Dark Souls

Dark Souls

BANDAI NAMCO Entertainment America, Bandai Namco Entertainment
Release date: 2011-09-22 | Platforms: PLAYSTATION3, PC, XBOX360.

Bone-rattling because of its complexity adventure in the Lordran, land of the ancient lords and endless mysteries. We are playing for a tacit prisoner, whose goal is to become human again. This is the first game in the series.

The main game mechanics is exploration. Dark Souls is a third-person action RPG, a part of the Souls series. The player slowly advances from one point of contact to another, defeating more and more powerful enemies. Completing the game is a truly hard task with the first, one of the main features of the series - a constant repetition and search for better tactics to overcome a certain enemy. After each savepoint respawns defeated enemies, after each death the player loses all the accumulated in-game currency.

In the game there is an unconventional multiplayer system: players can invite other people to join their game sessions for a duel or to help each other with difficult bosses.

Background

DEVELOPERS

Background for Makoto Sato
Makoto Sato

Makoto Sato

artist

Makoto Sato is a games artist. Sato has been working with BANDAI NAMCO Entertainment America, FromSoftware and QLOC. Sato started in 2011 as the artist of Dark Souls. Then, Makoto Sato went on to work on Dark Souls: Remastered as the artist.

Background for Daisuke Uchiyama
Daisuke Uchiyama

Daisuke Uchiyama

producer

Daisuke Uchiyama is a games producer. Uchiyama has been working with BANDAI NAMCO Entertainment America, FromSoftware, QLOC and Game Republic. Uchiyama started in 2010 as the producer of Majin and the Forsaken Kingdom. Then, Daisuke Uchiyama went on to work on Dark Souls as the producer. Most lately, Daisuke Uchiyama worked on Dark Souls: Remastered.

Background for Kei Hirono
Kei Hirono

Kei Hirono

producer

Kei Hirono is a games producer. Hirono has been working with Square Enix, BANDAI NAMCO Entertainment America, FromSoftware and QLOC. Hirono started in 2011 as the producer of Dark Souls. After that, Kei Hirono took part as the producer of Time and Eternity. Most recently, Kei Hirono was involved in the development of Dark Souls: Remastered. Currently, Hirono is developing War of the Visions: Final Fantasy Brave Exvius with Square Enix. The release date is yet to be announced.

Background for Jun Ito
Jun Ito

Jun Ito

programmer

Jun Ito is a games programmer. Ito has been working with Sony Interactive Entertainment, BANDAI NAMCO Entertainment America, FromSoftware and QLOC. Ito started in 2009 as the programmer of Demon's Souls. Then, Jun Ito went on to work on Dark Souls as the programmer. Ito also worked on Déraciné developed by Sony Interactive Entertainment for PlayStation 4. Most lately, Jun Ito worked on Demon's Souls (2020).

Background for Hidetaka Miyazaki
Hidetaka Miyazaki

Hidetaka Miyazaki

director,producer,designer

Hidetaka Miyazaki is a games writer, director, producer and designer. Miyazaki has been working with Sony Interactive Entertainment, BANDAI NAMCO Entertainment America, FromSoftware and QLOC. Miyazaki's first published game was Armored Core: Last Raven released in 2006. Next, Hidetaka Miyazaki worked on Armored Core 4 taking on the role of director. Miyazaki also worked on Armored Core: Last Raven Portable developed by FromSoftware for PSP. Most recently, Hidetaka Miyazaki was involved in the development of Elden Ring: Shadow of the Erdtree.

Background for Motoi Sakuraba
Motoi Sakuraba

Motoi Sakuraba

composer

Motoi Sakuraba is a games composer. Sakuraba has been working with SEGA, BANDAI NAMCO Entertainment America, Nintendo and FromSoftware. Sakuraba started in 1989 as the composer of Zan: Kagerou no Toki. Next, Motoi Sakuraba worked on Arcus II: Silent Symphony taking on the role of composer. Afterwards, Motoi Sakuraba worked on Golden Sun: Dark Dawn developed by Camelot in 2010. The latest work of Motoi Sakuraba was Star Ocean: First Departure R, published in 2019. At the moment, Sakuraba is working on Tales of Phantasia: Narikiri Dungeon, which was announced for Game Boy Color.