Hitman: Absolution

Hitman: Absolution

Io-Interactive, Square Enix
Release date: 2012-11-19 | Platforms: PLAYSTATION4, PC, MACOS, XBOX360, PLAYSTATION3.

The direct sequel to the Hitman: Blood money, Absolution tells the story of Agent 47, the true intentions of his Agency and how top Agent became a renegade on the run. Unlike previous games in the series, players will get more linear and cinematic experience. The game revolves around objective-based missions, providing various methods of completion. Players can avoid direct confrontation by disguising themselves in other people’s uniforms and use environmental interactions to distract or kill unsuspecting targets. And in case of raising the alarm, players can try to rush the mission with the direct attack, using dozens of available weapons.
Players can use special vision mechanic, called Instinct. It allows seeing through the solid surfaces in order to observe NPC’s, items that can be interacted with and predict the movement of patrolling guards. Absolution provides players with additional challenges and collectibles in order to invite players to explore the maps.

Background

DEVELOPERS

Background for Peter Kyed
Peter Kyed

Peter Kyed

composer

Peter Kyed is a games composer. Kyed has been working with IO Interactive and Nixxes software. Kyed's first game was Hitman: Sniper Challenge published by Square Enix for PC, Xbox 360 and PlayStation 3 in 2012. After that, Peter Kyed took part as the composer of Hitman: Absolution.

Background for Thomas Bartschi
Thomas Bartschi

Thomas Bartschi

composer

Thomas Bartschi is a games composer. Bartschi has been working with IO Interactive and Nixxes software. Bartschi's first published game was Hitman: Sniper Challenge released in 2012. Next, Thomas Bartschi worked on Hitman: Absolution taking on the role of composer.

Background for Tore Blystad
Tore Blystad

Tore Blystad

writer,director

Tore Blystad is a games writer and director. Blystad has been working with IO Interactive and Nixxes software. Blystad's first published game was Hitman: Sniper Challenge released in 2012. Next, Tore Blystad worked on Hitman: Absolution taking on the role of writer.

Background for Lee Varley
Lee Varley

Lee Varley

designer

Lee Varley is a games designer. Varley has been working with IO Interactive and Nixxes software. Varley's first published game was Hitman: Sniper Challenge released in 2012. Then, Lee Varley went on to work on Hitman: Absolution as the designer.

Background for Hakan B. Abrak
Hakan B. Abrak

Hakan B. Abrak

producer

Hakan B. Abrak is a games producer. Abrak has been working with IO Interactive and Nixxes software. Abrak's first published game was Hitman: Sniper Challenge released in 2012. Then, Hakan B. Abrak went on to work on Hitman: Absolution as the producer.

Background for Peter Fleckenstein
Peter Fleckenstein

Peter Fleckenstein

designer

Peter Fleckenstein is a games director and designer. Fleckenstein has been working with Square Enix, IO Interactive and Nixxes software. Fleckenstein's first game was Hitman: Blood Money published by Square Enix for PC, PlayStation 4, Xbox 360 and Xbox in 2006. Next, Peter Fleckenstein worked on Hitman: Sniper Challenge taking on the role of director. The latest work of Peter Fleckenstein was Hitman: Absolution, published in 2012.

Background for Martin Vestergaard Madsen
Martin Vestergaard Madsen

Martin Vestergaard Madsen

artist

Martin Vestergaard Madsen is a games writer and artist. Madsen has been working with Square Enix, IO Interactive and Nixxes software. Madsen's first published game was Kane and Lynch: Dead Men released in 2007. After that, Martin Vestergaard Madsen took part as the artist of Hitman: Sniper Challenge. Most lately, Martin Vestergaard Madsen worked on Hitman: Absolution.

Background for Greg Nagan
Greg Nagan

Greg Nagan

writer

Greg Nagan is a games writer. Nagan has been working with Square Enix, IO Interactive and Nixxes software. Nagan started in 2006 as the writer of Hitman: Blood Money. Next, Greg Nagan worked on Hitman: Sniper Challenge taking on the role of writer. The latest work of Greg Nagan was Hitman: Absolution, published in 2012.

Background for Michael Vogt
Michael Vogt

Michael Vogt

writer

Michael Vogt is a games writer. Vogt has been working with Feral Interactive, Square Enix, IO Interactive and Nixxes software. Vogt's first game was Hitman: Sniper Challenge published by Square Enix for PC, Xbox 360 and PlayStation 3 in 2012. After that, Michael Vogt took part as the writer of Hitman: Absolution. Later, Vogt also was part of the team who developed Hitman published by Square Enix for PC, Xbox One, PlayStation 4 and macOS. Most lately, Michael Vogt worked on Hitman 3.

Background for Dynamedion
Dynamedion

Dynamedion

composer

Dynamedion is a games composer. Dynamedion has been working with THQ Nordic, IO Interactive, Kalypso Media and Blue Byte. Dynamedion's first published game was SpellForce: The Order of Dawn released in 2003. Next, Dynamedion worked on SpellForce: The Breath of Winter taking on the role of composer. Afterwards, Dynamedion worked on Anno 1404 developed by Blue Byte in 2009. Most recently, Dynamedion was involved in the development of Anno 2205.