capcom U.S.A. Niigaki's first published game was Resident Evil released in 1996. Next, Takashi Niigaki worked on Onimusha: Warlords taking on the role of composer. The latest work of Takashi Niigaki was Resident Evil: Deadly Silence, published in 2006.

Background for Kenichi Iwao
Kenichi Iwao

Kenichi Iwao

writer

Kenichi Iwao is a games writer, director and designer. Iwao has been working with Sony Interactive Entertainment, Capcom, Capcom U.S.A and Square. Iwao's first published game was Demon's Crest (1994) released in 1994. Then, Kenichi Iwao went on to work on Resident Evil as the writer. Afterwards, Kenichi Iwao worked on Parasite Eve II developed by Sony Interactive Entertainment in 1999. Most recently, Kenichi Iwao was involved in the development of Resident Evil: Deadly Silence.

Background for Masayuki Akahori
Masayuki Akahori

Masayuki Akahori

producer

Masayuki Akahori is a games producer and programmer who started the games industry career in 1900. Since then, Akahori has been working with Capcom, Capcom U.S.A and Nd Cube. Akahori started as the programmer of Black Dragon. Then, Masayuki Akahori went on to work on Black Tiger (1987) as the programmer. Later, Akahori also was part of the team who developed Tube Slider published by Interchannel for GameCube. Most lately, Masayuki Akahori worked on Black Tiger.

Background for Yasuhiro Anpo
Yasuhiro Anpo

Yasuhiro Anpo

programmer

Yasuhiro Anpo is a games director and programmer. Anpo has been working with Sony Interactive Entertainment, Capcom, Capcom U.S.A and Ltd.. Anpo's first game was Resident Evil published by Capcom for PC, PlayStation 4, Xbox One and Nintendo Switch in 1996. Then, Yasuhiro Anpo went on to work on Resident Evil 2 (1998) as the programmer. Later, Anpo also was part of the team who developed Resident Evil Revelations 2 / Biohazard Revelations 2 published by Capcom for PC, PlayStation 4, Xbox One and Nintendo Switch. The latest work of Yasuhiro Anpo was Resident Evil 2, published in 2019.

Background for Makoto Tomozawa
Makoto Tomozawa

Makoto Tomozawa

composer

Makoto Tomozawa is a games composer. Tomozawa has been working with Sony Interactive Entertainment, Capcom, Capcom U.S.A and Capcom Production Studio 4. Tomozawa's first game was Mega Man: Dr. Wily's Revenge published by Capcom for Nintendo 3DS and Game Boy in 1991. Next, Makoto Tomozawa worked on Mega Man X (1993) taking on the role of composer. Afterwards, Makoto Tomozawa worked on Resident Evil: Deadly Silence developed by Capcom in 2006. The latest work of Makoto Tomozawa was Mega Man Legends 2, published in 2016.

Background for Masami Ueda
Masami Ueda

Masami Ueda

composer

Masami Ueda is a games composer who started the games industry career in 1900. Since then, Ueda has been working with Sony Interactive Entertainment, Capcom, Capcom U.S.A and Platinum Games. Ueda started as the composer of Viewtiful Joe. Next, Masami Ueda worked on Resident Evil taking on the role of composer. Afterwards, Masami Ueda worked on Resident Evil 2 developed by Capcom in 2019. The latest work of Masami Ueda was Resident Evil 3, published in 2020. At the moment, Ueda is working with Platinum Games on Bayonetta 3, which was announced for Nintendo Switch.

Background for Hideki Kamiya
Hideki Kamiya

Hideki Kamiya

director

Hideki Kamiya is a games writer, director, producer and designer who started the games industry career in 1900. Since then, Kamiya has been working with Sony Interactive Entertainment, Capcom, Capcom U.S.A and Nintendo. Kamiya started as the director of Viewtiful Joe. After that, Hideki Kamiya took part as the designer of Resident Evil. Kamiya also worked on Bayonetta developed by Platinum Games for PC, Xbox One, Nintendo Switch and Xbox 360. Most lately, Hideki Kamiya worked on Astral Chain. Currently, Kamiya is developing Bayonetta 3 with Platinum Games. The release date is yet to be announced.

Background for Shinji Mikami
Shinji Mikami

Shinji Mikami

producer

Shinji Mikami is a games writer, director, producer and designer who started the games industry career in 1900. Since then, Mikami has been working with Sony Interactive Entertainment, Electronic Arts, Capcom and Bethesda Softworks. Mikami's first game was Resident Evil Portable published by Capcom for PSP. Next, Shinji Mikami worked on Who Framed Roger Rabbit taking on the role of designer. Mikami also worked on Resident Evil Director's Cut developed by Capcom for PlayStation 3, PlayStation, PS Vita and PSP. Most recently, Shinji Mikami was involved in the development of Resident Evil 3.

Background for Tokuro Fujiwara
Tokuro Fujiwara

Tokuro Fujiwara

producer

Tokuro Fujiwara is a games director, artist, producer and designer. Fujiwara has been working with Sony Interactive Entertainment, Capcom, Capcom U.S.A and Konami Digital Entertainment. Fujiwara started in 1982 as the designer of Pooyan. Then, Tokuro Fujiwara went on to work on Roc'n Rope as the designer. Afterwards, Tokuro Fujiwara worked on Final Fight 2 developed by Capcom in 1993. Most recently, Tokuro Fujiwara was involved in the development of Tomba!.