Heroes of the Storm

Heroes of the Storm

Blizzard Entertainment
Release date: 2015-06-02 | Platforms: PC, MACOS.

This free-to-play online team brawler assembles a diverse cast of characters from Blizzard’s far-flung realms of science fiction and fantasy, including the Warcraft, StarCraft, and Diablo universes, and challenges them to compete in epic, adrenaline-charged battles. Heroes of the Storm solicits players to customize heroes to suit their style and then team up with friends for some all-out mayhem. The game features an array of gameplay modes for players of every skill level, including Cooperative, in which players team up against computer-controlled opponents, and Quick Match, an accessible way to jump in and play versus others. Experienced players can also join forces against other teams of players in highly competitive, draft-style ranked play.

Background

FEATURED GAMES

DEVELOPERS

Background for Jason Hayes
Jason Hayes

Jason Hayes

composer

Jason Hayes is a games composer. Hayes has been working with Valve Software, Mass Media and Saffire. Hayes's first published game was StarCraft released in 1998. After that, Jason Hayes took part as the composer of StarCraft: Brood War. Later, Hayes also was part of the team who developed Heroes of the Storm published by Blizzard Entertainment for PC and macOS. Most lately, Jason Hayes worked on Diablo III: Rise of the Necromancer.

Background for Jose Perez III
Jose Perez III

Jose Perez III

artist

Jose Perez III is a games director, artist and designer. III has been working with Square Enix, Inc., Airtight Games and Day 1 Studios. III started in 2001 as the artist of Blood Wake. Next, Jose Perez III worked on Crimson Skies: High Road to Revenge taking on the role of artist. III also worked on Quantum Conundrum developed by Square Enix for PC, Xbox 360 and PlayStation 3. Most recently, Jose Perez III was involved in the development of Star Wars: Tales from the Galaxy’s Edge.

Background for Glenn Stafford
Glenn Stafford

Glenn Stafford

composer

Glenn Stafford is a games composer. Stafford has been working with SunSoft, GBA, Mass Media and Saffire. Stafford started in 1994 as the composer of The Death and Return of Superman. Next, Glenn Stafford worked on Blackthorne taking on the role of composer. Stafford also worked on StarCraft developed by Mass Media for PC, macOS and Nintendo 64. Most lately, Glenn Stafford worked on Diablo III: Eternal Collection.