Mortal Kombat

Mortal Kombat

Virgin, BRA, Tectoy, Acclaim, Midway, Taito, Midway Games
Release date: 1992-10-08 | Platforms: GENESIS, SNES, GAME_BOY, GAME_GEAR, SEGA_MASTER_SYSTEM, SEGA_CD, COMMODORE_AMIGA, PC.

Mortal Kombat is a fighting game focused on one-on-one matches known for its gore elements. It’s the first title in the series that consists of multiple sequels and spin-offs. The plot follows Liu Kang, a monk who needs to defeat evil mage Shang Tsung and save the world. To do so, he takes part in the deadly tournament called Mortal Kombat and has to fight every participant over to get to Shang Tsung and his monstrous ally Goro.
There are seven playable characters in Mortal Kombat, however, unlike in other fighting games, each of them has almost the same stats with a small difference in abilities. The core feature of the game is its unique control scheme that includes not only using buttons but also moving a joystick in eight directions. Every character has a set of attacks which can be performed by tapping a combination of buttons and the joystick's moves. The most-known element of the fight is so-called Fatality that allows brutally finishing the defeated opponent.

Background

DEVELOPERS

Background for Dan Forden
Dan Forden

Dan Forden

composer

Dan Forden is a games composer. Forden has been working with Electronic Arts, SEGA, Nintendo and Digital Eclipse. Forden's first game was Arch Rivals published by Acclaim Entertainment for NES, Genesis and Game Gear in 1989. After that, Dan Forden took part as the composer of Pigskin 621 A.D.. Afterwards, Dan Forden worked on Mortal Kombat developed by Midway Games in 1992. Most recently, Dan Forden was involved in the development of Mortal Kombat: Deadly Alliance. Now, Forden has joined the team of Ultimate Mortal Kombat as the composer.

Background for John Tobias
John Tobias

John Tobias

artist

John Tobias is a games director, artist, producer and designer. Tobias has been working with Electronic Arts, SEGA, Nintendo and Digital Eclipse. Tobias's first game was Smash TV published by WMS Industries for Xbox 360, SNES, NES and Commodore / Amiga in 1990. After that, John Tobias took part as the artist of Total Carnage (1992). Later, Tobias also was part of the team who developed Mortal Kombat Trilogy published by GT Interactive Software for PC, PlayStation, Nintendo 64 and SEGA Saturn. Most recently, John Tobias was involved in the development of Tao Feng: Fist of the Lotus. At the moment, Tobias is working on Ultimate Mortal Kombat, which was announced for Nintendo DS.

Background for John Vogel
John Vogel

John Vogel

artist

John Vogel is a games writer, artist and designer. Vogel has been working with Warner Bros. Interactive, NetherRealm Studios, High Voltage Software and Armature Studio. Vogel started in 1991 as the designer of Terminator 2: Judgment Day. After that, John Vogel took part as the artist of Mortal Kombat. Later, Vogel also was part of the team who developed Mortal Kombat: Deception published by Midway Games for Xbox, PlayStation 2 and GameCube. Most recently, John Vogel was involved in the development of Mortal Kombat XL.

Background for Ed Boon
Ed Boon

Ed Boon

designer,programmer

Ed Boon is a games director, producer, designer and programmer. Boon has been working with Electronic Arts, Warner Bros. Interactive, SEGA and Nintendo. Boon's first game was High Impact Football in 1990. After that, Ed Boon took part as the programmer of Super High Impact. Later, Boon also was part of the team who developed Mortal Kombat Komplete Edition published by Warner Bros. Interactive for PC, Xbox 360 and PlayStation 3. Most lately, Ed Boon worked on Mortal Kombat 11. Currently, Boon is developing Ultimate Mortal Kombat. The release date is yet to be announced.