Mortal Kombat 4

Mortal Kombat 4

Midway Games, Warner Bros. Interactive
Release date: 1997-09-10 | Platforms: PC, NINTENDO_64, GAME_BOY_COLOR, PLAYSTATION1, GAME_BOY.

Shao Kahn has been defeated at the hands of Earth's warriors, and now Shinnok has escaped to his confines in the Netherealm. The war has resumed once again. This time, the battle CAN be won by mortals!

Background

DEVELOPERS

Background for David Lee Michicich
David Lee Michicich

David Lee Michicich

artist

David Lee Michicich is a games artist. Michicich has been working with Electronic Arts, Digital Eclipse, Midway Games and Eurocom. Michicich's first game was Mortal Kombat 4 published by Warner Bros. Interactive for PC, PlayStation, Nintendo 64 and Game Boy Color in 1997. Next, David Lee Michicich worked on Fight Night Round 3 taking on the role of artist.

Background for Dan Forden
Dan Forden

Dan Forden

composer

Dan Forden is a games composer. Forden has been working with Electronic Arts, SEGA, Nintendo and Digital Eclipse. Forden's first game was Arch Rivals published by Acclaim Entertainment for NES, Genesis and Game Gear in 1989. After that, Dan Forden took part as the composer of Pigskin 621 A.D.. Afterwards, Dan Forden worked on Mortal Kombat developed by Midway Games in 1992. Most recently, Dan Forden was involved in the development of Mortal Kombat: Deadly Alliance. Now, Forden has joined the team of Ultimate Mortal Kombat as the composer.

Background for John Tobias
John Tobias

John Tobias

artist

John Tobias is a games director, artist, producer and designer. Tobias has been working with Electronic Arts, SEGA, Nintendo and Digital Eclipse. Tobias's first game was Smash TV published by WMS Industries for Xbox 360, SNES, NES and Commodore / Amiga in 1990. After that, John Tobias took part as the artist of Total Carnage (1992). Later, Tobias also was part of the team who developed Mortal Kombat Trilogy published by GT Interactive Software for PC, PlayStation, Nintendo 64 and SEGA Saturn. Most recently, John Tobias was involved in the development of Tao Feng: Fist of the Lotus. At the moment, Tobias is working on Ultimate Mortal Kombat, which was announced for Nintendo DS.

Background for Ed Boon
Ed Boon

Ed Boon

designer,programmer

Ed Boon is a games director, producer, designer and programmer. Boon has been working with Electronic Arts, Warner Bros. Interactive, SEGA and Nintendo. Boon's first game was High Impact Football in 1990. After that, Ed Boon took part as the programmer of Super High Impact. Later, Boon also was part of the team who developed Mortal Kombat Komplete Edition published by Warner Bros. Interactive for PC, Xbox 360 and PlayStation 3. Most lately, Ed Boon worked on Mortal Kombat 11. Currently, Boon is developing Ultimate Mortal Kombat. The release date is yet to be announced.