Mass Effect: Andromeda

Mass Effect: Andromeda

Electronic Arts
Release date: 2017-03-21 | Platforms: PLAYSTATION4, XBOX_ONE, PC.

The fourth Mass Effect stands apart from the original trilogy. No Shepard, no Normandy, and no characters from the previous games, although the "high-tech" visual style and the space opera setting are recognizable. Andromeda is set even further in the future, hundreds of years after Mass Effect 3. The protagonist (who is customizable) is a Pathfinder, a member of an expedition to the Andromeda galaxy. She or he bears the surname Ryder and has a twin - whatever gender you choose, it will be the opposite. Ryders traveled billions of miles from our Milky Way galaxy on the space ark Nexus. The ship is carrying thousands of passengers in suspended animation, and the Pathfinders’goal is to find them a habitable planet to call home.
Andromeda is heavy on the plot, there are many dialogues and cutscenes that may make you feel like watching a movie. The dialogue options usually define how your character is perceived by the others rather than actual plot forks. The action is played like a third-person shooter, allowing you to aim and take cover. Enemy AI reactions will vary, forcing you to employ flexible tactics. Weapons and gear can be improved through an intricate crafting system that requires you to research an upgrade before it can be assembled.

Background

DEVELOPERS

Background for Julien Adriano
Julien Adriano

Julien Adriano

programmer

Julien Adriano is a games programmer. Adriano has been working with BioWare. Adriano's first published game was Mass Effect: Andromeda released in 2017.

Background for Harold Chaput
Harold Chaput

Harold Chaput

programmer

Harold Chaput is a games programmer. Chaput has been working with BioWare. Chaput's first game was Mass Effect: Andromeda published by Electronic Arts for PC, Xbox One and PlayStation 4 in 2017.

Background for John Dombrow
John Dombrow

John Dombrow

writer

John Dombrow is a games writer. Dombrow has been working with Telltale Games and BioWare. Dombrow's first game was Game of Thrones - A Telltale Games Series published by Telltale Games for PC, PlayStation 4, Xbox One and iOS in 2014. Next, John Dombrow worked on Mass Effect: Andromeda taking on the role of writer.

Background for Cathleen Rootsaert
Cathleen Rootsaert

Cathleen Rootsaert

writer

Cathleen Rootsaert is a games writer. Rootsaert has been working with Electronic Arts and BioWare. Rootsaert started in 2017 as the writer of Mass Effect: Andromeda. After that, Cathleen Rootsaert took part as the writer of Anthem.

Background for Chris Schlerf
Chris Schlerf

Chris Schlerf

writer

Chris Schlerf is a games writer. Schlerf has been working with BioWare, 343 Industries and Certain Affinity. Schlerf's first game was Halo 4 published by Microsoft Studios for PC, Xbox One and Xbox 360 in 2012. Then, Chris Schlerf went on to work on Mass Effect: Andromeda as the writer.

Background for Fernando Melo
Fernando Melo

Fernando Melo

producer

Fernando Melo is a games producer. Melo has been working with BioWare. Melo's first published game was Dragon Age: Origins Awakening released in 2010. Next, Fernando Melo worked on Mass Effect: Andromeda taking on the role of producer.

Background for Ian S. Frazier
Ian S. Frazier

Ian S. Frazier

designer

Ian S. Frazier is a games designer. Frazier has been working with Electronic Arts, BioWare, Big Huge Games and 38 Studios. Frazier's first game was Kingdoms of Amalur: Reckoning published by Electronic Arts for PC, Xbox 360 and PlayStation 3 in 2012. Then, Ian S. Frazier went on to work on Mass Effect: Andromeda as the designer.

Background for Michael Gamble
Michael Gamble

Michael Gamble

producer

Michael Gamble is a games producer. Gamble has been working with Electronic Arts, BioWare and BioWare Edmonton. Gamble's first published game was Mass Effect 2 released in 2010. Next, Michael Gamble worked on Mass Effect 3 taking on the role of producer. Later, Gamble also was part of the team who developed Mass Effect: Andromeda published by Electronic Arts for PC, Xbox One and PlayStation 4. Most lately, Michael Gamble worked on Anthem.

Background for John Paesano
John Paesano

John Paesano

composer

John Paesano is a games composer. Paesano has been working with BioWare, Insomniac Games, Quantic Dream and Nixxes software. Paesano started in 2017 as the composer of Mass Effect: Andromeda. Then, John Paesano went on to work on Detroit: Become Human as the composer. Later, Paesano also was part of the team who developed Marvel's Spider-Man Remastered published by Sony Interactive Entertainment for PC and PlayStation 5. The latest work of John Paesano was Marvel's Spider-Man 2, published in 2023.

Background for Mac Walters
Mac Walters

Mac Walters

writer

Mac Walters is a games writer and director. Walters has been working with BioWare, BioWare Edmonton and EA Swiss. Walters started in 2010 as the writer of Mass Effect 2. Then, Mac Walters went on to work on Mass Effect 3 as the writer. Afterwards, Mac Walters worked on Mass Effect: Andromeda developed by BioWare in 2017. The latest work of Mac Walters was Mass Effect: Legendary Edition, published in 2021.