Watch Dogs: Legion

Watch Dogs: Legion

Ubisoft Entertainment
Release date: 2020-10-29 | Platforms: XBOX_SERIES_X, XBOX_ONE, PC, PLAYSTATION4, PLAYSTATION5.

In Watch Dogs Legion, you get to build a resistance from virtually anyone you see as you hack, infiltrate, and fight to take back a near-future London that is facing its downfall, courtesy of state surveillance, private military, and organized crime.

Recruit a well-rounded team to overthrow the wankers ruining this once-great city. The fate of London lies with you.

Each character has their own backstory, personality, and skill set—all of which comes into play as you personalize your team. Swap between characters as you explore an open world online with friends. Enjoy free updates of new modes, rewards, and themed events.

Explore a massive urban open world and visit London’s many famous landmarks – including Trafalgar Square, Big Ben, Tower Bridge, Camden, Piccadilly Circus, or the London Eye.

Welcome to the Resistance.

Background

DEVELOPERS

Background for Leanne Taylor-Giles
Leanne Taylor-Giles

Leanne Taylor-Giles

writer

Leanne Taylor-Giles is a games writer. Taylor-Giles has been working with Ubisoft, Ubisoft Montreal and Ubisoft Toronto. Taylor-Giles started in 2016 as the writer of Watch Dogs 2. Next, Leanne Taylor-Giles worked on Watch Dogs: Legion taking on the role of writer.

Background for Jesse Scoble
Jesse Scoble

Jesse Scoble

writer

Jesse Scoble is a games writer. Scoble has been working with Ubisoft, Ubisoft Montreal and Ubisoft Toronto. Scoble's first published game was Watch Dogs 2 released in 2016. Next, Jesse Scoble worked on Watch Dogs: Legion taking on the role of writer.

Background for Ethan Petty
Ethan Petty

Ethan Petty

writer

Ethan Petty is a games writer. Petty has been working with Ubisoft, Ubisoft Montreal and Ubisoft Toronto. Petty started in 2016 as the writer of Watch Dogs 2. Then, Ethan Petty went on to work on Watch Dogs: Legion as the writer.

Background for Jonathan Morin
Jonathan Morin

Jonathan Morin

director

Jonathan Morin is a games director. Morin has been working with Ubisoft, Ubisoft Montreal and Ubisoft Toronto. Morin's first published game was Watch Dogs released in 2014. Then, Jonathan Morin went on to work on Watch Dogs 2 as the director. The latest work of Jonathan Morin was Watch Dogs: Legion, published in 2020.

Background for Dominic Guay
Dominic Guay

Dominic Guay

producer

Dominic Guay is a games producer and programmer. Guay has been working with Ubisoft, Ubisoft Montreal and Ubisoft Toronto. Guay started in 2008 as the programmer of Far Cry 2. Next, Dominic Guay worked on Watch Dogs taking on the role of producer. Guay also worked on Watch Dogs 2 developed by Ubisoft Montreal for PC, Xbox One and PlayStation 4. Most recently, Dominic Guay was involved in the development of Watch Dogs: Legion.

Background for Alexandre Pedneault
Alexandre Pedneault

Alexandre Pedneault

designer

Alexandre Pedneault is a games designer. Pedneault has been working with Ubisoft, Ubisoft Montreal, Ubisoft Montpellier and Ubisoft Toronto. Pedneault's first published game was Prince of Persia: The Forgotten Sands (Wii) released in 2010. After that, Alexandre Pedneault took part as the designer of Assassin's Creed Unity. Pedneault also worked on Watch Dogs 2 developed by Ubisoft Montreal for PC, Xbox One and PlayStation 4. Most recently, Alexandre Pedneault was involved in the development of Watch Dogs: Legion.

Background for Lucien Soulban
Lucien Soulban

Lucien Soulban

writer

Lucien Soulban is a games writer. Soulban has been working with Ubisoft, Ubisoft Montreal and Ubisoft Toronto. Soulban's first published game was Far Cry 3 released in 2012. Next, Lucien Soulban worked on Far Cry 3: Blood Dragon taking on the role of writer. Later, Soulban also was part of the team who developed Far Cry 4 published by Ubisoft Entertainment for PC, Xbox One, PlayStation 4 and Xbox 360. Most lately, Lucien Soulban worked on Watch Dogs: Legion.

Background for Clint Hocking
Clint Hocking

Clint Hocking

director

Clint Hocking is a games writer, director and designer. Hocking has been working with Ubisoft, Ubisoft Montreal, Ubisoft Toronto and Ubisoft Shanghai. Hocking's first published game was Tom Clancy's Splinter Cell released in 2002. Next, Clint Hocking worked on Tom Clancy's Splinter Cell Chaos Theory taking on the role of designer. Afterwards, Clint Hocking worked on Far Cry 2 developed by Ubisoft in 2008. Most recently, Clint Hocking was involved in the development of Watch Dogs: Legion.

Background for Patrick Plourde
Patrick Plourde

Patrick Plourde

designer

Patrick Plourde is a games director and designer. Plourde has been working with Ubisoft, Ubisoft Montreal and Ubisoft Toronto. Plourde started in 2009 as the designer of Assassin's Creed II. After that, Patrick Plourde took part as the director of Assassin’s Creed Brotherhood. Later, Plourde also was part of the team who developed Watch Dogs 2 published by Ubisoft Entertainment for PC, Xbox One and PlayStation 4. The latest work of Patrick Plourde was Watch Dogs: Legion, published in 2020.

Background for Danny Bélanger
Danny Bélanger

Danny Bélanger

director

Danny Bélanger is a games director and designer. Bélanger has been working with Ubisoft, Ubisoft Montreal, Electronic Arts and Ubisoft Toronto. Bélanger's first game was Disciples: Sacred Lands published by Strategy First for PC in 1999. After that, Danny Bélanger took part as the designer of Disciples II: Dark Prophecy. Bélanger also worked on O.R.B.: Off-World Resource Base developed by Strategy First for PC. Most recently, Danny Bélanger was involved in the development of Watch Dogs: Legion.