Battlefield: Bad Company 2

Battlefield: Bad Company 2

Electronic Arts
Release date: 2010-03-02 | Platforms: XBOX_ONE, PC, PLAYSTATION3, XBOX360.

The sequel to Battlefield: Bad Company is the ninth game in the Battlefield series overall. The plot is set in an alternate history timeline, in which there's an ongoing war between the United States and Russia; and the Russians are winning. They have already conquered most of Eurasia and made Latin American Countries their allies. The protagonist is a member of Bravo-2 spec ops squad. He is tasked with eliminating colonel Arkady Kirilenko, the leader of a secret project that is about to produce a Russian superweapon that can be used to defeat the US once and for all. The rest of Bravo-2 is computer-controlled. The NPC will assist the player and are technically immortal; however, they cannot complete missions without player's actions.
While most of the time you play as infantry, there are certain stages where players can drive tanks, helicopters, gun turrets and other vehicles. One of the most distinctive features of the game's Frostbite engine is that all elements of the environment are fully destructible. Besides plot-driven single-player campaign, there's also multiplayer that allows five different modes. All characters are divided into four classes: Assault, Engineer, Medic, and Recon. Medics, in particular, can speed up the health regeneration; however, lost hit points are slowly restored by themselves.

Background

DEVELOPERS

Background for Mikael Karlsson
Mikael Karlsson

Mikael Karlsson

composer

Mikael Karlsson is a games composer and artist. Karlsson has been working with Electronic Arts, Electronic Arts DICE, Electronic Arts Digital Illusions Creative Entertainment and SOEDESCO Publishing. Karlsson's first published game was Battlefield: Bad Company released in 2008. After that, Mikael Karlsson took part as the composer of Battlefield: Bad Company 2. Later, Karlsson also was part of the team who developed Battlefield: Bad Company 2 - Vietnam published by Electronic Arts for PC, Xbox 360 and PlayStation 3. Most lately, Mikael Karlsson worked on Defunct.

Background for Joel Eriksson
Joel Eriksson

Joel Eriksson

composer

Joel Eriksson is a games composer. Eriksson has been working with Electronic Arts, Electronic Arts DICE, Electronic Arts Digital Illusions Creative Entertainment and Digital Illusions. Eriksson's first published game was Battlefield 1942 released in 2002. Next, Joel Eriksson worked on Silent Heroes taking on the role of composer. Afterwards, Joel Eriksson worked on Battlefield: Bad Company 2 developed by Electronic Arts in 2010. The latest work of Joel Eriksson was Battlefield: Bad Company 2 - Vietnam, published in 2010.

Background for David Goldfarb
David Goldfarb

David Goldfarb

writer,director

David Goldfarb is a games writer and director. Goldfarb has been working with Electronic Arts, 505 Games, Electronic Arts DICE and OVERKILL Software. Goldfarb started in 2010 as the writer of Battlefield: Bad Company 2. After that, David Goldfarb took part as the writer of Battlefield: Bad Company 2 - Vietnam. Later, Goldfarb also was part of the team who developed Battlefield 3 published by Electronic Arts for PC, Xbox One, Xbox 360 and PlayStation 3. The latest work of David Goldfarb was PAYDAY 2, published in 2013.