God of War (2005)

God of War (2005)

Sony Computer Entertainment
Release date: 2005-03-22 | Platforms: PS_VITA, PLAYSTATION3, PLAYSTATION2.

Unleash the power of the Gods and embark on a merciless quest as Kratos, an ex-Spartan warrior driven to destroy Ares, the God of War. Armed with lethal double chainblades, Kratos must carve through mythology's darkest creatures including Medusa, Cyclops, the Hydra and more, while solving intricate puzzles in breathtaking environments. Driven by pure revenge, nothing can stop Kratos from achieving absolution.

Background

DEVELOPERS

Background for Richard Zangrande Gaubert
Richard Zangrande Gaubert

Richard Zangrande Gaubert

writer,designer

Richard Zangrande Gaubert is a games writer and designer who started the games industry career in 1900. Since then, Gaubert has been working with Capcom U.S.A, Crystal Dynamics, SCE Santa Monica Studio and Ion Storm. Gaubert started as the writer of Whiplash. Next, Richard Zangrande Gaubert worked on Deus Ex taking on the role of writer. Gaubert also worked on Project: Snowblind developed by Crystal Dynamics for PC, Xbox and PlayStation 2. Most lately, Richard Zangrande Gaubert worked on God of War.

Background for Bear McCreary
Bear McCreary

Bear McCreary

composer

Bear McCreary is a games composer. McCreary has been working with Ubisoft Montreal, Sony Interactive Entertainment, Raven Software and Treyarch. McCreary started in 2005 as the composer of God of War I. After that, Bear McCreary took part as the composer of Dark Void. Afterwards, Bear McCreary worked on Defiance developed by Trion Worlds in 2013. The latest work of Bear McCreary was God of War: Ragnarök, published in 2022.

Background for Gerard Marino
Gerard Marino

Gerard Marino

composer

Gerard Marino is a games composer. Marino has been working with Sony Interactive Entertainment, Beenox, Gameloft and Santa Monica Studio. Marino's first published game was God of War I released in 2005. Next, Gerard Marino worked on God of War II taking on the role of composer. Afterwards, Gerard Marino worked on God of War: Ghost of Sparta developed by Ready at Dawn Studios in 2010. Most recently, Gerard Marino was involved in the development of God of War III Remastered.

Background for Ron Fish
Ron Fish

Ron Fish

composer

Ron Fish is a games composer. Fish has been working with Feral Interactive, Sony Interactive Entertainment, Aspyr Media and Warner Bros. Interactive. Fish's first game was Delta Force: Black Hawk Down published by Aspyr for PC, macOS, Xbox and PlayStation 2 in 2003. Then, Ron Fish went on to work on The Temple of Elemental Evil as the composer. Later, Fish also was part of the team who developed Batman: Arkham City Armored Edition published by Warner Bros. Interactive for Wii U. Most recently, Ron Fish was involved in the development of God of War III Remastered.

Background for David Jaffe
David Jaffe

David Jaffe

writer,director,designer

David Jaffe is a games writer, director, artist and producer. Jaffe has been working with Sony Interactive Entertainment, Traveller's Tales, SCE Santa Monica Studio and SCE Studios Santa Monica. Jaffe started in 1994 as the designer of Mickey's Wild Adventure. Then, David Jaffe went on to work on Twisted Metal (1995) as the designer. Later, Jaffe also was part of the team who developed God of War I published by Sony Computer Entertainment for PlayStation 3 and PlayStation 2. The latest work of David Jaffe was Drawn To Death, published in 2017.

Background for Marianne Krawczyk
Marianne Krawczyk

Marianne Krawczyk

writer

Marianne Krawczyk is a games writer. Krawczyk has been working with Sony Interactive Entertainment, Digital Extremes, Klei Entertainment and Santa Monica Studio. Krawczyk's first published game was God of War I released in 2005. After that, Marianne Krawczyk took part as the writer of Area 51 (2005). Later, Krawczyk also was part of the team who developed God of War II published by Sony Computer Entertainment for PlayStation 3, PlayStation 2 and PS Vita. Most recently, Marianne Krawczyk was involved in the development of Knack 2.

Background for Winifred Phillips
Winifred Phillips

Winifred Phillips

composer

Winifred Phillips is a games composer. Phillips has been working with Electronic Arts, Sony Interactive Entertainment, High Voltage Software and Double Eleven. Phillips started in 2005 as the composer of God of War I. Then, Winifred Phillips went on to work on Charlie and the Chocolate Factory (GBA) as the composer. Later, Phillips also was part of the team who developed LittleBigPlanet 2 published by Sony Computer Entertainment for PlayStation 3. Most lately, Winifred Phillips worked on Assassin's Creed III: Liberation.

Background for Michael Nicholson
Michael Nicholson

Michael Nicholson

artist

Worked on Vanguard: SOH, Condemned, Matrix Online, God of War, Triggerman, Run Like Hell, Giants, Warhammer 40k: Rites of War, Sanitarium, War Wind II Human Onslaught, War Wind, Anvil of Dawn, Chronomaster, Ravenloft II Stone Prophet, Menzoberranzen. Now serving as Senior Artist at Blizzard Entertainment.

Background for Mike Reagan
Mike Reagan

Mike Reagan

composer

Mike Reagan is a games composer. Reagan has been working with Electronic Arts, Sony Interactive Entertainment, Nintendo and Ubisoft Shanghai. Reagan's first published game was Disney's Villains' Revenge released in 1999. Then, Mike Reagan went on to work on Twisted Metal: Black as the composer. Afterwards, Mike Reagan worked on God of War III Remastered developed by Santa Monica Studio in 2015. Most recently, Mike Reagan was involved in the development of Devil's Third.

Background for Cris Velasco
Cris Velasco

Cris Velasco

composer

Cris Velasco, also known as Cris Liesch, is an American video game and film composer.

Career

In 2000, Velasco wrote his first game soundtrack for Gunman Chronicles, a first-person shooter. Then, in 2004, he composed music for the Battlestar Galactica series. In 2005, he was featured in the God of War video game series. Cris wrote four tracks on the God of War, four on the God of War II, and five on the God of War III. In 2009, Velasco collaborated with another composer Sascha Dikiciyan and wrote a soundtrack for the game Prototype.

Famous works

After that, he continued making soundtracks for acclaimed games like Terminator 3: Redemption, TMNT, Mass Effect series, God of War series, Anderson's Cross, Company of Heroes 2, Haze, Splinter Cell: Double Agent, and Mortal Combat series. Apart from the gaming industry, Velasco also writes soundtracks for commercials and movies. He states that gaming is completely different as he has to “compose the music in a way that makes it less obvious there's only a two-minute cue looping.”