Mortal Kombat 2

Mortal Kombat 2

home versions, Midway, Acclaim Entertainment
Release date: 1993-06-25 | Platforms: GENESIS, SNES, PLAYSTATION3, PLAYSTATION1, GAME_BOY, GAME_GEAR, SEGA_32X, SEGA_SATURN, SEGA_MASTER_SYSTEM, COMMODORE_AMIGA, PC.

Mortal Kombat 2 is an arcade-fighting game developed by Midway Games, Midway and Probe Entertainment. It came out on 25-06-1993. It was published by Acclaim Entertainment. The game is rated as "Recommended" on RAWG.
You can play Mortal Kombat 2 on PC, Commodore / Amiga, SEGA Master System and SEGA Saturn.
Ken Fedesna and Neil Nicastro produced the game. It was scored by Allister Brimble and Dan Forden.

Background

DEVELOPERS

Background for Ken Fedesna
Ken Fedesna

Ken Fedesna

producer

Ken Fedesna is a games producer. Fedesna has been working with Electronic Arts, SEGA, Nintendo and Midway Games. Fedesna started in 1991 as the producer of Terminator 2: Judgment Day. Next, Ken Fedesna worked on Mortal Kombat 2 taking on the role of producer. The latest work of Ken Fedesna was Ultimate Mortal Kombat 3, published in 1995. At the moment, Fedesna is working on Ultimate Mortal Kombat, which was announced for Nintendo DS.

Background for Neil Nicastro
Neil Nicastro

Neil Nicastro

producer

Neil Nicastro is a games producer. Nicastro has been working with Electronic Arts, SEGA, Nintendo and Midway Games. Nicastro's first published game was Terminator 2: Judgment Day released in 1991. Next, Neil Nicastro worked on Mortal Kombat 2 taking on the role of producer. Later, Nicastro also was part of the team who developed Ultimate Mortal Kombat 3 published by Electronic Arts for Nintendo DS, Xbox 360, Game Boy Advance and SNES. The latest work of Neil Nicastro was CarnEvil, published in 1998. Now, Nicastro has joined the team of Ultimate Mortal Kombat as the producer.

Background for Tony Goskie
Tony Goskie

Tony Goskie

artist

Tony Goskie is a games artist and designer. Goskie has been working with Electronic Arts, SEGA, Nintendo and Midway Games. Goskie started in 1993 as the designer of NBA Jam (1994). After that, Tony Goskie took part as the artist of Mortal Kombat 2. Goskie also worked on Ultimate Mortal Kombat 3 developed by Electronic Arts for Nintendo DS, Xbox 360, Game Boy Advance and SNES. The latest work of Tony Goskie was Mortal Kombat: Shaolin Monks, published in 2005. Currently, Goskie is developing Ultimate Mortal Kombat. The release date is yet to be announced.

Background for Dan Forden
Dan Forden

Dan Forden

composer

Dan Forden is a games composer. Forden has been working with Electronic Arts, SEGA, Nintendo and Digital Eclipse. Forden's first game was Arch Rivals published by Acclaim Entertainment for NES, Genesis and Game Gear in 1989. After that, Dan Forden took part as the composer of Pigskin 621 A.D.. Afterwards, Dan Forden worked on Mortal Kombat developed by Midway Games in 1992. Most recently, Dan Forden was involved in the development of Mortal Kombat: Deadly Alliance. Now, Forden has joined the team of Ultimate Mortal Kombat as the composer.

Background for John Tobias
John Tobias

John Tobias

artist

John Tobias is a games director, artist, producer and designer. Tobias has been working with Electronic Arts, SEGA, Nintendo and Digital Eclipse. Tobias's first game was Smash TV published by WMS Industries for Xbox 360, SNES, NES and Commodore / Amiga in 1990. After that, John Tobias took part as the artist of Total Carnage (1992). Later, Tobias also was part of the team who developed Mortal Kombat Trilogy published by GT Interactive Software for PC, PlayStation, Nintendo 64 and SEGA Saturn. Most recently, John Tobias was involved in the development of Tao Feng: Fist of the Lotus. At the moment, Tobias is working on Ultimate Mortal Kombat, which was announced for Nintendo DS.

Background for John Vogel
John Vogel

John Vogel

artist

John Vogel is a games writer, artist and designer. Vogel has been working with Warner Bros. Interactive, NetherRealm Studios, High Voltage Software and Armature Studio. Vogel started in 1991 as the designer of Terminator 2: Judgment Day. After that, John Vogel took part as the artist of Mortal Kombat. Later, Vogel also was part of the team who developed Mortal Kombat: Deception published by Midway Games for Xbox, PlayStation 2 and GameCube. Most recently, John Vogel was involved in the development of Mortal Kombat XL.

Background for Ed Boon
Ed Boon

Ed Boon

designer,programmer

Ed Boon is a games director, producer, designer and programmer. Boon has been working with Electronic Arts, Warner Bros. Interactive, SEGA and Nintendo. Boon's first game was High Impact Football in 1990. After that, Ed Boon took part as the programmer of Super High Impact. Later, Boon also was part of the team who developed Mortal Kombat Komplete Edition published by Warner Bros. Interactive for PC, Xbox 360 and PlayStation 3. Most lately, Ed Boon worked on Mortal Kombat 11. Currently, Boon is developing Ultimate Mortal Kombat. The release date is yet to be announced.

Background for Allister Brimble
Allister Brimble

Allister Brimble

composer

Allister Brimble is a games composer and designer. Brimble has been working with Feral Interactive, Electronic Arts, Square Enix and Capcom. Brimble's first game was Fast Food published by Codemasters for PC, Commodore / Amiga, Atari 2600 and Atari ST in 1982. Next, Allister Brimble worked on Ghosts 'n Goblins (1985) taking on the role of composer. Later, Brimble also was part of the team who developed Pinocchio (1996) published by Nintendo for Game Boy, SNES and Genesis. The latest work of Allister Brimble was Tower Of Babel, published in 2017. Currently, Brimble is developing Retro Atari Classics. The release date is yet to be announced.