Resident Evil 4

Resident Evil 4

Red Ant Enterprises, Nintendo Australia, THQ, Nintendo, Capcom, Ubisoft Entertainment
Release date: 2005-01-11 | Platforms: GAMECUBE, PLAYSTATION4, PLAYSTATION3, ANDROID, PLAYSTATION2, NINTENDO_SWITCH, IOS, PC, XBOX_ONE, XBOX360, WII, WII_U.

Resident Evil 4 is a third-person shooter game developed by Capcom Production Studio 4 and published by Capcom. The sixth major installment in the Resident Evil series, it was originally released for the GameCube in 2005. Players control U.S. government special agent Leon S. Kennedy, who is sent on a mission to rescue the U.S. president's daughter Ashley Graham, who has been kidnapped by a cult. In a rural part of Europe, Leon fights hordes of villagers infected by a mind-controlling parasite, and reunites with the spy Ada Wong.
Development began for PlayStation 2 in 1999. Four proposed versions were discarded; the first attempt was directed by Hideki Kamiya after producer Shinji Mikami. In a departure from the fixed camera angles and slower survival horror gameplay of previous instalments, the team focused on developing more dynamic shooting action.
Resident Evil 4 was announced as a GameCube exclusive as part of the Capcom Five, but was ported to numerous formats, becoming a cross-platform hit, selling over 10 million copies across all platforms. It garnered acclaim for its narrative, gameplay, voice acting, and characters, and is often named one of the best video games, winning multiple Game of the Year awards in 2005. It influenced the evolution of the survival horror and third-person genres, popularizing the "over-the-shoulder" third-person view. Resident Evil 5 was released in 2009.

Gameplay

The player controls the protagonist, Leon S. Kennedy, from a third-person perspective. Departing significantly from the series' previous games, the gameplay focuses on action and shootouts with fewer survival horror elements. The camera is placed behind Leon and zooms in for an over-the-shoulder view when aiming a weapon, or a first-person view when aiming with a sniper rifle. There is no crosshair for firearms; instead, every firearm has a laser sight. Unlike previous games where players can only shoot straight, up, or down, players have more options. For example, shots to the feet can cause enemies to stumble, and shots to the arms can make them drop their weapons. Players can also shoot down projectiles like thrown axes or scythes.
Resident Evil 4 adds context-sensitive controls. Based on the situation, players can interact with the environment: kicking down a ladder, jumping out of a window, dodging an attack or executing a "finishing move" on weakened enemies. There are also quick time events, in which the player must press buttons indicated on-screen to execute actions such as dodging a falling boulder or wrestling an enemy to stay alive. These are often incorporated into the game's many boss fights, in which the player must avoid instant-kill attacks.
The main enemies are violent villagers referred to as Los Ganados ("The Cattle" in Spanish). Los Ganados can dodge, wield melee and projectile weapons, and are capable of working collectively and communicating with each other.
The inventory system features a grid system, represented by an attaché case, that has each item take up a certain number of spaces. The case can be upgraded several times, allowing for more space. Weapons, ammunition, and healing items are kept in the case, while key items and treasures are kept in a separate menu. Items may be bought from and sold to a merchant that appears in various locations. He sells first aid sprays, weapons, allows for weapons to be upgraded and buys various treasures that Leon finds. The various weapons each have their own advantages and disadvantages.
Capcom added content for the PlayStation 2 version, which was later incorporated into the PC and Wii releases. The largest addition is "Separate Ways", a minigame which focuses on Ada Wong's involvement in Resident Evil 4 and her connection to the series' villain Albert Wesker. "Ada's Report", a five-part documentary, analyzes Ada's relationship with Wesker and his role in the plot. Other unlockable content in all versions includes the minigames "The Mercenaries" and "Assignment Ada" (using Ada to retrieve Las Plagas samples), new costumes for Leon and Ashley, new weapons, and a cutscene browser.

