The Elder Scrolls Adventures: Redguard

The Elder Scrolls Adventures: Redguard

Bethesda Softworks
Release date: 1998-10-31 | Platforms: PC.

When you buy this game, The Elder Scrolls: Arena and The Elder Scrolls Chapter II: Daggerfall will be added to your GOG.com account for free!
The year is 864 and Tiber Septim has begun his crusade to establish an empire in Tamriel, conquering all who stand in his wake. Though the Redguards of Hammerfell put up a valiant fight, they eventually crumbled to internal mutiny and the might of the Septim forces. Now under Imperial control, the Redguards are kept in line by the oppressive rule of Septim’s retainer, Amiel Richton. It is within this setting that Cyrus, a Redguard mercenary that has travelled Tamriel for over a decade, begins his adventure. Investigating the disappearance of his sister, Iszara, Cyrus is brought back to Hammerfell and thrown into the political intrigue that besets Hammerfell and its inhabitants. In his search for his sister, he must also play his part in this war between the Crowns and the Forebears.
Set 400 years prior to the events of The Elder Scrolls: Arena, Redguard contrasts with the other games in many ways. As a third-person action-adventure game, it removes its RPG gloves and instead focuses on bringing you on an immersive journey through the eyes of Cyrus. If you’ve wanted to try the Elder Scrolls series, but haven’t quite enjoyed the RPG elements such as character building and customisation, this is definitely the game for you. But, despite taking a different path, this addition still contains many of the elements that the Elder Scrolls series is renowned for: a vast world, lore-laden narrative and compelling characters. So, whether you’re a native or a newcomer to Tamriel, this swashbuckling adventure will keep you captivated to the very end.Thrilling adventure rich with lore, dialogue, backstory and atmosphere
Explore the Island of Stros M’kai, from the darkest catacombs to the highest towers
Non-linear story progression, allowing you to explore the world at your own pace
Put your wits to the test by solving puzzles and uncovering the mystery of Iszara’s disappearance

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Background

DEVELOPERS

Background for Grant Slawson
Grant Slawson

Grant Slawson

composer

Grant Slawson is a games composer. Slawson has been working with Bethesda Softworks. Slawson's first game was The Elder Scrolls Adventures: Redguard published by Bethesda Softworks for PC in 1998.

Background for Chip Ellinghaus
Chip Ellinghaus

Chip Ellinghaus

composer

Chip Ellinghaus is a games composer. Ellinghaus has been working with Bethesda Softworks. Ellinghaus's first published game was The Elder Scrolls Adventures: Redguard released in 1998.

Background for John Pearson
John Pearson

John Pearson

artist

John Pearson is a games artist. Pearson has been working with Bethesda Softworks. Pearson's first published game was The Elder Scrolls Adventures: Redguard released in 1998.

Background for Andrew Taylor
Andrew Taylor

Andrew Taylor

programmer

Andrew Taylor is a games artist and programmer. Taylor has been working with Bethesda Softworks, THQ and Swordfish Studios. Taylor's first game was The Elder Scrolls Adventures: Redguard published by Bethesda Softworks for PC in 1998. Next, Andrew Taylor worked on 50 Cent: Blood on the Sand taking on the role of artist.

Background for Michael Kirkbride
Michael Kirkbride

Michael Kirkbride

writer,designer

Michael Kirkbride is a games writer and designer. Kirkbride has been working with Telltale Games and Bethesda Softworks. Kirkbride's first published game was The Elder Scrolls Adventures: Redguard released in 1998. Next, Michael Kirkbride worked on Batman: The Telltale Series taking on the role of designer. Most recently, Michael Kirkbride was involved in the development of Batman: The Enemy Within.

Background for Kurt Kuhlmann
Kurt Kuhlmann

Kurt Kuhlmann

writer,designer

Kurt Kuhlmann is a games writer and designer. Kuhlmann has been working with Bethesda Softworks and Bethesda Game Studios. Kuhlmann started in 1998 as the writer of The Elder Scrolls Adventures: Redguard. Then, Kurt Kuhlmann went on to work on The Elder Scrolls V: Skyrim as the designer. The latest work of Kurt Kuhlmann was The Elder Scrolls V: Skyrim Special Edition, published in 2016.

Background for Todd Howard
Todd Howard

Todd Howard

director

Todd Howard is an American video game designer, producer, and director best known for his work with Bethesda Game Studios.

Games

Howard started his career at Bethesda Softworks in 1994. Aside from two of the earliest games he worked on, Howard’s career revolves around two franchises: Fallout and The Elder Scrolls. Since 1996 title The Elder Scrolls II: Daggerfall, he was involved in every mainline entry in the series. He directed 2011 The Elder Scrolls V: Skyrim which became the best-selling game in the franchise and one of the best-received RPGs of its generation. Other games he directed include are Fallout 3, Fallout 4 and Fallout 76.

In popular culture

Aside from game development, Todd Howard is known for his frequent interviews where he describes upcoming and already released games or talks about the industry and his own experience in it. Being one of the main speakers of Bethesda, he became associated with the company itself and an object of both praise and criticism for the games he represented.