Assassin's Creed III: Liberation

Assassin's Creed III: Liberation

Ubisoft Entertainment
Release date: 2012-10-30 | Platforms: NINTENDO_SWITCH, PS_VITA.

Introducing Assassin’s Creed® III Liberation, the stunning new chapter in the Assassin’s Creed saga, exclusively for PlayStation®Vita handheld entertainment system. The year is 1765. During the lead up to the American Revolution in the north, Spanish forces plan to take control of Louisiana in the south – but they have yet to reckon with Aveline, a deadly Assassin who will use everything in her arsenal to win freedom for her land and people.
1 player(s)
1024KB Minimum
Purchase or use of this item is subject to the PlayStation®Network Terms of Service and User Agreement and this item's use restrictions. This item has been sublicensed to you by Sony Computer Entertainment America. One-time license fee for downloads to up to 2 console systems and 2 portable systems that are associated with the purchasing account.

Background

DEVELOPERS

Background for Music produced by
Music produced by

Music produced by

composer

Music produced by is a games composer. by has been working with Ubisoft Sofia. by's first published game was Assassin's Creed III: Liberation released in 2012.

Background for Jill Murray
Jill Murray

Jill Murray

writer

Jill Murray is a games writer. Murray has been working with Eidos Montreal and Ubisoft Sofia. Murray started in 2012 as the writer of Assassin's Creed III: Liberation. Next, Jill Murray worked on Shadow of the Tomb Raider taking on the role of writer.

Background for Richard Farrese
Richard Farrese

Richard Farrese

writer

Richard Farrese is a games writer. Farrese has been working with Ubisoft, Ubisoft Kiev and Ubisoft Sofia. Farrese's first game was Assassin's Creed III: Liberation published by Ubisoft Entertainment for Nintendo Switch and PS Vita in 2012. After that, Richard Farrese took part as the writer of Assassin’s Creed Rogue.

Background for Winnie Waldron
Winnie Waldron

Winnie Waldron

composer

Winnie Waldron is a games composer. Waldron has been working with SCE Santa Monica Studio, Ubisoft Sofia, Twisted Pixel Games and LLC.. Waldron started in 2005 as the composer of God of War (2005). Then, Winnie Waldron went on to work on The Maw as the composer. Waldron also worked on SimAnimals Africa for Nintendo DS and Wii. The latest work of Winnie Waldron was Assassin's Creed III: Liberation, published in 2012.

Background for Martin Capel
Martin Capel

Martin Capel

producer

Martin Capel is a games director, producer and designer. Capel has been working with Ubisoft, Guerrilla Games, Ubisoft Kiev and Ubisoft Sofia. Capel started in 1998 as the designer of Gangsters: Organized Crime. Then, Martin Capel went on to work on Killzone as the designer. Afterwards, Martin Capel worked on Assassin's Creed III: Liberation developed by Ubisoft Sofia in 2012. The latest work of Martin Capel was Assassin’s Creed Rogue, published in 2014.

Background for Winifred Phillips
Winifred Phillips

Winifred Phillips

composer

Winifred Phillips is a games composer. Phillips has been working with Electronic Arts, Sony Interactive Entertainment, High Voltage Software and Double Eleven. Phillips started in 2005 as the composer of God of War I. Then, Winifred Phillips went on to work on Charlie and the Chocolate Factory (GBA) as the composer. Later, Phillips also was part of the team who developed LittleBigPlanet 2 published by Sony Computer Entertainment for PlayStation 3. Most lately, Winifred Phillips worked on Assassin's Creed III: Liberation.

Background for Julian Gollop
Julian Gollop

Julian Gollop

director

Julian Gollop is a games writer, director, artist and designer who started the games industry career in 1900. Since then, Gollop has been working with Ubisoft, MicroProse Software, Ubisoft Sofia and Mythos Games. Gollop's first published game was Chaos. Next, Julian Gollop worked on Dreamland Chronicles: Freedom Ridge taking on the role of designer. Afterwards, Julian Gollop worked on X-COM: Apocalypse developed by MicroProse Software in 1997. The latest work of Julian Gollop was Phoenix Point: Year One Edition, published in 2020.