Dark Souls III

Dark Souls III

FromSoftware, BANDAI NAMCO Entertainment US, Bandai Namco Entertainment
Release date: 2016-04-11 | Platforms: PC, XBOX_ONE, PLAYSTATION4.

Dark Souls III is the fourth installment in the Dark Souls series, now introducing the players to the world of Lothric, a kingdom which has suffered the fate similar to its counterparts from the previous games, descending from its height to utter darkness. A new tale of dark fantasy offers to create and guide the path of game’s protagonist, the Ashen One, through the dangers of the world before him.
Sharing many gameplay similarities with previous installments of the Souls series, Dark Souls III improves at what it is best. These features are the unforgiving difficulty and unique, overwhelming environments. Let alone the soundtracks, allowing players to travel through the familiar locations and encounter new obstacles alike, resulting in a great test of nerves, while also giving the fruit of resolving the secrets and echoes of the past of Dark Souls series.
The new changes to the systems of multiplayer, crafting and combat will offer new and experienced players to challenge themselves on the field of battle, and to enhance the playthrough with each consecutive New Game +, where the in-game cycle never indeed ends, allowing for a multitude of different playstyles, and showing different events based on player’s actions.

Background

DEVELOPERS

Background for Yuya Kimijima
Yuya Kimijima

Yuya Kimijima

designer

Yuya Kimijima is a games designer. Kimijima has been working with BANDAI NAMCO Entertainment America and FromSoftware. Kimijima's first game was Dark Souls III published by Bandai Namco Entertainment for PC, Xbox One and PlayStation 4 in 2016. After that, Yuya Kimijima took part as the designer of Dark Souls III: Ashes of Ariandel.

Background for Hiroshi Yoshida
Hiroshi Yoshida

Hiroshi Yoshida

designer

Hiroshi Yoshida is a games designer. Yoshida has been working with BANDAI NAMCO Entertainment America and FromSoftware. Yoshida's first published game was Dark Souls III released in 2016. Then, Hiroshi Yoshida went on to work on Dark Souls III: Ashes of Ariandel as the designer.

Background for Shigeto Hirai
Shigeto Hirai

Shigeto Hirai

designer

Shigeto Hirai is a games designer. Hirai has been working with BANDAI NAMCO Entertainment America and FromSoftware. Hirai started in 2016 as the designer of Dark Souls III. After that, Shigeto Hirai took part as the designer of Dark Souls III: Ashes of Ariandel.

Background for Junya Ishizaki
Junya Ishizaki

Junya Ishizaki

designer

Junya Ishizaki is a games designer. Ishizaki has been working with BANDAI NAMCO Entertainment America and FromSoftware. Ishizaki's first published game was Dark Souls III released in 2016. Then, Junya Ishizaki went on to work on Dark Souls III: Ashes of Ariandel as the designer.

Background for Isamu Okano
Isamu Okano

Isamu Okano

director

Isamu Okano is a games director. Okano has been working with BANDAI NAMCO Entertainment America and FromSoftware. Okano's first game was Dark Souls III published by Bandai Namco Entertainment for PC, Xbox One and PlayStation 4 in 2016. After that, Isamu Okano took part as the director of Dark Souls III: Ashes of Ariandel. Most lately, Isamu Okano worked on Dark Souls III: The Ringed City.

Background for Takeshi Suzuki
Takeshi Suzuki

Takeshi Suzuki

programmer

Takeshi Suzuki is a games programmer. Suzuki has been working with BANDAI NAMCO Entertainment America and FromSoftware. Suzuki's first game was Otogi: Myth of Demons published by SEGA for Xbox in 2004. Next, Takeshi Suzuki worked on Enchanted Arms taking on the role of programmer. Suzuki also worked on Dark Souls III developed by BANDAI NAMCO Entertainment America for PC, Xbox One and PlayStation 4. Most recently, Takeshi Suzuki was involved in the development of Dark Souls III: Ashes of Ariandel.

Background for Yui Tanimura
Yui Tanimura

Yui Tanimura

director

Yui Tanimura is a games writer, director and designer. Tanimura has been working with BANDAI NAMCO Entertainment America and FromSoftware. Tanimura's first game was Shadow Tower Abyss for PlayStation 2 in 2003. Next, Yui Tanimura worked on Dark Souls II taking on the role of director. Later, Tanimura also was part of the team who developed Dark Souls III published by Bandai Namco Entertainment for PC, Xbox One and PlayStation 4. The latest work of Yui Tanimura was Dark Souls III: The Ringed City, published in 2017. Now, Tanimura has joined the team of Another Century's Episode as the writer.

Background for Yuka Kitamura
Yuka Kitamura

Yuka Kitamura

composer

Yuka Kitamura is a games composer. Kitamura has been working with Sony Interactive Entertainment, BANDAI NAMCO Entertainment America, FromSoftware and Inc.. Kitamura started in 2013 as the composer of Armored Core: Verdict Day. Then, Yuka Kitamura went on to work on Dark Souls II as the composer. Kitamura also worked on Dark Souls III developed by BANDAI NAMCO Entertainment America for PC, Xbox One and PlayStation 4. Most recently, Yuka Kitamura was involved in the development of Sekiro: Shadows Die Twice.

Background for Hidetaka Miyazaki
Hidetaka Miyazaki

Hidetaka Miyazaki

director,producer,designer

Hidetaka Miyazaki is a games writer, director, producer and designer. Miyazaki has been working with Sony Interactive Entertainment, BANDAI NAMCO Entertainment America, FromSoftware and QLOC. Miyazaki's first published game was Armored Core: Last Raven released in 2006. Next, Hidetaka Miyazaki worked on Armored Core 4 taking on the role of director. Miyazaki also worked on Armored Core: Last Raven Portable developed by FromSoftware for PSP. Most recently, Hidetaka Miyazaki was involved in the development of Elden Ring: Shadow of the Erdtree.

Background for Motoi Sakuraba
Motoi Sakuraba

Motoi Sakuraba

composer

Motoi Sakuraba is a games composer. Sakuraba has been working with SEGA, BANDAI NAMCO Entertainment America, Nintendo and FromSoftware. Sakuraba started in 1989 as the composer of Zan: Kagerou no Toki. Next, Motoi Sakuraba worked on Arcus II: Silent Symphony taking on the role of composer. Afterwards, Motoi Sakuraba worked on Golden Sun: Dark Dawn developed by Camelot in 2010. The latest work of Motoi Sakuraba was Star Ocean: First Departure R, published in 2019. At the moment, Sakuraba is working on Tales of Phantasia: Narikiri Dungeon, which was announced for Game Boy Color.