Plot

U.S. government agent Leon S. Kennedy (Paul Mercier) is on a mission to rescue Ashley Graham (Carolyn Lawrence), the U.S. President's daughter, who has been kidnapped by a mysterious cult. He travels to a nameless rural village in Spain, where he encounters a group of hostile villagers who pledge their lives to Los Illuminados, the cult that kidnapped Ashley. The villagers were once simple farmers until becoming infected by a mind-controlling parasite known as Las Plagas.
While in the village, Leon is captured by its chief, Bitores Mendez, and injected with Las Plagas. He finds himself held captive with Luis Sera (Rino Romano), a former Los Illuminados researcher. The two work together to escape, but soon go their separate ways. Leon finds out Ashley is being held in a church and rescues her. They both escape from the church after Osmund Saddler (Michael Gough), leader of Los Illuminados, reveals his plan to use the plaga they injected into Ashley to manipulate her into injecting the president of the United States with a "sample" once she returns home, allowing Saddler to begin his conquest of the world.
After killing Mendez, Leon and Ashley try to take refuge in a castle but are attacked by more Illuminados under the command of Ramon Salazar (Rene Mujica), another of Saddler's henchmen who owns the castle, and the two become separated by Salazar's traps. Meanwhile, Luis searches for pills that will slow Leon and Ashley's infection, as well as a sample of Las Plagas. He brings the two items to Leon but is killed by Saddler, who takes the sample, while the pills to suppress the infection remain in Leon's hands. While in the castle, Leon briefly encounters Ada Wong (Sally Cahill), a woman from his past who supports him during his mission. He battles his way through the castle before killing Salazar.
Afterward, Leon travels to a nearby island research facility, where he continues the search for Ashley. He discovers that one of his former training comrades, Jack Krauser (Jim Ward), who was believed to have been killed in a helicopter crash two years prior, is responsible for her kidnapping. Ada and Krauser are working with Albert Wesker (Richard Waugh), for whom both intend to secure a Plagas sample. Suspicious of the mercenary's intentions, Saddler orders Krauser to kill Leon, believing that no matter which one dies, he will benefit. After Krauser's fatal defeat, Leon rescues Ashley, and they remove the Plagas from their bodies using a specialized radiotherapeutic device. Leon confronts Saddler, and with Ada's help, manages to kill him. However, Ada takes the sample from Leon at gunpoint before escaping in a helicopter, leaving Leon and Ashley to escape via her jet-ski as the island explodes.

Background

DEVELOPERS

Background for Koji Kakae
Koji Kakae

Koji Kakae

designer

Koji Kakae is a games designer. Kakae has been working with Capcom, Capcom U.S.A and Capcom Production Studio 4. Kakae's first published game was Resident Evil (2002) released in 2002. Then, Koji Kakae went on to work on Resident Evil 4 as the designer. Most recently, Koji Kakae was involved in the development of Resident Evil HD Remaster.

Background for Misao Senbongi
Misao Senbongi

Misao Senbongi

composer

Misao Senbongi is a games composer. Senbongi has been working with Capcom, Capcom U.S.A and Capcom Production Studio 4. Senbongi's first game was Devil May Cry published by Capcom for PC, PlayStation 4, Xbox One and Nintendo Switch in 2001. Next, Misao Senbongi worked on Resident Evil (2002) taking on the role of composer. Later, Senbongi also was part of the team who developed Resident Evil 4 published by Ubisoft Entertainment for PC, Xbox One, PlayStation 4 and Nintendo Switch. The latest work of Misao Senbongi was Resident Evil HD Remaster, published in 2015.

Background for Yoshiaki Hirabayashi
Yoshiaki Hirabayashi

Yoshiaki Hirabayashi

artist

Yoshiaki Hirabayashi is a games writer, artist and producer. Hirabayashi has been working with Capcom, Capcom U.S.A, QLOC and Mercenary Technology. Hirabayashi started in 2005 as the artist of Resident Evil 4. Next, Yoshiaki Hirabayashi worked on Resident Evil 5 taking on the role of writer. Hirabayashi also worked on Resident Evil 6 developed by Capcom for PC, PlayStation 4, Xbox One and Nintendo Switch. The latest work of Yoshiaki Hirabayashi was Resident Evil 2, published in 2019.

Background for Kiyohiko Sakata
Kiyohiko Sakata

Kiyohiko Sakata

programmer

Kiyohiko Sakata is a games programmer. Sakata has been working with Capcom, Capcom U.S.A, Platinum Games and Capcom Production Studio 4. Sakata's first published game was Resident Evil 4 released in 2005. Then, Kiyohiko Sakata went on to work on God Hand as the programmer. Later, Sakata also was part of the team who developed Vanquish published by SEGA for PC, Xbox One, Xbox 360 and PlayStation 3. The latest work of Kiyohiko Sakata was Resident Evil 3, published in 2020.

