Sid Meier's Civilization IV

Sid Meier's Civilization IV

Aspyr, 2K Games
Release date: 2005-10-25 | Platforms: MACOS, PC.

As with the rest of Sid Meier’s Civilization series, the player controls a real historical civilization and leads it from the stone age to the space era. The goal is to develop its culture, science, and economy and to conquer the neighboring countries if you feel like it. There are eighteen playable civilizations in the game with some of them having multiple leaders to choose from. Each PC-controlled leader is based on an actual historical figure and has his or her unique personality traits, such as being diplomatic or aggressive.

Civilization IV was the first to introduce different religions rather than an abstract "religion" as a concept. There are seven available religions that can be founded during the game and spread across the map, increasing their founder's influence and boosting his citizens' happiness. The fourth part also introduced the idea of Great People, such as scientists, artists, and prophets, who are also based on actual persons. Corruption mechanic was removed and replaced with expensive building maintenance. Barbarians, who used to be just random enemy units, now can build cities that, however, will not contact with the player via diplomacy and should only be eliminated.

Background

DEVELOPERS

Background for Christopher Tin
Christopher Tin

Christopher Tin

composer

Christopher Tin is a games composer. Tin has been working with Firaxis. Tin's first game was Sid Meier's Civilization IV published by 2K Games for PC and macOS in 2005.

Background for Steve Ogden
Steve Ogden

Steve Ogden

artist

Steve Ogden is a games artist. Ogden has been working with Firaxis. Ogden's first game was Sid Meier's Civilization IV published by 2K Games for PC and macOS in 2005.

Background for Soren Johnson
Soren Johnson

Soren Johnson

designer,programmer

Soren Johnson is a games designer and programmer. Johnson has been working with Firaxis and Mohawk Games. Johnson's first published game was Sid Meier's Civilization IV released in 2005. Next, Soren Johnson worked on Old World taking on the role of designer.

Background for Barry Caudill
Barry Caudill

Barry Caudill

producer

Barry Caudill is a games producer. Caudill has been working with Feral Interactive, 2K, Firaxis and 2K China. Caudill's first game was Sid Meier's Pirates! published by 2K Games for PC, Xbox One, macOS and Xbox 360 in 2004. Then, Barry Caudill went on to work on Sid Meier's Civilization IV as the producer.

Background for Brian Busatti
Brian Busatti

Brian Busatti

artist

Artist and art director at Firaxis.

Background for Gregory A. Cunningham
Gregory A. Cunningham

Gregory A. Cunningham

artist

Artist at DreamForge and Firaxis.

Background for Jeffery L. Briggs
Jeffery L. Briggs

Jeffery L. Briggs

writer,composer

Jeffery L. Briggs is a games writer, composer, producer and designer who started the games industry career in 1900. Since then, Briggs has been working with Firaxis, MicroProse Software, Rising Star Games and MPS Labs. Briggs's first published game was Darkland. Next, Jeffery L. Briggs worked on Sid Meier's Railroad Tycoon taking on the role of composer. Later, Briggs also was part of the team who developed Silent Service II published by MicroProse for PC, Commodore / Amiga and Atari ST. Most recently, Jeffery L. Briggs was involved in the development of Trailblazers.

Background for Sid Meier
Sid Meier

Sid Meier

producer,designer,programmer

Sid Meier is a video game designer well-known for producing various strategies and simulators. He is currently employed in 2K Games and worked in MicroProse — the company he owned.

Games

The primary game series he is known for bears his name on it: Sid Meier's Civilization. This has also been the source of multiple controversies as many titles within the series were developed not only by other people but also without any meaningful contribution from Meier's side. However, the author is well-praised as a simulator developer as he accentuates the non-boring parts in it and tries to emphasize them as much as possible. Although the list of games by him consists of 47 entries, it is hard to determine the role he played in some of them.

Awards

Meier has got 8 first awards including lifetime Golden Joystick nominations for outstanding achievements in the video game field. Other attainments come primarily from game journals such as GameSpot and IGN in efforts to grasp his contribution to video game development.