Mortal Kombat Arcade Kollection

Mortal Kombat Arcade Kollection

Warner Bros. Interactive
Release date: 2011-08-30 | Platforms: XBOX360, PLAYSTATION3, PC.
The Original Arcade Trilogy together for the first time in a single package, just the way you remember it. Mortal Kombat, Mortal Kombat II and Ultimate Mortal Kombat 3 enhanced with online play, leaderboards, and trophies. Maybe you were king of the arcade, but how do you stack up against the whole world?

MORTAL KOMBAT: ARCADE KOLLECTION SOFTWARE © 2011 WARNER BROS. ENTERTAINMENT INC. DEVELOPED BY OTHER OCEAN. ALL OTHER TRADEMARKS AND COPYRIGHTS ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS. ALL RIGHTS RESERVED.

MORTAL KOMBAT: ARCADE KOLLECTION, MORTAL KOMBAT, THE DRAGON LOGO, AND ALL RELATED CHARACTERS AND ELEMENTS ARE TRADEMARKS OF AND © WARNER BROS. ENTERTAINMENT INC.
WB GAMES LOGO, WB SHIELD: ™ & © WARNER BROS. ENTERTAINMENT INC.
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Software subject to license (us.playstation.com/softwarelicense). Online activity subject to Terms of Services and User Agreement (www.playstationnetwork.com/terms-of-service).
Background

DEVELOPERS

Background for Ed Boon
Ed Boon

Ed Boon

designer,programmer

Ed Boon is a games director, producer, designer and programmer. Boon has been working with Electronic Arts, Warner Bros. Interactive, SEGA and Nintendo. Boon's first game was High Impact Football in 1990. After that, Ed Boon took part as the programmer of Super High Impact. Later, Boon also was part of the team who developed Mortal Kombat Komplete Edition published by Warner Bros. Interactive for PC, Xbox 360 and PlayStation 3. Most lately, Ed Boon worked on Mortal Kombat 11. Currently, Boon is developing Ultimate Mortal Kombat. The release date is yet to be announced.

Background for Sascha Dikiciyan
Sascha Dikiciyan

Sascha Dikiciyan

composer

Sascha Dikiciyan (also known as Sonic Mayhem) is a German video games composer, producer, and sound designer.

Career

Sascha Dikiciyan started his career in the video game industry in 1996 when he sent his CD Quake: Methods of Destruction to id Software. The album was an alternate soundtrack to company’s first-person shooter Quake. John Romero, one of the id Software's founders, approved the album and asked the composer to score the soundtrack for Quake’s sequel. Since that he has been working on numerous games by different companies. Some of Dikiciyan's best-acknowledged works include Dark Messiah of Might and Magic, Hellgate: London, and Deus Ex: Mankind Divided among others.

Style

Dikiciyan is known for his harsh industrial sound with. Many of his music track for video games revolve around repeating musical phrases and motives. Some of his latest works also incorporate elements of orchestral music.