Red Dead Redemption

Red Dead Redemption

Rockstar Games
Release date: 2010-05-18 | Platforms: PLAYSTATION3, XBOX360, XBOX_ONE.

Red Dead Redemption is a third-person open-world adventure game which implements the Wild West at its best: it is very much GTA-clone but in bizarre stylistics and the very beginning of the twentieth century. This is the second title of a franchise, being preceded by Red Dead Revolver and followed by Red Dead Redemption 2 coming out in late 2018.
We play as John Marston who gradually takes down and take out criminals and those, who crosses his path. Among the combat mechanics, the most interesting one is "Dead Eye" — it allows one to point multiple targets out in slow motion and then shoot them simultaneously.
The game features 16-players multiplayer and cooperative and also has zombie DLC — Undead Nightmare. Additional content adds two modes to the original game: undead overrun in which you have to survive an infinite amount of zombie waves, and Land Grab in which player has to defend the particular piece of land to gain control of it.

Background

DEVELOPERS

Background for Ted Carson
Ted Carson

Ted Carson

programmer

Ted Carson is a games programmer. Carson has been working with Rockstar North, Rockstar Games and Rockstar San Diego. Carson started in 2010 as the programmer of Red Dead Redemption.

Background for Joshua Bass
Joshua Bass

Joshua Bass

artist

Joshua Bass is a games artist. Bass has been working with Rockstar North, Rockstar Games and Rockstar San Diego. Bass's first game was Red Dead Redemption published by Rockstar Games for Xbox One, Xbox 360 and PlayStation 3 in 2010. Then, Joshua Bass went on to work on Max Payne 3 as the artist.

Background for Christian Cantamessa
Christian Cantamessa

Christian Cantamessa

writer,designer

Christian Cantamessa is a games writer and designer. Cantamessa has been working with Feral Interactive, Rockstar North, Rockstar Games and Monolith Productions. Cantamessa's first game was Manhunt published by Rockstar Games for PC, PlayStation 4, PlayStation 3 and PlayStation 2 in 2003. Next, Christian Cantamessa worked on Manhunt 2 taking on the role of writer. Afterwards, Christian Cantamessa worked on Red Dead Redemption developed by Rockstar North in 2010. The latest work of Christian Cantamessa was Middle-earth: Shadow of Mordor, published in 2014.

Background for Daren Bader
Daren Bader

Daren Bader

artist

Daren Bader is a games director and artist. Bader has been working with Rockstar North, Rockstar Games and Rockstar San Diego. Bader started in 2004 as the artist of Red Dead Revolver. Then, Daren Bader went on to work on Rockstar Games presents Table Tennis as the director. Later, Bader also was part of the team who developed Red Dead Redemption published by Rockstar Games for Xbox One, Xbox 360 and PlayStation 3. The latest work of Daren Bader was Rockstar Table Tennis, published in 2010.

Background for Woody Jackson
Woody Jackson

Woody Jackson

composer

Woody Jackson is a games composer. Jackson has been working with Rockstar North, Rockstar Games and Rockstar San Diego. Jackson's first game was Red Dead Redemption published by Rockstar Games for Xbox One, Xbox 360 and PlayStation 3 in 2010. After that, Woody Jackson took part as the composer of Grand Theft Auto V. Jackson also worked on Grand Theft Auto Online developed by Rockstar North for PC, PlayStation 5, Xbox One and PlayStation 4. Most recently, Woody Jackson was involved in the development of Red Dead Redemption 2.

Background for Josh Needleman
Josh Needleman

Josh Needleman

designer

Josh Needleman is a games producer and designer. Needleman has been working with Rockstar North, Rockstar Games, Rockstar Toronto and Rockstar San Diego. Needleman's first game was Red Dead Revolver for PlayStation 4, Xbox, PlayStation 3 and PlayStation 2 in 2004. Next, Josh Needleman worked on The Warriors taking on the role of designer. Afterwards, Josh Needleman worked on Red Dead Redemption developed by Rockstar North in 2010. Most recently, Josh Needleman was involved in the development of L.A. Noire: The VR Case Files.

Background for Michael Unsworth
Michael Unsworth

Michael Unsworth

writer

Michael Unsworth is a video game scriptwriter, voice actor and senior creative writer at Rockstar.

Career

Unsworth started his career in the video game industry as an employee at Rockstar. The first project he took part in was 2008 open world action game Grand Theft Auto IV in which he voiced and wrote pedestrian dialogues. In 2008 racing game Midnight Club: Los Angeles he was also one of the dialogue writers. The other notable titles in which Unsworth served as a writer or a voice actor include Grand Theft Auto: The Ballad of Gay Tony, Grand Theft Auto IV: The Lost and Damned, Grand Theft Auto V and Max Payne 3 among other. Alongside Dan Houser, Michael Unsworth wrote the script for the 2010 Red Dead Redemption and its 2018 sequel. Both games met widespread critical acclaim. Journalists praised many of the games’ aspects including its story, characters, and dialogues.

Background for Steve Martin
Steve Martin

Steve Martin

producer

Steve Martin is a games producer. Martin has been working with Rockstar North, Rockstar Games, Rockstar San Diego and Rockstar New England. Martin's first published game was Bully released in 2006. Then, Steve Martin went on to work on Bully: Scholarship Edition as the producer. Martin also worked on Red Dead Redemption developed by Rockstar North for Xbox One, Xbox 360 and PlayStation 3. Most lately, Steve Martin worked on Bully: Anniversary Edition.

Background for Leslie Benzies
Leslie Benzies

Leslie Benzies

producer

Leslie Benzies is a Scottish video game producer and former president of Rockstar North.

In Rockstar

Leslie’s career in video game industry began in 1995 when he joined DMA Design (later renamed as Rockstar North) as a programmer. The first project he took part in was a 1998 platformer Space Station Silicon Valley for Nintendo 64. Shortly after he joined a team that would create one of the most significant titles of the early 00s – Grand Theft Auto III getting the role of a producer. He has been a producer for every major entry in GTA series up until GTA V when he left the company. In 2016, Leslie initiated a lawsuit against Take-Two Entertainment, the owner of Rockstar, claiming $150 million in unpaid royalties.

After Rockstar

After leaving the company, Leslie founded several other companies. Currently, he alongside some other former Rockstar employees takes part in the development of an upcoming open world video game Everywhere as a designer and director.

Background for Dan Houser
Dan Houser

Dan Houser

writer,producer

Dan Houser is an English video game producer, a co-founder and a vice president of creativity for Rockstar Games. He is the head writer in Rockstar Games.

Career

In 1995, Houser got a part-time job at BMG Interactive testing CD-ROMs. He and his brother Sam got interested in a game called Race'n'Chase which was being developed by DMA Design. The Housers signed Race'n'Chase to BMG Interactive as the publisher and changed the title to Grand Theft Auto. After that, Dan went to for Take-Two; he says that it was “a hundred million dollars in debt. It was money we didn’t spend but the money we had to take back”. In 1998, the Housers founded Rockstar Games. He was Rockstar’s vice-president for creative and personally built ten creative teams across the globe.

Famous works

The first game Dan developed for Rockstar is GTA III which was a huge success at the time. In the company, Houses performed as a producer, writer and voice artist for almost all the games from the Grand Theft Auto series. He also worked on famous games like Bully, Red Dead Redemption, L.A.Noire, X-Squad, and Max Payne 3.