Far Cry 3

Far Cry 3

Ubisoft Entertainment
Release date: 2012-11-28 | Platforms: PC, PLAYSTATION3, XBOX360, XBOX_ONE, PLAYSTATION4.

Far Cry 3 is absolute madness. Being the third instalment of the franchise, it has a unique plot. Playing as Jason Brody, you will understand what it is like, to be a Rambo. Vacation on Rook Islands with your friends and family quickly turned into a complete nightmare after Vaas Montenegro kidnapping everyone from the party. Jason manages to escape the cruel pirate lord with a little help from a native supporter called Dennis. Now Brody has to save all his friends and get out of the island.

To help Jason save his friends, he will need to learn new skills. Hunting animals, crafting new weapons or different abilities in killing pirates. Skill tree has plenty to offer for the player. There are all kinds of firearms for any player, from a knife to a grenade launcher. This mechanic adds pure madness for the game process, making it very fun, fluent and full of adrenaline. Stunning views of the island, excellent surroundings and a great story make Far Cry 3 an absolute fun to play.

Background

DEVELOPERS

Background for Jamie Keen
Jamie Keen

Jamie Keen

producer

Jamie Keen is a games producer and designer. Keen has been working with Ubisoft, Ubisoft Montreal, Criterion Games and Ghost Games. Keen started in 2012 as the designer of Far Cry 3. Next, Jamie Keen worked on Need for Speed Rivals taking on the role of producer.

Background for Patrik Méthé
Patrik Méthé

Patrik Méthé

director

Patrik Méthé is a games director and designer. Méthé has been working with Ubisoft, Ubisoft Montreal, THQ Nordic and Microids. Méthé's first game was Syberia published by Microids for PC, Nintendo Switch, iOS and Android in 2002. After that, Patrik Méthé took part as the director of Far Cry 3. The latest work of Patrik Méthé was Far Cry 4, published in 2014.

Background for Li Kuo
Li Kuo

Li Kuo

writer

Li Kuo is a games writer. Kuo has been working with Ubisoft, Ubisoft Montreal and Sperasoft. Kuo's first published game was Far Cry 3 released in 2012. After that, Li Kuo took part as the writer of Far Cry 4. Most recently, Li Kuo was involved in the development of Tom Clancy's Rainbow Six Siege.

Background for Jean-Alexis Doyon
Jean-Alexis Doyon

Jean-Alexis Doyon

artist

Jean-Alexis Doyon is a games artist. Doyon has been working with Ubisoft, Ubisoft Montreal, Ubisoft Toronto and Ubisoft Shanghai. Doyon's first game was Far Cry 3 published by Ubisoft Entertainment for PC, Xbox One, PlayStation 4 and Xbox 360 in 2012. After that, Jean-Alexis Doyon took part as the artist of Far Cry 4. Most lately, Jean-Alexis Doyon worked on Far Cry 5.

Background for Lucien Soulban
Lucien Soulban

Lucien Soulban

writer

Lucien Soulban is a games writer. Soulban has been working with Ubisoft, Ubisoft Montreal and Ubisoft Toronto. Soulban's first published game was Far Cry 3 released in 2012. Next, Lucien Soulban worked on Far Cry 3: Blood Dragon taking on the role of writer. Later, Soulban also was part of the team who developed Far Cry 4 published by Ubisoft Entertainment for PC, Xbox One, PlayStation 4 and Xbox 360. Most lately, Lucien Soulban worked on Watch Dogs: Legion.

Background for Patrick Plourde
Patrick Plourde

Patrick Plourde

designer

Patrick Plourde is a games director and designer. Plourde has been working with Ubisoft, Ubisoft Montreal and Ubisoft Toronto. Plourde started in 2009 as the designer of Assassin's Creed II. After that, Patrick Plourde took part as the director of Assassin’s Creed Brotherhood. Later, Plourde also was part of the team who developed Watch Dogs 2 published by Ubisoft Entertainment for PC, Xbox One and PlayStation 4. The latest work of Patrick Plourde was Watch Dogs: Legion, published in 2020.

Background for Dan Hay
Dan Hay

Dan Hay

producer

Dan Hay is a games writer, director, artist and producer. Hay has been working with Ubisoft, Ubisoft Montreal, Warner Bros. Interactive and Raven Software. Hay's first published game was X-Men Legends II: Rise of Apocalypse released in 2005. Then, Dan Hay went on to work on Marvel Ultimate Alliance as the artist. Hay also worked on F.E.A.R. 3 developed by Warner Bros. Interactive for PC, Xbox 360 and PlayStation 3. Most recently, Dan Hay was involved in the development of Far Cry 5.

Background for Jeffrey Yohalem
Jeffrey Yohalem

Jeffrey Yohalem

writer

Jeffrey Yohalem is a games writer. Yohalem has been working with Ubisoft, Ubisoft Montreal, Ubisoft Quebec and Ubisoft Singapore. Yohalem's first game was Assassin's Creed II published by Ubisoft Entertainment for PC, Xbox One, PlayStation 4 and macOS in 2009. Then, Jeffrey Yohalem went on to work on Assassin’s Creed Brotherhood as the writer. Yohalem also worked on Child of Light developed by Ubisoft for PC, Xbox One, PlayStation 4 and Nintendo Switch. Most lately, Jeffrey Yohalem worked on Immortals: Fenyx Rising.

Background for Kevin Guillemette
Kevin Guillemette

Kevin Guillemette

designer

Kevin Guillemette is a games designer. Guillemette has been working with Ubisoft, Ubisoft Montreal, Gameloft and Ubisoft Casablanca. Guillemette started in 2004 as the designer of Prince of Persia: Warrior Within. Next, Kevin Guillemette worked on Prince of Persia: The Two Thrones taking on the role of designer. Guillemette also worked on Prince of Persia (2008) developed by Ubisoft for PC, Xbox One, Nintendo 3DS and Xbox 360. The latest work of Kevin Guillemette was Far Cry 3: Blood Dragon, published in 2013.

Background for Brian Tyler
Brian Tyler

Brian Tyler

composer

Brian Tyler is a games composer who started the games industry career in 1900. Since then, Tyler has been working with Ubisoft, Ubisoft Montreal, Aspyr Media and Codemasters. Tyler started as the composer of Avengers: Age of Ultron. Then, Brian Tyler went on to work on Dragonball: Evolution as the composer. Later, Tyler also was part of the team who developed The Expendables 2 Videogame published by Ubisoft Entertainment for PC, Xbox 360 and PlayStation 3. Most lately, Brian Tyler worked on F1 2021.