The Last of Us Part II

The Last of Us Part II

Sony Interactive Entertainment
Release date: 2020-06-19 | Platforms: PLAYSTATION5, PLAYSTATION4.

The Last of Us Part II is the sequel to the post-apocalyptic zombie game The Last of Us.

Plot

The game follows Ellie, the girl who was the secondary protagonist and the player character's companion in The Last of Us. The game is set five years after the ending of the original. Both Ellie (who is by 19 now) and Joel survived and live in Jackson, Wyoming, where Ellie is dating another girl, Dina. However, the characters have to deal with the evil cult called the Seraphites, who try to sacrifice their former members. A matter of revenge forces Ellie and her friends to undertake a trip to Seattle, Washington, to kill their enemies. The major theme of the plot is Ellie's dealing with her hate issues.

Gameplay

Unlike in the original game, the player controls Ellie instead of Joel, who now becomes her AI-controlled companion. The game features improved controls that include new options such as crawling, dodging, and a jump button. A new AI system allows the human adversaries to communicate share information with each other. The game also introduces multiplayer.

Background

DEVELOPERS

Background for Halley Gross
Halley Gross

Halley Gross

writer

Halley Gross is a games writer. Gross has been working with Naughty Dog. Gross started in 2020 as the writer of The Last of Us Part II.

Background for Richard Cambier
Richard Cambier

Richard Cambier

designer

Richard Cambier is a games designer. Cambier has been working with Naughty Dog. Cambier's first game was The Last of Us Part II published by Sony Interactive Entertainment for PlayStation 5 and PlayStation 4 in 2020.

Background for Emilia Schatz
Emilia Schatz

Emilia Schatz

designer

Emilia Schatz is a games designer. Schatz has been working with Naughty Dog. Schatz's first published game was The Last of Us Part II released in 2020.

Background for Anthony Newman
Anthony Newman

Anthony Newman

director

Anthony Newman is a games director. Newman has been working with Naughty Dog. Newman started in 2020 as the director of The Last of Us Part II.

Background for Kurt Margenau
Kurt Margenau

Kurt Margenau

director

Kurt Margenau is a games director and designer. Margenau has been working with Naughty Dog. Margenau's first published game was Uncharted 4: A Thief’s End released in 2016. After that, Kurt Margenau took part as the director of Uncharted: The Lost Legacy. Most recently, Kurt Margenau was involved in the development of The Last of Us Part II.

Background for Gustavo Santaolalla
Gustavo Santaolalla

Gustavo Santaolalla

composer

Gustavo Santaolalla is a games composer. Santaolalla has been working with Naughty Dog. Santaolalla started in 2013 as the composer of The Last Of Us. Next, Gustavo Santaolalla worked on The Last of Us: Left Behind taking on the role of composer. Afterwards, Gustavo Santaolalla worked on The Last Of Us Remastered developed by Naughty Dog in 2014. Most lately, Gustavo Santaolalla worked on The Last of Us Part II.

Background for Neil Druckmann
Neil Druckmann

Neil Druckmann

writer

Neil Druckmann is an American-Israel writer, programmer, game designer and vice president of Naughty Dog.

Career

Neil Druckmann joined Naughty Dog in 2004 as a programmer. The first studio’s project he took part in was an action-adventure title Jak 3. With the release of 2007 hit Uncharted: Drake’s Fortune, his role in the studio shifted from programmer to game designer and scriptwriter. He continued working on Uncharted series on different roleы, but he became truly acknowledged with the release of Last of Us in 2013 based on Druckmann’s original idea. The game won multiple Game of the Year awards and is considered to be one the best-received games of its generation.

Style

In his work, Druckmann prefers concentrating more on the complex characters rather than on complicated storylines and exposition. Both Uncharted and Last of Us series settings are based on real world and feature character-driven stories.