Resident Evil 2 (1998)

Resident Evil 2 (1998)

Virgin Interactive Entertainment, Capcom
Release date: 1998-01-21 | Platforms: GAME_BOY_ADVANCE, PC, XBOX_ONE, PS_VITA, PSP, PLAYSTATION3, DREAMCAST, GAMECUBE, NINTENDO_64, PLAYSTATION1.

If the suspense doesn't kill you, something else will! Something is desperately wrong in Raccoon City. A muta-genic virus has broken loose and the entire town is infested. Blood-thirsty zombies, hideous mutations now overwhelm the community. When Leon and Claire arrive in town, their nightmare is just beginning...Now, you control their destiny in this survival horror classic.

Background

DEVELOPERS

Background for Isao Ohishi
Isao Ohishi

Isao Ohishi

artist

Isao Ohishi is a games artist. Ohishi has been working with Sony Interactive Entertainment, Capcom, Rockstar San Diego and Factor 5. Ohishi's first published game was Resident Evil 2 (1998) released in 1998. Then, Isao Ohishi went on to work on Resident Evil 2 as the artist.

Background for Ryoji Shimogama
Ryoji Shimogama

Ryoji Shimogama

artist

Ryoji Shimogama is a games artist. Shimogama has been working with Sony Interactive Entertainment, Capcom, Rockstar San Diego and Factor 5. Shimogama started in 1998 as the artist of Resident Evil 2 (1998). Next, Ryoji Shimogama worked on Resident Evil 2 taking on the role of artist.

Background for Yasuhiro Anpo
Yasuhiro Anpo

Yasuhiro Anpo

programmer

Yasuhiro Anpo is a games director and programmer. Anpo has been working with Sony Interactive Entertainment, Capcom, Capcom U.S.A and Ltd.. Anpo's first game was Resident Evil published by Capcom for PC, PlayStation 4, Xbox One and Nintendo Switch in 1996. Then, Yasuhiro Anpo went on to work on Resident Evil 2 (1998) as the programmer. Later, Anpo also was part of the team who developed Resident Evil Revelations 2 / Biohazard Revelations 2 published by Capcom for PC, PlayStation 4, Xbox One and Nintendo Switch. The latest work of Yasuhiro Anpo was Resident Evil 2, published in 2019.

Background for Shusaku Uchiyama
Shusaku Uchiyama

Shusaku Uchiyama

composer

Shusaku Uchiyama is a games composer. Uchiyama has been working with Sony Interactive Entertainment, Capcom, Capcom U.S.A and Rockstar San Diego. Uchiyama's first game was Mega Man 8 (1996) published by Capcom for PlayStation 3, PlayStation, PS Vita and PSP in 1996. Then, Shusaku Uchiyama went on to work on Resident Evil 2 (1998) as the composer. Later, Uchiyama also was part of the team who developed Resident Evil: Operation Raccoon City published by Capcom for PC, Xbox 360 and PlayStation 3. Most recently, Shusaku Uchiyama was involved in the development of Resident Evil 2.

Background for Masami Ueda
Masami Ueda

Masami Ueda

composer

Masami Ueda is a games composer who started the games industry career in 1900. Since then, Ueda has been working with Sony Interactive Entertainment, Capcom, Capcom U.S.A and Platinum Games. Ueda started as the composer of Viewtiful Joe. Next, Masami Ueda worked on Resident Evil taking on the role of composer. Afterwards, Masami Ueda worked on Resident Evil 2 developed by Capcom in 2019. The latest work of Masami Ueda was Resident Evil 3, published in 2020. At the moment, Ueda is working with Platinum Games on Bayonetta 3, which was announced for Nintendo Switch.

Background for Syun Nishigaki
Syun Nishigaki

Syun Nishigaki

composer

Syun Nishigaki is a games composer who started the games industry career in 1900. Since then, Nishigaki has been working with Sony Interactive Entertainment, Capcom, Capcom U.S.A and Rockstar San Diego. Nishigaki's first published game was Street Fighter Zero. Then, Syun Nishigaki went on to work on Cadillacs & Dinosaurs as the composer. Nishigaki also worked on Super Street Fighter 2: The New Challengers for Wii. Most lately, Syun Nishigaki worked on Resident Evil 2. Now, Nishigaki has joined the team of Battle Circuit as the composer.

Background for Noboru Sugimura
Noboru Sugimura

Noboru Sugimura

writer

Noboru Sugimura is a games writer. Sugimura has been working with Sony Interactive Entertainment, Capcom, Capcom U.S.A and Rockstar San Diego. Sugimura started in 1992 as the writer of Kyōryū Sentai Zyuranger. Then, Noboru Sugimura went on to work on Resident Evil 2 (1998) as the writer. Sugimura also worked on Devil May Cry developed by Capcom for PC, PlayStation 4, Xbox One and Nintendo Switch. Most lately, Noboru Sugimura worked on Resident Evil 2. Now, Sugimura has joined the team of The Masked Rider: Kamen Rider ZO as the writer.

Background for Hideki Kamiya
Hideki Kamiya

Hideki Kamiya

director

Hideki Kamiya is a games writer, director, producer and designer who started the games industry career in 1900. Since then, Kamiya has been working with Sony Interactive Entertainment, Capcom, Capcom U.S.A and Nintendo. Kamiya started as the director of Viewtiful Joe. After that, Hideki Kamiya took part as the designer of Resident Evil. Kamiya also worked on Bayonetta developed by Platinum Games for PC, Xbox One, Nintendo Switch and Xbox 360. Most lately, Hideki Kamiya worked on Astral Chain. Currently, Kamiya is developing Bayonetta 3 with Platinum Games. The release date is yet to be announced.

Background for Shinji Mikami
Shinji Mikami

Shinji Mikami

producer

Shinji Mikami is a games writer, director, producer and designer who started the games industry career in 1900. Since then, Mikami has been working with Sony Interactive Entertainment, Electronic Arts, Capcom and Bethesda Softworks. Mikami's first game was Resident Evil Portable published by Capcom for PSP. Next, Shinji Mikami worked on Who Framed Roger Rabbit taking on the role of designer. Mikami also worked on Resident Evil Director's Cut developed by Capcom for PlayStation 3, PlayStation, PS Vita and PSP. Most recently, Shinji Mikami was involved in the development of Resident Evil 3.