Tekken Arena

Tekken Arena

BANDAI NAMCO Entertainment Europe
Release date: 2014-12-12 | Platforms: IOS, ANDROID.

The First Social Strategy RPG Featuring Tekken!

The international conglomerate, G-Corporation is holding MMA competitions across the globe in order to recruit the greatest fighters in the world. Never before has a tournament of this magnitude been opened to the public. Now is the time for you to realize your potential and take charge of your destiny.

Background

DEVELOPERS

Background for Masanori Yamada
Masanori Yamada

Masanori Yamada

programmer

Masanori Yamada is a games programmer. Yamada has been working with Sony Interactive Entertainment, BANDAI NAMCO Entertainment America, NAMCO and BANDAI NAMCO Entertainment Europe. Yamada started in 1995 as the programmer of Tekken 2 (1995). Then, Masanori Yamada went on to work on Tekken 5 as the programmer. Most lately, Masanori Yamada worked on Tekken Arena.

Background for Yoshie Arakawa
Yoshie Arakawa

Yoshie Arakawa

composer

Yoshie Arakawa is a games composer. Arakawa has been working with Sony Interactive Entertainment, BANDAI NAMCO Entertainment America, Bandai Namco Entertainment and NAMCO. Arakawa's first game was Tekken (1994) published by SCEE for iOS, Android and PlayStation in 1994. Next, Yoshie Arakawa worked on Tekken 2 (1995) taking on the role of composer. Later, Arakawa also was part of the team who developed Star Fox Assault (2005) published by Nintendo for GameCube. The latest work of Yoshie Arakawa was Tekken Arena, published in 2014.

Background for Yoshie Takayanagi
Yoshie Takayanagi

Yoshie Takayanagi

composer

Yoshie Takayanagi is a games composer. Takayanagi has been working with Sony Interactive Entertainment, BANDAI NAMCO Entertainment America, NAMCO and Milestone. Takayanagi started in 1994 as the composer of Tekken (1994). After that, Yoshie Takayanagi took part as the composer of Tekken 2 (1995). Later, Takayanagi also was part of the team who developed MotoGP published by Capcom for Wii. Most lately, Yoshie Takayanagi worked on Tekken Arena.

Background for Hajime Nakatani
Hajime Nakatani

Hajime Nakatani

producer

Hajime Nakatani is a games producer. Nakatani has been working with Sony Interactive Entertainment, BANDAI NAMCO Entertainment America, NAMCO and Project Soul. Nakatani's first published game was Tekken (1994) released in 1994. Then, Hajime Nakatani went on to work on Tekken 2 (1995) as the producer. Afterwards, Hajime Nakatani worked on Tekken 3 developed by NAMCO in 1997. Most recently, Hajime Nakatani was involved in the development of Tekken Arena.

Background for Seiichi Ishii
Seiichi Ishii

Seiichi Ishii

director,designer

Seiichi Ishii is a games writer, director and designer. Ishii has been working with Sony Interactive Entertainment, SEGA, BANDAI NAMCO Entertainment America and Bandai Namco Entertainment. Ishii's first published game was Virtua Fighter released in 1993. Then, Seiichi Ishii went on to work on Tekken (1994) as the director. Afterwards, Seiichi Ishii worked on Tekken 2 (1995) developed by BANDAI NAMCO Entertainment America in 1995. Most recently, Seiichi Ishii was involved in the development of Tekken 8.

Background for Nobuyoshi Sano
Nobuyoshi Sano

Nobuyoshi Sano

composer

Nobuyoshi Sano is a games composer and designer. Sano has been working with Capcom, Sony Interactive Entertainment, Bandai Namco Entertainment and NAMCO. Sano started in 1997 as the composer of Tekken 3. Next, Nobuyoshi Sano worked on Ridge Racer V taking on the role of composer. Later, Sano also was part of the team who developed Resident Evil: Dead Aim published by Capcom for PlayStation 2. Most recently, Nobuyoshi Sano was involved in the development of Tekken Arena. Now, Sano has joined the team of Rave Racer as the composer.

Background for Shinji Hosoe
Shinji Hosoe

Shinji Hosoe

composer

Shinji Hosoe is a games composer. Hosoe has been working with Sony Interactive Entertainment, Spike Chunsoft, Aksys Games and NAMCO. Hosoe started in 1987 as the composer of Dragon Spirit (1987). Then, Shinji Hosoe went on to work on StarBlade as the composer. Afterwards, Shinji Hosoe worked on Street Fighter EX2 developed by Arika in 1998. Most recently, Shinji Hosoe was involved in the development of Quester. Currently, Hosoe is developing Street Fighter EX3. The release date is yet to be announced.