Bloodborne

Bloodborne

Release date: 2015-03-24 | Platforms: PLAYSTATION4.

Bloodborne is an action-RPG and another member of souls-like title series. The game has no predecessors or successors, making it the only entry with one add-on: “The Old Hunters.” The Bloodborne universe, however, also includes a comics and a board game.

Generally resembling the Dark Souls series, Bloodborne, however, has some different mechanics and the pace of combat is increased thanks to the risk-rewarding battle system. Another difference is multiplayer, which comes in two kinds: you can summon other players into your game and fight bosses side by side or you can fight impostors, who are other players invading your playthrough.

Throughout the game, you are forced to explore an enormous open world of Yharnam, which looks like alternate universe Lovecraft-inspired Victorian-era England, as The Hunter. You meet horrific bosses, explore vast areas, houses and open spaces while continually dodging, attacking and trying not to get killed by a massive number of hostile NPCs.

Background

DEVELOPERS

Background for Ryan Amon
Ryan Amon

Ryan Amon

composer

Ryan Amon is a games composer. Amon has been working with Ubisoft, Sony Interactive Entertainment, Ubisoft Montreal and FromSoftware. Amon started in 2014 as the composer of Assassin's Creed Unity. Then, Ryan Amon went on to work on Bloodborne as the composer. Afterwards, Ryan Amon worked on Bloodborne: The Old Hunters developed by FromSoftware in 2015. The latest work of Ryan Amon was The Old Hunters, published in 2015.

Background for Michael Wandmacher
Michael Wandmacher

Michael Wandmacher

composer

Michael Wandmacher is a games composer. Wandmacher has been working with Sony Interactive Entertainment, Raven Software, FromSoftware and Activision. Wandmacher started in 2010 as the composer of Singularity. Then, Michael Wandmacher went on to work on Bloodborne as the composer. Afterwards, Michael Wandmacher worked on Bloodborne: The Old Hunters developed by FromSoftware in 2015. The latest work of Michael Wandmacher was The Old Hunters, published in 2015.

Background for Masaaki Yamagiwa
Masaaki Yamagiwa

Masaaki Yamagiwa

producer

Masaaki Yamagiwa is a games producer. Yamagiwa has been working with Sony Interactive Entertainment, FromSoftware, SCE Japan Studio and Crispy's. Yamagiwa's first game was TOKYO JUNGLE published by Sony Computer Entertainment for PlayStation 3 in 2012. Then, Masaaki Yamagiwa went on to work on Bloodborne as the producer. Yamagiwa also worked on The Old Hunters. Most recently, Masaaki Yamagiwa was involved in the development of Déraciné.

Background for Kazuhiro Hamatani
Kazuhiro Hamatani

Kazuhiro Hamatani

designer

Kazuhiro Hamatani is a games writer and designer. Hamatani has been working with Sony Interactive Entertainment, Devolver Digital, FromSoftware and Inc.. Hamatani started in 2006 as the writer of Enchanted Arms. After that, Kazuhiro Hamatani took part as the designer of Ninja Blade. Hamatani also worked on The Old Hunters. The latest work of Kazuhiro Hamatani was Metal Wolf Chaos XD, published in 2019.

Background for Teruyuki Toriyama
Teruyuki Toriyama

Teruyuki Toriyama

producer

Teruyuki Toriyama is a games director and producer. Toriyama has been working with Sony Interactive Entertainment and FromSoftware. Toriyama's first published game was Monster Kingdom: Jewel Summoner released in 2010. After that, Teruyuki Toriyama took part as the producer of Soul Sacrifice. Toriyama also worked on Soul Sacrifice Delta developed by Sony Interactive Entertainment for PS Vita. Most recently, Teruyuki Toriyama was involved in the development of Déraciné.

Background for Jun Ito
Jun Ito

Jun Ito

programmer

Jun Ito is a games programmer. Ito has been working with Sony Interactive Entertainment, BANDAI NAMCO Entertainment America, FromSoftware and QLOC. Ito started in 2009 as the programmer of Demon's Souls. Then, Jun Ito went on to work on Dark Souls as the programmer. Ito also worked on Déraciné developed by Sony Interactive Entertainment for PlayStation 4. Most lately, Jun Ito worked on Demon's Souls (2020).

Background for Tsukasa Saitoh
Tsukasa Saitoh

Tsukasa Saitoh

composer

Tsukasa Saitoh is a games composer. Saitoh has been working with Sony Interactive Entertainment and FromSoftware. Saitoh started in 1998 as the composer of Echo Night (1998). After that, Tsukasa Saitoh took part as the composer of Armored Core 3. Saitoh also worked on The Old Hunters. The latest work of Tsukasa Saitoh was Déraciné, published in 2018. At the moment, Saitoh is working on Echo Night #2: Nemuri no Shihaisha, which was announced for PlayStation.

Background for Yuka Kitamura
Yuka Kitamura

Yuka Kitamura

composer

Yuka Kitamura is a games composer. Kitamura has been working with Sony Interactive Entertainment, BANDAI NAMCO Entertainment America, FromSoftware and Inc.. Kitamura started in 2013 as the composer of Armored Core: Verdict Day. Then, Yuka Kitamura went on to work on Dark Souls II as the composer. Kitamura also worked on Dark Souls III developed by BANDAI NAMCO Entertainment America for PC, Xbox One and PlayStation 4. Most recently, Yuka Kitamura was involved in the development of Sekiro: Shadows Die Twice.

Background for Hidetaka Miyazaki
Hidetaka Miyazaki

Hidetaka Miyazaki

director,producer,designer

Hidetaka Miyazaki is a games writer, director, producer and designer. Miyazaki has been working with Sony Interactive Entertainment, BANDAI NAMCO Entertainment America, FromSoftware and QLOC. Miyazaki's first published game was Armored Core: Last Raven released in 2006. Next, Hidetaka Miyazaki worked on Armored Core 4 taking on the role of director. Miyazaki also worked on Armored Core: Last Raven Portable developed by FromSoftware for PSP. Most recently, Hidetaka Miyazaki was involved in the development of Elden Ring: Shadow of the Erdtree.

Background for Cris Velasco
Cris Velasco

Cris Velasco

composer

Cris Velasco, also known as Cris Liesch, is an American video game and film composer.

Career

In 2000, Velasco wrote his first game soundtrack for Gunman Chronicles, a first-person shooter. Then, in 2004, he composed music for the Battlestar Galactica series. In 2005, he was featured in the God of War video game series. Cris wrote four tracks on the God of War, four on the God of War II, and five on the God of War III. In 2009, Velasco collaborated with another composer Sascha Dikiciyan and wrote a soundtrack for the game Prototype.

Famous works

After that, he continued making soundtracks for acclaimed games like Terminator 3: Redemption, TMNT, Mass Effect series, God of War series, Anderson's Cross, Company of Heroes 2, Haze, Splinter Cell: Double Agent, and Mortal Combat series. Apart from the gaming industry, Velasco also writes soundtracks for commercials and movies. He states that gaming is completely different as he has to “compose the music in a way that makes it less obvious there's only a two-minute cue looping.”