Fallout: Brotherhood of Steel

Fallout: Brotherhood of Steel

Interplay Productions
Release date: 2004-01-14 | Platforms: XBOX_OLD, PLAYSTATION2.

In a post-apocalyptic future, a society known as the Brotherhood of Steel is born, wielding powerful weapons and armor from the time before the war, they seek to bring some form of order to the wastelands of what used to be the United States. As a new member(s) to the Brotherhood, you'll soon find yourself separated from your comrades and forced to contend with a variety of missions and challenges alone. Radscorpions, Super-Mutants and Deathclaws are all in the Brotherhood's way, and bringing an end to their tyranny will certainly make the wasteland a safer place.

Background

DEVELOPERS

Background for Matt Gruber
Matt Gruber

Matt Gruber

composer

Matt Gruber is a games composer. Gruber has been working with Interplay Entertainment. Gruber started in 2004 as the composer of Fallout: Brotherhood of Steel.

Background for Devin Townsend
Devin Townsend

Devin Townsend

composer

Devin Townsend is a games composer. Townsend has been working with Interplay Entertainment. Townsend's first game was Fallout: Brotherhood of Steel published by Interplay Productions for Xbox and PlayStation 2 in 2004.

Background for Craig Stuart Garfinkle
Craig Stuart Garfinkle

Craig Stuart Garfinkle

composer

Craig Stuart Garfinkle is a games composer. Garfinkle has been working with Interplay Entertainment and Black Isle Studios. Garfinkle's first game was Fallout: Brotherhood of Steel published by Interplay Productions for Xbox and PlayStation 2 in 2004. After that, Craig Stuart Garfinkle took part as the composer of Baldur's Gate: Dark Alliance II. Most lately, Craig Stuart Garfinkle worked on World of Warcraft: Warlords of Draenor.