Background for Hiroshi Shibata
Hiroshi Shibata

Hiroshi Shibata

designer

Hiroshi Shibata is a games designer. Shibata has been working with Capcom, Capcom U.S.A, Nintendo and Platinum Games. Shibata started in 2005 as the designer of Resident Evil 4. After that, Hiroshi Shibata took part as the designer of Okami. Afterwards, Hiroshi Shibata worked on The Wonderful 101 developed by Nintendo in 2013. Most lately, Hiroshi Shibata worked on OKAMI HD / 大神 絶景版. At the moment, Shibata is working with Platinum Games on Bayonetta 3, which was announced for Nintendo Switch.

Background for Shigenori Nishikawa
Shigenori Nishikawa

Shigenori Nishikawa

designer

Shigenori Nishikawa is a games director and designer. Nishikawa has been working with Capcom, Bethesda Softworks, Capcom U.S.A and Platinum Games. Nishikawa's first game was Resident Evil (2002) published by Capcom for PC, PlayStation 4, PlayStation 3 and PlayStation in 2002. Next, Shigenori Nishikawa worked on Resident Evil 4 taking on the role of designer. Nishikawa also worked on MadWorld developed by Platinum Games for Wii. Most lately, Shigenori Nishikawa worked on The Evil Within 2.

Background for Shusaku Uchiyama
Shusaku Uchiyama

Shusaku Uchiyama

composer

Shusaku Uchiyama is a games composer. Uchiyama has been working with Sony Interactive Entertainment, Capcom, Capcom U.S.A and Rockstar San Diego. Uchiyama's first game was Mega Man 8 (1996) published by Capcom for PlayStation 3, PlayStation, PS Vita and PSP in 1996. Then, Shusaku Uchiyama went on to work on Resident Evil 2 (1998) as the composer. Later, Uchiyama also was part of the team who developed Resident Evil: Operation Raccoon City published by Capcom for PC, Xbox 360 and PlayStation 3. Most recently, Shusaku Uchiyama was involved in the development of Resident Evil 2.

Background for Hiroyuki Kobayashi
Hiroyuki Kobayashi

Hiroyuki Kobayashi

producer

Hiroyuki Kobayashi is a games producer and designer who started the games industry career in 1900. Since then, Kobayashi has been working with Capcom, Capcom U.S.A, QLOC and Grasshopper Manufacture. Kobayashi started as the producer of Dragon's Dogma Online. Next, Hiroyuki Kobayashi worked on Dino Crisis taking on the role of designer. Afterwards, Hiroyuki Kobayashi worked on Devil Kings developed by Capcom Production Studio 4 in 2005. The latest work of Hiroyuki Kobayashi was Devil May Cry 4: Special Edition, published in 2015. At the moment, Kobayashi is working on Under the Skin, which was announced for PlayStation 2.

Background for Haruo Murata
Haruo Murata

Haruo Murata

designer

Haruo Murata is a games writer and designer who started the games industry career in 1900. Since then, Murata has been working with Sony Interactive Entertainment, Capcom, Capcom U.S.A and Mercenary Technology. Murata's first published game was Street Fighter Zero. Then, Haruo Murata went on to work on Super Street Fighter 2 as the designer. Later, Murata also was part of the team who developed Street Fighter III: 3rd Strike published by Capcom for PlayStation 2 and Dreamcast. Most recently, Haruo Murata was involved in the development of The Misadventures of Tron Bonne.

Background for Shinji Mikami
Shinji Mikami

Shinji Mikami

producer

Shinji Mikami is a games writer, director, producer and designer who started the games industry career in 1900. Since then, Mikami has been working with Sony Interactive Entertainment, Electronic Arts, Capcom and Bethesda Softworks. Mikami's first game was Resident Evil Portable published by Capcom for PSP. Next, Shinji Mikami worked on Who Framed Roger Rabbit taking on the role of designer. Mikami also worked on Resident Evil Director's Cut developed by Capcom for PlayStation 3, PlayStation, PS Vita and PSP. Most recently, Shinji Mikami was involved in the development of Resident Evil 3.