God of War

God of War

Sony Interactive Entertainment
Release date: 2018-04-20 | Platforms: PLAYSTATION5, PLAYSTATION4.

It is a new beginning for Kratos. Living as a man outside the shadow of the gods, he ventures into the brutal Norse wilds with his son Atreus, fighting to fulfill a deeply personal quest.

His vengeance against the Gods of Olympus years behind him, Kratos now lives as a man in the realm of Norse Gods and monsters. It is in this harsh, unforgiving world that he must fight to survive… And teach his son to do the same. This startling reimagining of God of War deconstructs the core elements that defined the series—satisfying combat; breathtaking scale; and a powerful narrative—and fuses them anew.

Kratos is a father again. As mentor and protector to Atreus, a son determined to earn his respect, he is forced to deal with and control the rage that has long defined him while out in a very dangerous world with his son.

From the marble and columns of ornate Olympus to the gritty forests, mountains, and caves of Pre-Viking Norse lore, this is a distinctly new realm with its own pantheon of creatures, monsters, and gods. With an added emphasis on discovery and exploration, the world will draw players in to explore every inch of God of War’s breathtakingly threatening landscape—by far the largest in the franchise.

With an over the shoulder free camera that brings the player closer to the action than ever before, fights in God of War mirror the pantheon of Norse creatures Kratos will face: grand, gritty, and grueling. A new main weapon and new abilities retain the defining spirit of God of War while presenting a vision of violent conflict that forges new ground in the genre

Background

DEVELOPERS

Background for Matt Sophos
Matt Sophos

Matt Sophos

writer

Matt Sophos is a games writer, director, artist and designer. Sophos has been working with Capcom U.S.A, Santa Monica Studio, SCE Santa Monica Studio and Electronic Arts Los Angeles. Sophos's first game was Anachronox published by Square Enix for PC in 2001. Next, Matt Sophos worked on Medal of Honor: European Assault taking on the role of director. Sophos also worked on Lost Planet 3 developed by Capcom U.S.A for PC, Xbox One, Xbox 360 and PlayStation 3. Most lately, Matt Sophos worked on God of War: Ragnarök.

Background for Matthew Sophos
Matthew Sophos

Matthew Sophos

writer

Matthew Sophos is a games writer. Sophos has been working with Capcom U.S.A, SCE Santa Monica Studio and Spark Unlimited. Sophos's first game was God of War (2005) published by Sony Computer Entertainment for PlayStation 3, PlayStation 2 and PS Vita in 2005. After that, Matthew Sophos took part as the writer of Lost Planet 3. The latest work of Matthew Sophos was God of War, published in 2018.

Background for Cory Barlog
Cory Barlog

Cory Barlog

producer

Cory Barlog is a games writer, director, artist and producer. Barlog has been working with Sony Interactive Entertainment, LucasArts Entertainment, Avalanche Studios and Paradox Development Studio. Barlog's first game was X-Men: Mutant Academy published by Activision Blizzard for PlayStation and Game Boy Color in 2000. Next, Cory Barlog worked on X-Men: Mutant Academy 2 taking on the role of artist. Afterwards, Cory Barlog worked on God of War: Chains of Olympus developed by Sony Interactive Entertainment in 2008. Most lately, Cory Barlog worked on God of War: Ragnarök.

Background for Richard Zangrande Gaubert
Richard Zangrande Gaubert

Richard Zangrande Gaubert

writer,designer

Richard Zangrande Gaubert is a games writer and designer who started the games industry career in 1900. Since then, Gaubert has been working with Capcom U.S.A, Crystal Dynamics, SCE Santa Monica Studio and Ion Storm. Gaubert started as the writer of Whiplash. Next, Richard Zangrande Gaubert worked on Deus Ex taking on the role of writer. Gaubert also worked on Project: Snowblind developed by Crystal Dynamics for PC, Xbox and PlayStation 2. Most lately, Richard Zangrande Gaubert worked on God of War.

Background for Bear McCreary
Bear McCreary

Bear McCreary

composer

Bear McCreary is a games composer. McCreary has been working with Ubisoft Montreal, Sony Interactive Entertainment, Raven Software and Treyarch. McCreary started in 2005 as the composer of God of War I. After that, Bear McCreary took part as the composer of Dark Void. Afterwards, Bear McCreary worked on Defiance developed by Trion Worlds in 2013. The latest work of Bear McCreary was God of War: Ragnarök, published in 2022.