Kingdom Come: Deliverance

Kingdom Come: Deliverance

Warhorse Studios
Release date: 2018-02-13 | Platforms: PC, XBOX_ONE, PLAYSTATION4.

You're Henry, the son of a blacksmith. Thrust into a raging civil war, you watch helplessly as invaders storm your village and slaughter your friends and family. Narrowly escaping the brutal attack, you grab your sword to fight back. Avenge the death of your parents and help repel the invading forces!

Background

DEVELOPERS

Background for Tomáš Blaho
Tomáš Blaho

Tomáš Blaho

programmer

Tomáš Blaho is a games programmer. Blaho has been working with Deep Silver and Warhorse Studios. Blaho started in 2018 as the programmer of Kingdom Come: Deliverance.

Background for Viktor Bocan
Viktor Bocan

Viktor Bocan

designer

Viktor Bocan is a games designer. Bocan has been working with Deep Silver and Warhorse Studios. Bocan's first game was Kingdom Come: Deliverance published by Warhorse Studios for PC, Xbox One and PlayStation 4 in 2018.

Background for Adam Sporka
Adam Sporka

Adam Sporka

composer

Adam Sporka is a games composer. Sporka has been working with Deep Silver and Warhorse Studios. Sporka's first published game was Kingdom Come: Deliverance released in 2018. Then, Adam Sporka went on to work on Kingdom Come: Deliverance II as the composer.

Background for Jan Valta
Jan Valta

Jan Valta

composer

Jan Valta is a games composer. Valta has been working with Deep Silver and Warhorse Studios. Valta started in 2018 as the composer of Kingdom Come: Deliverance. Then, Jan Valta went on to work on Kingdom Come: Deliverance II as the composer.

Background for Martin Klíma
Martin Klíma

Martin Klíma

producer

Martin Klíma is a games producer and designer. Klíma has been working with Deep Silver, Warhorse Studios and Altar Interactive. Klíma's first published game was UFO: Aftermath released in 2003. Next, Martin Klíma worked on Kingdom Come: Deliverance taking on the role of producer.

Background for Daniel Vávra
Daniel Vávra

Daniel Vávra

director,designer

Daniel Vávra is a games writer, director and designer. Vávra has been working with Deep Silver, Hangar 13, 2K Czech and Warhorse Studios. Vávra started in 2002 as the writer of Mafia: The City of Lost Heaven. After that, Daniel Vávra took part as the writer of Mafia II. Vávra also worked on Kingdom Come: Deliverance developed by Deep Silver for PC, Xbox One and PlayStation 4. Most lately, Daniel Vávra worked on Kingdom Come: Deliverance II.