Hitman

Hitman

Warner Bros. Interactive, Feral Interactive, Square Enix
Release date: 2016-03-11 | Platforms: XBOX_ONE, PLAYSTATION4, PC, MACOS, LINUX.

Hitman is a six episodes game with different contracts. The action takes place as a prequel to Hitman: Agent 47 (only prologue) and episodes take place six years after Hitman: Absolution. All contracts are being ordered by a "shadow client" and seem to be unrelated. But as you fulfil those contracts, you start to realise that all of the targets somehow are a part of a secret organisation called the Providence.

While playing Agent 47, you have a large amount of free will in completing those contracts. The main target is all that matters, and you can do anything to kill this person in your style and fashion. You can disguise as a different person and infiltrate secured area to perform the kill manually or use a long-range sniper rifle to do the trick. Your surroundings help you a lot as well by listening to nearby chat or news reports. Players are given as much freedom as possible to find your professional style in the art of killing. A large amount of DLC and expanded missions can either give you gimmick-based contracts and travel to Japan, Serbia and other countries.

Background

DEVELOPERS

Background for Jonathan Rowe
Jonathan Rowe

Jonathan Rowe

artist

Jonathan Rowe is a games artist. Rowe has been working with Feral Interactive, Square Enix and IO Interactive. Rowe's first published game was Hitman released in 2016.

Background for Jesper Hylling
Jesper Hylling

Jesper Hylling

designer

Jesper Hylling is a games designer. Hylling has been working with Feral Interactive, Square Enix and IO Interactive. Hylling's first game was Hitman published by Square Enix for PC, Xbox One, PlayStation 4 and macOS in 2016.

Background for Niels Bye Nielsen
Niels Bye Nielsen

Niels Bye Nielsen

composer

Niels Bye Nielsen is a games composer. Nielsen has been working with Feral Interactive, Square Enix, IO Interactive and Insomniac Games. Nielsen's first game was Ratchet & Clank: Going Commando published by Sony Computer Entertainment for PlayStation 3, PlayStation 2 and PS Vita in 2003. Then, Niels Bye Nielsen went on to work on Hitman as the composer.

Background for Christian Elverdam
Christian Elverdam

Christian Elverdam

director

Christian Elverdam is a games director. Elverdam has been working with Feral Interactive, Square Enix and IO Interactive. Elverdam's first game was Hitman published by Square Enix for PC, Xbox One, PlayStation 4 and macOS in 2016. After that, Christian Elverdam took part as the director of Hitman 3.

Background for Michael Vogt
Michael Vogt

Michael Vogt

writer

Michael Vogt is a games writer. Vogt has been working with Feral Interactive, Square Enix, IO Interactive and Nixxes software. Vogt's first game was Hitman: Sniper Challenge published by Square Enix for PC, Xbox 360 and PlayStation 3 in 2012. After that, Michael Vogt took part as the writer of Hitman: Absolution. Later, Vogt also was part of the team who developed Hitman published by Square Enix for PC, Xbox One, PlayStation 4 and macOS. Most lately, Michael Vogt worked on Hitman 3.