Uncharted 2: Among Thieves

Uncharted 2: Among Thieves

Sony Computer Entertainment
Release date: 2009-10-13 | Platforms: PLAYSTATION3, PLAYSTATION4.

In Uncharted 2, as in the other Uncharted games, the hero is the adventurer and hidden treasure seeker Nathan Drake. Riddles are no less important part of the gameplay than fights, chases and travels through exotic landscapes and hard-to-reach places.
Drake is well prepared for all this. He is provided with ammunition - he picks them up from the corpses of killed enemies, ably uses shelters, can run, climb, jump, kill with one blow and fight in hand-to-hand combat.
In Uncharted 2 you can find 101 treasures. Some treasures lie almost in sight, others will have to run. Treasures can be sold, and money can be spent on bonus content. Multiplayer mode allows you to play up to 3 people at a time - this is if players follow the adventure story of the game and solve problems together. There are also battle modes, where up to 10 people can participate simultaneously. There are several combat modes, they differ in their objectives and in some ways.

Background

DEVELOPERS

Background for Dan Liebgold
Dan Liebgold

Dan Liebgold

programmer

Dan Liebgold is a games programmer. Liebgold has been working with Naughty Dog. Liebgold's first game was Jak 3 published by Sony Computer Entertainment for PlayStation 4, PlayStation 3, PlayStation 2 and PS Vita in 2004. Then, Dan Liebgold went on to work on Uncharted: Drake's Fortune as the programmer. Most recently, Dan Liebgold was involved in the development of Uncharted 2: Among Thieves.

Background for Greg Edmonson
Greg Edmonson

Greg Edmonson

composer

Greg Edmonson is a games composer. Edmonson has been working with Naughty Dog. Edmonson's first game was Uncharted: Drake's Fortune published by Sony Computer Entertainment for PlayStation 4 and PlayStation 3 in 2007. Next, Greg Edmonson worked on Uncharted 2: Among Thieves taking on the role of composer. Most recently, Greg Edmonson was involved in the development of Uncharted 3: Drake's Deception.

Background for PÃ¥l-Kristian Engstad
PÃ¥l-Kristian Engstad

PÃ¥l-Kristian Engstad

programmer

PÃ¥l-Kristian Engstad is a games programmer. Engstad has been working with Naughty Dog. Engstad started in 2007 as the programmer of Uncharted: Drake's Fortune. After that, PÃ¥l-Kristian Engstad took part as the programmer of Uncharted 2: Among Thieves. The latest work of PÃ¥l-Kristian Engstad was Uncharted 3: Drake's Deception, published in 2011.

Background for Josh Scherr
Josh Scherr

Josh Scherr

writer

Josh Scherr is a games writer. Scherr has been working with Naughty Dog. Scherr's first game was Uncharted: Drake's Fortune published by Sony Computer Entertainment for PlayStation 4 and PlayStation 3 in 2007. Next, Josh Scherr worked on Uncharted 2: Among Thieves taking on the role of writer. Scherr also worked on Uncharted 4: A Thief’s End developed by Naughty Dog for PlayStation 4. Most lately, Josh Scherr worked on Uncharted: The Lost Legacy.

Background for Travis McIntosh
Travis McIntosh

Travis McIntosh

programmer

Travis McIntosh is a games programmer. McIntosh has been working with Naughty Dog. McIntosh's first game was Uncharted: Drake's Fortune published by Sony Computer Entertainment for PlayStation 4 and PlayStation 3 in 2007. Next, Travis McIntosh worked on Uncharted 2: Among Thieves taking on the role of programmer. McIntosh also worked on Uncharted 3: Drake's Deception developed by Naughty Dog for PlayStation 4 and PlayStation 3. The latest work of Travis McIntosh was Uncharted: The Lost Legacy, published in 2017.

Background for Richard Lemarchand
Richard Lemarchand

Richard Lemarchand

designer

Richard Lemarchand is a games writer and designer. Lemarchand has been working with Sony Interactive Entertainment, Crystal Dynamics, Naughty Dog and MicroProse Software. Lemarchand's first published game was Tinhead released in 1993. Then, Richard Lemarchand went on to work on Legacy of Kain: Soul Reaver as the writer. Later, Lemarchand also was part of the team who developed Jak 3 published by Sony Computer Entertainment for PlayStation 4, PlayStation 3, PlayStation 2 and PS Vita. Most lately, Richard Lemarchand worked on Uncharted 3: Drake's Deception.

Background for Neil Druckmann
Neil Druckmann

Neil Druckmann

writer

Neil Druckmann is an American-Israel writer, programmer, game designer and vice president of Naughty Dog.

Career

Neil Druckmann joined Naughty Dog in 2004 as a programmer. The first studio’s project he took part in was an action-adventure title Jak 3. With the release of 2007 hit Uncharted: Drake’s Fortune, his role in the studio shifted from programmer to game designer and scriptwriter. He continued working on Uncharted series on different roleы, but he became truly acknowledged with the release of Last of Us in 2013 based on Druckmann’s original idea. The game won multiple Game of the Year awards and is considered to be one the best-received games of its generation.

Style

In his work, Druckmann prefers concentrating more on the complex characters rather than on complicated storylines and exposition. Both Uncharted and Last of Us series settings are based on real world and feature character-driven stories.

Background for Amy Hennig
Amy Hennig

Amy Hennig

writer,director

Amy Hennig is an American video game director and scriptwriter.

Career

Her first job as a freelance was for ElectroCop; she created an unreleased Atari 7800 game based on the Atari Lynx launch title. Then, she began her work in the industry on the Nintendo Entertainment System. In Nintendo, she debuted by designing the Super Nintendo Entertainment System for the game Michael Jordan: Chaos in the Windy City. After that, she later went to work for Crystal Dynamics. In 2014, Amy left Naughty Dog.

Famous works

Her main work there is the Legacy of Kain series. As for the Naughty Dog studio (worked there since 2003), her work includes two primary series: Jak and Daxter and Uncharted.

Impact

Hennig assumes that the creative direction of a script is sometimes even more important than the graphics as it helps create the atmosphere of the game.

Background for Erick Pangilinan
Erick Pangilinan

Erick Pangilinan

artist

Erick Pangilinan is a games artist who started the games industry career in 1900. Since then, Pangilinan has been working with Sony Interactive Entertainment, Naughty Dog and Nathan Francis. Pangilinan's first published game was Metal Heads. After that, Erick Pangilinan took part as the artist of Crash Team Racing. Afterwards, Erick Pangilinan worked on The Last Of Us Remastered developed by Naughty Dog in 2014. Most recently, Erick Pangilinan was involved in the development of Uncharted: The Lost Legacy.

Background for Bruce Straley
Bruce Straley

Bruce Straley

artist

Bruce Straley is a games director, artist and designer who started the games industry career in 1900. Since then, Straley has been working with Sony Interactive Entertainment, Crystal Dynamics, Naughty Dog and Ninja Theory. Straley started as the artist of Metal Heads. Next, Bruce Straley worked on X-Men taking on the role of designer. Straley also worked on Jak 3 developed by Naughty Dog for PlayStation 4, PlayStation 3, PlayStation 2 and PS Vita. The latest work of Bruce Straley was Uncharted 4: A Thief’s End, published in 2016.