Assassin's Creed Syndicate

Assassin's Creed Syndicate

Ubisoft Entertainment
Release date: 2015-10-13 | Platforms: PC, XBOX_ONE, PLAYSTATION4.

In 2015, the characters Shaun and Rebecca penetrate into one of the offices of "Abstergo industries", which is located in London, where they install bugs. There they find information that Abstergo looks through the life of British Assassins Jacob and Evie Frye, hoping to find a Piece of Eden hidden in London.

In the centre of the story of the past are the twin assassins Jacob and Evie Frye. They go to London to put their orders there and at the same time to find a Piece of Eden.

However, a more exciting innovation in the mechanics of Syndicate was the harpoon. It is actively used during a secretive passage - harpoon allows you to change position and save time instantly.

Another important aspect of the game is the gang. You can spend money and resources not only on yourself but also on your allies. By investing in the development of Rooks, you will help them to sabotage the Gallows. Outside the story, the campaign begins classic Assassin's Creed: towers, the liberation of territories and a lot of third-party jobs.

Background

DEVELOPERS

Background for Frédéric St-Laurent B.
Frédéric St-Laurent B.

Frédéric St-Laurent B.

designer

Frédéric St-Laurent B. is a games designer. B. has been working with Ubisoft Montreal, Ubisoft Quebec and Ubisoft Singapore. B.'s first published game was Assassin's Creed Syndicate released in 2015.

Background for Wesley Pincombe
Wesley Pincombe

Wesley Pincombe

director

Wesley Pincombe is a games director. Pincombe has been working with Ubisoft Montreal, Ubisoft Quebec and Ubisoft Singapore. Pincombe started in 2015 as the director of Assassin's Creed Syndicate.

Background for Marc-Alexis Côté
Marc-Alexis Côté

Marc-Alexis Côté

director

Marc-Alexis Côté is a games director. Côté has been working with Ubisoft Montreal, Ubisoft Quebec and Ubisoft Singapore. Côté's first game was Assassin's Creed Syndicate published by Ubisoft Entertainment for PC, Xbox One and PlayStation 4 in 2015.

Background for Pierre-Luc Coté
Pierre-Luc Coté

Pierre-Luc Coté

programmer

Pierre-Luc Coté is a games programmer. Coté has been working with Ubisoft Montreal, Ubisoft Quebec and Ubisoft Singapore. Coté's first published game was Assassin's Creed Syndicate released in 2015.

Background for Jeffrey Yohalem
Jeffrey Yohalem

Jeffrey Yohalem

writer

Jeffrey Yohalem is a games writer. Yohalem has been working with Ubisoft, Ubisoft Montreal, Ubisoft Quebec and Ubisoft Singapore. Yohalem's first game was Assassin's Creed II published by Ubisoft Entertainment for PC, Xbox One, PlayStation 4 and macOS in 2009. Then, Jeffrey Yohalem went on to work on Assassin’s Creed Brotherhood as the writer. Yohalem also worked on Child of Light developed by Ubisoft for PC, Xbox One, PlayStation 4 and Nintendo Switch. Most lately, Jeffrey Yohalem worked on Immortals: Fenyx Rising.

Background for Scott Phillips
Scott Phillips

Scott Phillips

director

Scott Phillips is a games director, designer and programmer. Phillips has been working with Ubisoft, Ubisoft Montreal, Deep Silver and Volition. Phillips started in 1997 as the programmer of Ultima Online. Next, Scott Phillips worked on Saints Row: The Third taking on the role of director. Later, Phillips also was part of the team who developed Assassin's Creed Odyssey published by Ubisoft Entertainment for PC, Xbox One, PlayStation 4 and Nintendo Switch. Most lately, Scott Phillips worked on Immortals: Fenyx Rising.

Background for Bear McCreary
Bear McCreary

Bear McCreary

composer

Bear McCreary is a games composer. McCreary has been working with Ubisoft Montreal, Sony Interactive Entertainment, Raven Software and Treyarch. McCreary started in 2005 as the composer of God of War I. After that, Bear McCreary took part as the composer of Dark Void. Afterwards, Bear McCreary worked on Defiance developed by Trion Worlds in 2013. The latest work of Bear McCreary was God of War: Ragnarök, published in 2022.

Background for Corey May
Corey May

Corey May

writer

Corey May is a games writer. May has been working with Ubisoft, Ubisoft Montreal, Electronic Arts and Warner Bros. Interactive. May's first published game was Prince of Persia: Rival Swords released in 2007. After that, Corey May took part as the writer of Assassin's Creed. May also worked on Batman: Arkham Origins developed by Warner Bros. Interactive for PC, Android, Xbox 360 and PlayStation 3. Most recently, Corey May was involved in the development of Batman: Return to Arkham.

Background for Austin Wintory
Austin Wintory

Austin Wintory

composer

Austin Wintory is a games composer. Wintory has been working with Sony Interactive Entertainment, Ubisoft Montreal, Devolver Digital and Ubisoft Quebec. Wintory's first published game was flOw released in 2006. After that, Austin Wintory took part as the composer of Journey. Later, Wintory also was part of the team who developed ABZU published by 505 Games for PC, Xbox One, PlayStation 4 and Nintendo Switch. Most lately, Austin Wintory worked on Pode.

Background for Travis Stout
Travis Stout

Travis Stout

writer,designer

Travis Stout is a writer and game designer. He was employed in four different video game companies: Obsidian Entertainment, Undead Labs, Ubisoft, and Massive Entertainment.

Games

While working for Obsidian Entertainment, Stout have not only wrote the dialogues and scripts, but also designed areas and projected some of the New Vegas add-ons. Except for New Vegas, he inscribed Honest Hearts, Old World Blues and Lonesome Road DLCs. Other famous works of an author have been published under Ubisoft guidance and consist of Assassin's Creed: Unity in which Stout performed both game design and speechwriting as well as South Park: The Stick of Truth where he maintained the additional design vacancy while simultaneously working on Assassin's Creed: Syndicate — the scriptwriting position was assigned to him there. Among the other notable entities in his career: he tugged on For Honor as a scriptwriter and on Alpha Protocol as a designer.