Resident Evil Code: Veronica

Resident Evil Code: Veronica

Capcom
Release date: 2000-02-03 | Platforms: DREAMCAST.

First released on the Sega Dreamcast the game featured fully 3D environments, which was quite revolutionary for the series as it previously relied on static background images. A first re-release of the game was the Kanzenban (完全版) edition for the Dreamcast which was later also the base for later ports of the game. It subsequently got ported onto the PS2 and the Gamecube, renamed to Code Veronica X and re-released again as HD version for the PS3/4 and XBOX 360.

Claire Redfield, known from Resident Evil 2, searching for her lost brother, Chris, gets subsequently captured trying to infiltrate an Umbrella Research Facility, followed by being imprisoned and transported to a remote prison known as Rockford Island.
There she must face the horrors she lived through in Raccoon City again as you guide her through a dark and eerie facility full of zombies and other horrors.
You will solve many puzzles on your way in classic Resident Evil fashion and fight mutations other than zombies with various different tactics as you go from saveroom to saveroom and try not to die.

As a bonus for completing the game you also unlock a fun battle mode.

Background

DEVELOPERS

Background for Junichi Ota
Junichi Ota

Junichi Ota

artist

Junichi Ota is a games artist. Ota has been working with Capcom, Capcom U.S.A and NexTech. Ota's first game was Resident Evil Code: Veronica published by Capcom for Dreamcast in 2000. Next, Junichi Ota worked on Resident Evil - Code: Veronica X taking on the role of artist. Most recently, Junichi Ota was involved in the development of Resident Evil Code: Veronica X HD.

Background for Hijiri Anze
Hijiri Anze

Hijiri Anze

composer

Hijiri Anze is a games composer. Anze has been working with Capcom, Capcom U.S.A and NexTech. Anze's first published game was Resident Evil Code: Veronica released in 2000. After that, Hijiri Anze took part as the composer of Resident Evil - Code: Veronica X. The latest work of Hijiri Anze was Resident Evil Code: Veronica X HD, published in 2011.

Background for Yukihiko Tani
Yukihiko Tani

Yukihiko Tani

programmer

Yukihiko Tani is a games director and programmer. Tani has been working with Capcom, Capcom U.S.A, Namco Tales Studio and NexTech. Tani's first game was El Viento published by Renovation Products for PC and Genesis in 1991. After that, Yukihiko Tani took part as the director of Earnest Evans. Afterwards, Yukihiko Tani worked on Resident Evil - Code: Veronica X developed by Capcom in 2001. Most lately, Yukihiko Tani worked on Resident Evil Code: Veronica X HD.

Background for Takeshi Miura
Takeshi Miura

Takeshi Miura

composer

Takeshi Miura is a games composer. Miura has been working with Capcom, Capcom U.S.A, Tose and NexTech. Miura started in 2000 as the composer of Resident Evil Code: Veronica. After that, Takeshi Miura took part as the composer of Resident Evil - Code: Veronica X. Afterwards, Takeshi Miura worked on Resident Evil Code: Veronica X HD developed by Capcom in 2011. Most lately, Takeshi Miura worked on Resident Evil Revelations.

Background for Hiroki Kato
Hiroki Kato

Hiroki Kato

director

Hiroki Kato is a games writer, director and designer. Kato has been working with Capcom, Capcom U.S.A, Platinum Games and NexTech. Kato started in 2000 as the director of Resident Evil Code: Veronica. Then, Hiroki Kato went on to work on Resident Evil - Code: Veronica X as the director. Later, Kato also was part of the team who developed Vanquish published by SEGA for PC, Xbox One, Xbox 360 and PlayStation 3. The latest work of Hiroki Kato was Resident Evil Code: Veronica X HD, published in 2011. Now, Kato has joined the team of Under the Skin as the writer.

Background for Shinji Mikami
Shinji Mikami

Shinji Mikami

producer

Shinji Mikami is a games writer, director, producer and designer who started the games industry career in 1900. Since then, Mikami has been working with Sony Interactive Entertainment, Electronic Arts, Capcom and Bethesda Softworks. Mikami's first game was Resident Evil Portable published by Capcom for PSP. Next, Shinji Mikami worked on Who Framed Roger Rabbit taking on the role of designer. Mikami also worked on Resident Evil Director's Cut developed by Capcom for PlayStation 3, PlayStation, PS Vita and PSP. Most recently, Shinji Mikami was involved in the development of Resident Evil 3.