Battlefield Hardline

Battlefield Hardline

Electronic Arts
Release date: 2015-03-17 | Platforms: PLAYSTATION3, XBOX_ONE, PC, PLAYSTATION4, XBOX360.

Sometimes in order to be fresh, famous video game series take another path and tell a different story. Battlefield Hardline also tried to refresh series and instead on focusing on military warfare, Hardline is about crime, heist ant policing elements. The game takes place in the streets of Los Angeles and there are two main factions in the game - Special Response Units of police and criminals. As in the other Battlefield games, players have an option to use various vehicles and weapons. As in Battlefield 4, Hardline uses the “Levolution” mechanic, which lets players completely destroy various buildings, and this mechanic is almost in every mission of Battlefield: Hardline. There are also new game modes, including Heist, Rescue, Hotwire, Blood Money and Crosshair.
Battlefield: Hardline is the last game made by Visceral Games. It was promised prior to the release of the game that the main single-player campaign will not be linear – it features episodic crime dramas, where players have to choose how they want the story to go.

Background

DEVELOPERS

Background for Rob Auten
Rob Auten

Rob Auten

writer

Rob Auten is a games writer. Auten has been working with Electronic Arts, Electronic Arts DICE, Epic Games and Visceral Games. Auten's first published game was Gears of War: Judgment released in 2013. Then, Rob Auten went on to work on The Vanishing of Ethan Carter as the writer. Auten also worked on Battlefield Hardline developed by Electronic Arts for PC, Xbox One, PlayStation 4 and Xbox 360. Most recently, Rob Auten was involved in the development of The Vanishing of Ethan Carter Redux.

Background for Paul Leonard-Morgan
Paul Leonard-Morgan

Paul Leonard-Morgan

composer

Paul Leonard-Morgan is a games composer. Leonard-Morgan has been working with Feral Interactive, Electronic Arts, Codemasters and Electronic Arts DICE. Leonard-Morgan's first published game was Race Driver: Grid released in 2008. Then, Paul Leonard-Morgan went on to work on Battlefield Hardline as the composer. Leonard-Morgan also worked on Warhammer 40,000: Dawn of War III developed by Feral Interactive for PC, macOS and Linux. Most lately, Paul Leonard-Morgan worked on Cyberpunk 2077.

Background for Tom Bissell
Tom Bissell

Tom Bissell

writer

Tom Bissell is a games writer. Bissell has been working with Electronic Arts, Electronic Arts DICE, Epic Games and Visceral Games. Bissell started in 2013 as the writer of Gears of War: Judgment. Next, Tom Bissell worked on The Vanishing of Ethan Carter taking on the role of writer. Later, Bissell also was part of the team who developed Gears of War 4 published by Microsoft Studios for PC, Xbox One and Xbox Series S/X. Most lately, Tom Bissell worked on Extra Lives.