Resident Evil Revelations

Resident Evil Revelations

Capcom
Release date: 2012-02-07 | Platforms: PC, PLAYSTATION4, NINTENDO_SWITCH, PLAYSTATION3, WII_U, NINTENDO_3DS, XBOX360, XBOX_ONE.

Not every survival horror fully explored different styles and formats like Resident Evil did. Resident Evil Revelations keeps the story and mechanics from the previous installments. It’s set between Resident Evil 4 and 5, taking place right after the creation of BSAA. Agents Jill Valentine and Parker are sent to the cruise ship Queen Zenobia in order to find two missing field agents Chris Redfield and Jessica. But they find a trap, set by a bioterrorist organization Veltro. And now players will have to solve puzzles and to kill monsters.
Revelations are using an episodic storytelling format, separating single player campaign into different segments, allowing players to experience different scenarios and play as several characters throughout the game. But it keeps the main focus and the events on the ghost ship. But aside from the single-player campaign, players can try to complete modified story mode scenarios, fitted for the combat survival. Completing the Raid Mode objectives will allow one or two players to receive experience points and weapons.

Background

DEVELOPERS

Background for Yoshizumi Hori
Yoshizumi Hori

Yoshizumi Hori

artist

Yoshizumi Hori is a games artist. Hori has been working with Capcom, Capcom U.S.A and Tose. Hori's first published game was Resident Evil Revelations released in 2012.

Background for Ichiro Kohmoto
Ichiro Kohmoto

Ichiro Kohmoto

composer

Ichiro Kohmoto is a games composer. Kohmoto has been working with Capcom, Capcom U.S.A and Tose. Kohmoto started in 2012 as the composer of Resident Evil Revelations.

Background for Koushi Nakanishi
Koushi Nakanishi

Koushi Nakanishi

director

Koushi Nakanishi is a games director and designer. Nakanishi has been working with Capcom, Capcom U.S.A, Tose and Acquire. Nakanishi's first published game was Way of the Samurai 3 released in 2009. After that, Koushi Nakanishi took part as the director of Resident Evil Revelations.

Background for Satoshi Takamatsu
Satoshi Takamatsu

Satoshi Takamatsu

artist

Satoshi Takamatsu is a games artist. Takamatsu has been working with Capcom, Capcom U.S.A and Tose. Takamatsu's first published game was Resident Evil Revelations released in 2012. After that, Satoshi Takamatsu took part as the artist of Resident Evil 2.

Background for Takayuki Hama
Takayuki Hama

Takayuki Hama

producer

Takayuki Hama is a games producer. Hama has been working with Capcom, Capcom U.S.A, Level 5 and Tose. Hama's first game was Resident Evil Revelations published by Capcom for PC, Xbox One, PlayStation 4 and Nintendo Switch in 2012. Next, Takayuki Hama worked on Professor Layton vs. Phoenix Wright: Ace Attorney taking on the role of producer. Later, Hama also was part of the team who developed Professor Layton vs. Ace Attorney published by Capcom for Nintendo 3DS. Most recently, Takayuki Hama was involved in the development of Professor Layton vs. Phoenix Wright: Ace Attorney.

Background for Kota Suzuki
Kota Suzuki

Kota Suzuki

composer

Kota Suzuki is a games composer. Suzuki has been working with Capcom, Capcom U.S.A, Mercenary Technology and Tose. Suzuki's first game was Resident Evil 5 published by Capcom for PC, Xbox One, PlayStation 4 and Nintendo Switch in 2009. Then, Kota Suzuki went on to work on Resident Evil Revelations as the composer. Most lately, Kota Suzuki worked on Umbrella Corps /Biohazard Umbrella Corps.

Background for Dai Satō
Dai Satō

Dai Satō

writer

Dai Satō is a games writer. Satō has been working with Capcom, Capcom U.S.A, Ltd. and Sony Computer Entertainment America. Satō's first game was Ghost in the Shell: Stand Alone Complex for PlayStation 2 in 2004. After that, Dai Satō took part as the writer of Resident Evil Revelations. Later, Satō also was part of the team who developed E.X. Troopers published by Capcom for PlayStation 3. Most recently, Dai Satō was involved in the development of Resident Evil Revelations 2 / Biohazard Revelations 2.

Background for Tsukasa Takenaka
Tsukasa Takenaka

Tsukasa Takenaka

designer

Tsukasa Takenaka is a games writer, producer and designer. Takenaka has been working with Capcom, Capcom U.S.A, Tose and Capcom Production Studio 2. Takenaka's first published game was Mega Man Battle Network 5 released in 2004. After that, Tsukasa Takenaka took part as the designer of Monster Hunter Tri. Later, Takenaka also was part of the team who developed Resident Evil Revelations published by Capcom for PC, Xbox One, PlayStation 4 and Nintendo Switch. Most recently, Tsukasa Takenaka was involved in the development of Marvel vs. Capcom: Infinite.

Background for Takeshi Miura
Takeshi Miura

Takeshi Miura

composer

Takeshi Miura is a games composer. Miura has been working with Capcom, Capcom U.S.A, Tose and NexTech. Miura started in 2000 as the composer of Resident Evil Code: Veronica. After that, Takeshi Miura took part as the composer of Resident Evil - Code: Veronica X. Afterwards, Takeshi Miura worked on Resident Evil Code: Veronica X HD developed by Capcom in 2011. Most lately, Takeshi Miura worked on Resident Evil Revelations.

Background for Masachika Kawata
Masachika Kawata

Masachika Kawata

producer

Masachika Kawata is a games producer. Kawata has been working with Capcom, Capcom U.S.A, Mercenary Technology and Tose. Kawata's first published game was Resident Evil: The Umbrella Chronicles released in 2007. Next, Masachika Kawata worked on Resident Evil 5 taking on the role of producer. Afterwards, Masachika Kawata worked on Resident Evil: The Darkside Chronicles developed by Capcom in 2009. Most recently, Masachika Kawata was involved in the development of Resident Evil 7: KITCHEN.