Mortal Kombat: Shaolin Monks

Mortal Kombat: Shaolin Monks

Release date: 2005-09-16 | Platforms: XBOX_OLD, PLAYSTATION2.

Mortal Kombat: Shaolin Monks is an Action/Adventure title driven by both intense single and multi-player action. Similar to "Mortal Kombat: Deception," background interactions (i.e., acid pits, living trees, spiked ceilings, etc.), multiple new fatalities, and action-based puzzles also play an important role in the player's quest for an "outstanding" victory. Mortal Kombat: Shaolin Monks features an impressive line-up of Mortal Kombat characters, as well, that make frequent appearances as enemies, in boss battles and during several additional in-game interactions. For the first time ever, Mortal Kombat fanatics can explore all the mythos and rumors of the Mortal Kombat universe from an entirely new perspective. Action/Adventure fans will be blown away by the intuitive kombat system, puzzle solving and epic storyline that can be experienced in either the single player mode or through co-op play. [Midway] Collapse

Background

DEVELOPERS

Background for James Krueger
James Krueger

James Krueger

writer

James Krueger is a games writer. Krueger has been working with Midway Los Angeles. Krueger started in 2005 as the writer of Mortal Kombat: Shaolin Monks.

Background for David Gautrey
David Gautrey

David Gautrey

programmer

David Gautrey is a games programmer. Gautrey has been working with Midway Los Angeles and Maelstrom Games. Gautrey's first published game was Flames of Freedom released in 1991. After that, David Gautrey took part as the programmer of Mortal Kombat: Shaolin Monks.

Background for Shaun Himmerick
Shaun Himmerick

Shaun Himmerick

producer

Shaun Himmerick is a games producer. Himmerick has been working with NetherRealm Studios and Midway Los Angeles. Himmerick's first game was Mortal Kombat: Shaolin Monks for Xbox and PlayStation 2 in 2005. After that, Shaun Himmerick took part as the producer of Mortal Kombat XL.

Background for Tony Goskie
Tony Goskie

Tony Goskie

artist

Tony Goskie is a games artist and designer. Goskie has been working with Electronic Arts, SEGA, Nintendo and Midway Games. Goskie started in 1993 as the designer of NBA Jam (1994). After that, Tony Goskie took part as the artist of Mortal Kombat 2. Goskie also worked on Ultimate Mortal Kombat 3 developed by Electronic Arts for Nintendo DS, Xbox 360, Game Boy Advance and SNES. The latest work of Tony Goskie was Mortal Kombat: Shaolin Monks, published in 2005. Currently, Goskie is developing Ultimate Mortal Kombat. The release date is yet to be announced.

Background for John Edwards
John Edwards

John Edwards

designer

John Edwards is a games designer and programmer. Edwards has been working with Sony Interactive Entertainment, Warner Bros. Interactive, NetherRealm Studios and High Voltage Software. Edwards's first published game was Mortal Kombat: Shaolin Monks released in 2005. Next, John Edwards worked on Mortal Kombat vs. DC Universe taking on the role of designer. Edwards also worked on Journey developed by Sony Interactive Entertainment for PC, PlayStation 4, iOS and PlayStation 3. Most lately, John Edwards worked on Mortal Kombat XL.

Background for Jon Greenberg
Jon Greenberg

Jon Greenberg

programmer

Jon Greenberg is a games writer and programmer. Greenberg has been working with Warner Bros. Interactive, NetherRealm Studios, High Voltage Software and Armature Studio. Greenberg's first published game was Mortal Kombat: Deadly Alliance released in 2002. Then, Jon Greenberg went on to work on Mortal Kombat: Deception as the writer. Greenberg also worked on Injustice: Gods Among Us Ultimate Edition developed by NetherRealm Studios for PC, PlayStation 4, Xbox 360 and PlayStation 3. Most lately, Jon Greenberg worked on Mortal Kombat XL.

Background for Jamie Christopherson
Jamie Christopherson

Jamie Christopherson

composer

Jamie Christopherson is a games composer. Christopherson has been working with Ubisoft, Ubisoft Montreal, NVIDIA Lightspeed Studios and Konami Digital Entertainment. Christopherson started in 2003 as the composer of Disney's Toontown Online. After that, Jamie Christopherson took part as the composer of Mortal Kombat: Shaolin Monks. Christopherson also worked on Spider-Man: Web of Shadows developed by Treyarch for PC, Nintendo DS, Xbox 360 and PlayStation 3. The latest work of Jamie Christopherson was The Mighty Quest for Epic Loot, published in 2019.

Background for Steve Beran
Steve Beran

Steve Beran

artist

Steve Beran is a games artist. Beran has been working with Electronic Arts, Warner Bros. Interactive, SEGA and Nintendo. Beran's first published game was Ultimate Mortal Kombat 3 released in 1995. Next, Steve Beran worked on Mortal Kombat: Deadly Alliance taking on the role of artist. Beran also worked on Mortal Kombat: Deception developed by Midway Games for Xbox, PlayStation 2 and GameCube. The latest work of Steve Beran was Mortal Kombat XL, published in 2016. Currently, Beran is developing Ultimate Mortal Kombat. The release date is yet to be announced.

Background for John Vogel
John Vogel

John Vogel

artist

John Vogel is a games writer, artist and designer. Vogel has been working with Warner Bros. Interactive, NetherRealm Studios, High Voltage Software and Armature Studio. Vogel started in 1991 as the designer of Terminator 2: Judgment Day. After that, John Vogel took part as the artist of Mortal Kombat. Later, Vogel also was part of the team who developed Mortal Kombat: Deception published by Midway Games for Xbox, PlayStation 2 and GameCube. Most recently, John Vogel was involved in the development of Mortal Kombat XL.

Background for Ed Boon
Ed Boon

Ed Boon

designer,programmer

Ed Boon is a games director, producer, designer and programmer. Boon has been working with Electronic Arts, Warner Bros. Interactive, SEGA and Nintendo. Boon's first game was High Impact Football in 1990. After that, Ed Boon took part as the programmer of Super High Impact. Later, Boon also was part of the team who developed Mortal Kombat Komplete Edition published by Warner Bros. Interactive for PC, Xbox 360 and PlayStation 3. Most lately, Ed Boon worked on Mortal Kombat 11. Currently, Boon is developing Ultimate Mortal Kombat. The release date is yet to be announced.