Final Fantasy (1987)

Final Fantasy (1987)

Square, Nintendo
Release date: 1987-12-17 | Platforms: NES, PLAYSTATION1, NINTENDO_3DS, IOS, WII_U, WII.

Final Fantasy is a fantasy role-playing video game developed and published by Square in 1987. It is the first game in Square's Final Fantasy series, created by Hironobu Sakaguchi. Originally released for the NES, Final Fantasy was remade for several video game consoles and is frequently packaged with Final Fantasy II in video game collections. The story follows four youths called the Light Warriors, who each carry one of their world's four elemental orbs which have been darkened by the four Elemental Fiends. Together, they quest to defeat these evil forces, restore light to the orbs, and save their world.
Final Fantasy was originally conceived under the working title Fighting Fantasy, but trademark issues and dire circumstances surrounding Square as well as Sakaguchi himself prompted the name to be changed. The game was a great commercial success, received generally positive reviews, and spawned many successful sequels and supplementary titles in the form of the Final Fantasy series. The original is now regarded as one of the most influential and successful role-playing games on the Nintendo Entertainment System, playing a major role in popularizing the genre. Critical praise focused on the game's graphics, while criticism targeted the time spent wandering in search of random battle encounters to raise the player's experience level. By March 2003, all versions of the original Final Fantasy had sold a combined total of two million copies worldwide.

Background

DEVELOPERS

Background for Kenji Terada
Kenji Terada

Kenji Terada

writer

Kenji Terada is a games writer and director. Terada has been working with Square Enix, SEGA, Square and Matrix Software. Terada's first game was Final Fantasy (1987) published by Nintendo for iOS, Nintendo 3DS, PlayStation and Wii U in 1987. Next, Kenji Terada worked on Final Fantasy 2 taking on the role of writer. Terada also worked on Final Fantasy II (1988) developed by Square for iOS, Nintendo 3DS, PlayStation and PSP. Most lately, Kenji Terada worked on Brigandine: The Legend of Runersia.

Background for Nasir Gebelli
Nasir Gebelli

Nasir Gebelli

programmer

Nasir Gebelli is a games programmer. Gebelli has been working with Square Enix and Square. Gebelli's first published game was The 3-D Battles of WorldRunner released in 1987. Then, Nasir Gebelli went on to work on Rad Racer as the programmer. Gebelli also worked on Final Fantasy II (1988) developed by Square for iOS, Nintendo 3DS, PlayStation and PSP. Most recently, Nasir Gebelli was involved in the development of Secret of Mana.

Background for Yoshitaka Amano
Yoshitaka Amano

Yoshitaka Amano

artist

Yoshitaka Amano is a games artist. Amano has been working with Sony Interactive Entertainment, Square Enix, Capcom and Atlus. Amano's first game was Final Fantasy (1987) published by Nintendo for iOS, Nintendo 3DS, PlayStation and Wii U in 1987. Then, Yoshitaka Amano went on to work on Final Fantasy 2 as the artist. Later, Amano also was part of the team who developed Final Fantasy Origins published by Square Enix for PlayStation 3, PlayStation, PS Vita and PSP. Most lately, Yoshitaka Amano worked on Fairy Fencer F: Advent Dark Force.

Background for Hiromichi Tanaka
Hiromichi Tanaka

Hiromichi Tanaka

designer

Hiromichi Tanaka is a games writer, director, producer and designer who started the games industry career in 1900. Since then, Tanaka has been working with Sony Interactive Entertainment, Square Enix, Square and Square Product Development Division 3. Tanaka's first game was Crystal War published by TongFang HongKong for PC. Then, Hiromichi Tanaka went on to work on Final Fantasy (1987) as the designer. Tanaka also worked on Final Fantasy Origins developed by Square Enix for PlayStation 3, PlayStation, PS Vita and PSP. Most lately, Hiromichi Tanaka worked on Trials of Mana (2020).

Background for Akitoshi Kawazu
Akitoshi Kawazu

Akitoshi Kawazu

designer

Akitoshi Kawazu is a games writer, director, producer and designer. Kawazu has been working with Square Enix, Square, ArtePiazza and M2 Co. Kawazu's first game was Final Fantasy (1987) published by Nintendo for iOS, Nintendo 3DS, PlayStation and Wii U in 1987. After that, Akitoshi Kawazu took part as the designer of Final Fantasy 2. Kawazu also worked on Final Fantasy Crystal Chronicles: The Crystal Bearers developed by Square Enix for Wii. Most lately, Akitoshi Kawazu worked on Legend of Mana. Currently, Kawazu is developing Unlimited Saga. The release date is yet to be announced.

Background for Koichi Ishii
Koichi Ishii

Koichi Ishii

designer

Koichi Ishii is a games writer, director, artist and producer who started the games industry career in 1900. Since then, Ishii has been working with Square Enix, Square, Grezzo and Brownie Brown. Ishii started as the director of Crystal War. Then, Koichi Ishii went on to work on Final Fantasy (1987) as the designer. Ishii also worked on Circle of Mana. Most lately, Koichi Ishii worked on Legend of Mana.

Background for Hironobu Sakaguchi
Hironobu Sakaguchi

Hironobu Sakaguchi

writer,director,producer,designer

Hironobu Sakaguchi is a games writer, director, producer and designer. Sakaguchi has been working with Sony Interactive Entertainment, Square Enix, Square and SquareSoft. Sakaguchi's first game was The Death Trap in 1984. Next, Hironobu Sakaguchi worked on Cruise Chaser Blassty taking on the role of designer. Later, Sakaguchi also was part of the team who developed Final Fantasy III (1990) published by Square for NES. Most recently, Hironobu Sakaguchi was involved in the development of Fantasian. Currently, Sakaguchi is developing ASH: Archaic Sealed Heat. The release date is yet to be announced.

Background for Nobuo Uematsu
Nobuo Uematsu

Nobuo Uematsu

composer

Nobuo Uematsu is a games composer who started the games industry career in 1900. Since then, Uematsu has been working with Square Enix, Sony Interactive Entertainment, Activision and Square. Uematsu's first published game was Crystal War. After that, Nobuo Uematsu took part as the composer of The Death Trap. Uematsu also worked on Granblue Fantasy Relink developed by Cygames for PC, PlayStation 5 and PlayStation 4. Most recently, Nobuo Uematsu was involved in the development of Fantasy Life i. Now, Uematsu has joined the team of Sakura Note: Ima ni Tsunagaru Mirai as the composer.