
Ghost of Tsushima Director's Cut
Explore the brand new Iki Island, plus PS5-specific enhancements like DualSense haptic feedback, Japanese lip sync, and more.
Explore the brand new Iki Island, plus PS5-specific enhancements like DualSense haptic feedback, Japanese lip sync, and more.
writer
Ian Ryan is a games writer. Ryan has been working with Sucker Punch Productions. Ryan started in 2021 as the writer of Ghost of Tsushima Director's Cut.
composer
Shigeru Umebayashi is a games composer. Umebayashi has been working with Sucker Punch Productions. Umebayashi's first published game was Ghost of Tsushima Director's Cut released in 2021.
director,artist
Jason Connell is a games director and artist. Connell has been working with Sucker Punch Productions. Connell's first game was Ghost of Tsushima Director's Cut published by Sony Interactive Entertainment for PlayStation 5 and PlayStation 4 in 2021.
writer
Jordan Lemos is a games writer. Lemos has been working with Sucker Punch Productions. Lemos's first game was Ghost of Tsushima Director's Cut published by Sony Interactive Entertainment for PlayStation 5 and PlayStation 4 in 2021.
writer
Patrick Downs is a games writer. Downs has been working with Sucker Punch Productions. Downs's first game was Ghost of Tsushima Director's Cut published by Sony Interactive Entertainment for PlayStation 5 and PlayStation 4 in 2021.
writer
Liz Albl is a games writer. Albl has been working with Sucker Punch Productions. Albl's first published game was Ghost of Tsushima Director's Cut released in 2021.
producer
Brian Fleming is a games producer. Fleming has been working with Sucker Punch Productions. Fleming's first published game was inFAMOUS Second Son released in 2014. Then, Brian Fleming went on to work on Ghost of Tsushima Director's Cut as the producer.
director
Nate Fox is a games director. Fox has been working with Sony Interactive Entertainment and Sucker Punch Productions. Fox's first published game was inFamous released in 2009. After that, Nate Fox took part as the director of inFAMOUS 2. Afterwards, Nate Fox worked on inFAMOUS Second Son developed by Sucker Punch Productions in 2014. Most lately, Nate Fox worked on Ghost of Tsushima Director's Cut.
composer
Ilan Eshkeri is a games composer. Eshkeri has been working with Electronic Arts, Sucker Punch Productions, Maxis and The Sims Studio. Eshkeri's first published game was The Sims 4 released in 2014. Then, Ilan Eshkeri went on to work on The Sims 4: Get to Work as the composer. Eshkeri also worked on The Sims 4: Seasons developed by Electronic Arts Maxis for PC, Xbox One and PlayStation 4. The latest work of Ilan Eshkeri was Ghost of Tsushima Director's Cut, published in 2021.