Final Fantasy IV (1991)

Final Fantasy IV (1991)

'''Super NES''', Video game release, '''Game Boy Advance''', PAL, '''PlayStation''', vgrelease, Square, Nintendo, Sony Computer Entertainment, Square Enix, Electronic Arts
Release date: 1991-07-19 | Platforms: PLAYSTATION1, GAME_BOY_ADVANCE, PSP, IOS, SNES, PS_VITA, PLAYSTATION3, WII, WII_U.

Final Fantasy IV (ファイナルファンタジーIV, Fainaru Fantajī Fō), known as Final Fantasy II for its initial North American release (and not to be confused with the original Japanese Final Fantasy II), is a role-playing video game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System. Released in 1991, it is the fourth main installment of the Final Fantasy series. The game's story follows Cecil, a dark knight, as he tries to prevent the sorcerer Golbez from seizing powerful crystals and destroying the world. He is joined on this quest by a frequently changing group of allies. Final Fantasy IV introduced innovations that became staples of the Final Fantasy series and role-playing games in general. Its "Active Time Battle" system was used in five subsequent Final Fantasy games, and unlike prior games in the series, IV gave each character their own unchangeable character class.
Final Fantasy IV has been ported to several other platforms with varying differences. An enhanced remake, also called Final Fantasy IV, with 3D graphics was released for the Nintendo DS in 2007 and 2008. The game was re-titled Final Fantasy II during its initial release outside Japan as the original Final Fantasy II and Final Fantasy III had not been released outside Japan at the time. All later localizations, which began to appear after Final Fantasy VII (released worldwide under that title), used the original title.
With its character-driven plot, use of new technologies, and critically acclaimed score by Nobuo Uematsu, Final Fantasy IV is regarded as a landmark of the series and of the role-playing genre. The various incarnations of the game have sold more than four million copies worldwide. A sequel, Final Fantasy IV: The After Years, was released for Japanese mobile phones in 2008, and worldwide via the Wii Shop Channel on June 1, 2009. In 2011, both Final Fantasy IV and The After Years were released for the PlayStation Portable as part of the compilation Final Fantasy IV: The Complete Collection, which also included a new game, set between the two; Final Fantasy IV: Interlude. Ports of the Nintendo DS remake were released for iOS in 2012, for Android in 2013 and for Windows in 2014.

Background

DEVELOPERS

Background for Ken Narita
Ken Narita

Ken Narita

programmer

Ken Narita is a games programmer who started the games industry career in 1900. Since then, Narita has been working with Sony Interactive Entertainment, Square Enix, Square and SquareSoft. Narita started as the programmer of Crystal War. Next, Ken Narita worked on Final Fantasy IV (1991) taking on the role of programmer. Narita also worked on FINAL FANTASY V developed by Sony Interactive Entertainment for PC, iOS, Android and PlayStation 3. Most lately, Ken Narita worked on Final Fantasy XI: Seekers of Adoulin.

Background for Takashi Tokita
Takashi Tokita

Takashi Tokita

writer,designer

Takashi Tokita is a games writer, director, artist and producer. Tokita has been working with Sony Interactive Entertainment, Square Enix, Square and Neverland. Tokita started in 1988 as the designer of Hanjuku Hero. Then, Takashi Tokita went on to work on The Final Fantasy Legend as the artist. Tokita also worked on Parasite Eve developed by Sony Interactive Entertainment for PlayStation 3, PlayStation, PS Vita and PSP. The latest work of Takashi Tokita was Aya, published in 2015.

Background for Yoshitaka Amano
Yoshitaka Amano

Yoshitaka Amano

artist

Yoshitaka Amano is a games artist. Amano has been working with Sony Interactive Entertainment, Square Enix, Capcom and Atlus. Amano's first game was Final Fantasy (1987) published by Nintendo for iOS, Nintendo 3DS, PlayStation and Wii U in 1987. Then, Yoshitaka Amano went on to work on Final Fantasy 2 as the artist. Later, Amano also was part of the team who developed Final Fantasy Origins published by Square Enix for PlayStation 3, PlayStation, PS Vita and PSP. Most lately, Yoshitaka Amano worked on Fairy Fencer F: Advent Dark Force.

Background for Hironobu Sakaguchi
Hironobu Sakaguchi

Hironobu Sakaguchi

writer,director,producer,designer

Hironobu Sakaguchi is a games writer, director, producer and designer. Sakaguchi has been working with Sony Interactive Entertainment, Square Enix, Square and SquareSoft. Sakaguchi's first game was The Death Trap in 1984. Next, Hironobu Sakaguchi worked on Cruise Chaser Blassty taking on the role of designer. Later, Sakaguchi also was part of the team who developed Final Fantasy III (1990) published by Square for NES. Most recently, Hironobu Sakaguchi was involved in the development of Fantasian. Currently, Sakaguchi is developing ASH: Archaic Sealed Heat. The release date is yet to be announced.

Background for Nobuo Uematsu
Nobuo Uematsu

Nobuo Uematsu

composer

Nobuo Uematsu is a games composer who started the games industry career in 1900. Since then, Uematsu has been working with Square Enix, Sony Interactive Entertainment, Activision and Square. Uematsu's first published game was Crystal War. After that, Nobuo Uematsu took part as the composer of The Death Trap. Uematsu also worked on Granblue Fantasy Relink developed by Cygames for PC, PlayStation 5 and PlayStation 4. Most recently, Nobuo Uematsu was involved in the development of Fantasy Life i. Now, Uematsu has joined the team of Sakura Note: Ima ni Tsunagaru Mirai as the composer.