Assassin's Creed Origins

Assassin's Creed Origins

Ubisoft Entertainment
Release date: 2017-10-27 | Platforms: PLAYSTATION4, PC, XBOX_ONE.

Assassin's Creed Origins is an open-world action game developed by Ubisoft. It further continues the series after Assassin's Creed Syndicate.

The story is set in two time periods simultaneously. In 2017, the order of Templars has recovered an ancient artifact that will allow them to seize control over humanity. Assassins plan to get the artifact back in their hands. Layla Hassan relieves the memories of two ancient Egyptians named Bayek and Aya who create the Assassins order.

Levels are open-ended which allows both stealth or open combat approaches. Players are put in an open world in which they can complete quests in order to either progress through the story, level their character up or upgrade their equipment. The "eagle vision" mode was replaced by an eagle by the name of Senu. Players can use Senu to scout the area ahead and highlight enemies.

The game features a heavily revised combat system that relies on hit-box mechanics rather than pre-determined animations as it did in the previous titles. Origins focuses on introducing various types of enemies that the players will have to learn about in order to defeat them.

Background

DEVELOPERS

Background for Alain Mercieca
Alain Mercieca

Alain Mercieca

writer

Alain Mercieca is a games writer. Mercieca has been working with Ubisoft and Ubisoft Montreal. Mercieca's first game was Assassin's Creed Origins published by Ubisoft Entertainment for PC, Xbox One and PlayStation 4 in 2017.

Background for Jean Guesdon
Jean Guesdon

Jean Guesdon

director

Jean Guesdon is a games director. Guesdon has been working with Ubisoft, Ubisoft Montreal, Ubisoft Toronto and Ubisoft Bucharest. Guesdon's first published game was Assassin’s Creed IV: Black Flag released in 2013. Next, Jean Guesdon worked on Assassin's Creed Freedom Cry taking on the role of director. The latest work of Jean Guesdon was Assassin's Creed Origins, published in 2017.

Background for Eric Baptizat
Eric Baptizat

Eric Baptizat

designer

Eric Baptizat is a games director and designer. Baptizat has been working with Ubisoft, Ubisoft Montreal, Ubisoft Toronto and Ubisoft Bucharest. Baptizat started in 2013 as the designer of Assassin’s Creed IV: Black Flag. Then, Eric Baptizat went on to work on Assassin's Creed Freedom Cry as the designer. Afterwards, Eric Baptizat worked on Assassin's Creed Origins developed by Ubisoft in 2017. The latest work of Eric Baptizat was Assassin's Creed Valhalla, published in 2020.

Background for Raphael Lacoste
Raphael Lacoste

Raphael Lacoste

artist

Raphael Lacoste is a games artist. Lacoste has been working with Ubisoft, Ubisoft Montreal, Ubisoft Toronto and Ubisoft Bucharest. Lacoste's first game was Prince of Persia: The Sands of Time published by Ubisoft Entertainment for PC, Xbox, PlayStation 3 and PlayStation 2 in 2003. After that, Raphael Lacoste took part as the artist of Assassin’s Creed IV: Black Flag. Afterwards, Raphael Lacoste worked on Assassin's Creed Freedom Cry developed by Ubisoft in 2014. Most lately, Raphael Lacoste worked on Assassin's Creed Origins.

Background for Martin Schelling
Martin Schelling

Martin Schelling

producer

Martin Schelling is a games producer. Schelling has been working with Ubisoft, Ubisoft Montreal, Ubisoft Toronto and Ubisoft Bucharest. Schelling started in 2011 as the producer of Assassin's Creed Revelations. Then, Martin Schelling went on to work on Assassin’s Creed IV: Black Flag as the producer. Later, Schelling also was part of the team who developed Assassin's Creed Freedom Cry published by Ubisoft Entertainment for PC, Xbox One, PlayStation 4 and Nintendo Switch. The latest work of Martin Schelling was Assassin's Creed Origins, published in 2017.

Background for Ashraf Ismail
Ashraf Ismail

Ashraf Ismail

director

Ashraf Ismail is a games director. Ismail has been working with Ubisoft, Ubisoft Montreal, Ubisoft Toronto and Ubisoft Bucharest. Ismail's first game was Assassin’s Creed IV: Black Flag published by Ubisoft Entertainment for PC, PlayStation 4, Xbox One and Nintendo Switch in 2013. Next, Ashraf Ismail worked on Assassin's Creed Freedom Cry taking on the role of director. Later, Ismail also was part of the team who developed Assassin's Creed Origins published by Ubisoft Entertainment for PC, Xbox One and PlayStation 4. The latest work of Ashraf Ismail was Assassin's Creed Valhalla, published in 2020.

Background for Sarah Schachner
Sarah Schachner

Sarah Schachner

composer

Sarah Schachner is a games composer. Schachner has been working with Ubisoft, Ubisoft Montreal, Electronic Arts and BioWare. Schachner's first game was Assassin's Creed Unity published by Ubisoft Entertainment for PC, Xbox One and PlayStation 4 in 2014. Then, Sarah Schachner went on to work on Call of Duty: Infinite Warfare as the composer. Later, Schachner also was part of the team who developed Anthem published by Electronic Arts for PC, Xbox One and PlayStation 4. Most recently, Sarah Schachner was involved in the development of Assassin's Creed Valhalla.