The Last Of Us Remastered

The Last Of Us Remastered

Sony Computer Entertainment
Release date: 2014-07-29 | Platforms: PLAYSTATION4.

The Last of Us is a post-apocalypse 3rd person adventure with a distinct focus on naturalness and photorealistic graphics. It is the first title in the IP, followed by the second part, coming out in 2019 by Naughty Dog, mostly known for 'Crash Bandicoot' and 'Uncharted' series.
You play as Joel, delivering small requests in America, the year 2033, precisely 20 years after Cordyceps fungus catastrophe which have turned human hosts into infected shrooms. Your next quest is to deliver 14 years-old Ellie, immune to the virus to the hospital in the other end of a state. It is a usual story of two characters getting along throughout their journey.
You need to fight fungus infected and usual soldiers, patrolling the territory — ammo and health are of the essence here, because it is post-apocalypse and everyone is short of resources. You face multiple encounters with bosses, various traps, and numerous puzzles. Let alone the number of collectibles telling a complete story of an epidemic world.

The Last Of Us
Background

FEATURED GAMES

DEVELOPERS

Background for Jason Gregory
Jason Gregory

Jason Gregory

programmer

Jason Gregory is a games programmer. Gregory has been working with Naughty Dog. Gregory's first game was The Last Of Us published by Sony Computer Entertainment for PlayStation 3 in 2013. Then, Jason Gregory went on to work on The Last of Us: Left Behind as the programmer. Gregory also worked on The Last Of Us Remastered developed by Naughty Dog for PlayStation 4. Most recently, Jason Gregory was involved in the development of Uncharted: The Lost Legacy.

Background for Gustavo Santaolalla
Gustavo Santaolalla

Gustavo Santaolalla

composer

Gustavo Santaolalla is a games composer. Santaolalla has been working with Naughty Dog. Santaolalla started in 2013 as the composer of The Last Of Us. Next, Gustavo Santaolalla worked on The Last of Us: Left Behind taking on the role of composer. Afterwards, Gustavo Santaolalla worked on The Last Of Us Remastered developed by Naughty Dog in 2014. Most lately, Gustavo Santaolalla worked on The Last of Us Part II.

Background for Nate Wells
Nate Wells

Nate Wells

artist

Nate Wells is a games artist. Wells has been working with 2K Australia, 505 Games, Naughty Dog and Irrational Games. Wells started in 2005 as the artist of SWAT 4. Next, Nate Wells worked on SWAT 4: The Stetchkov Syndicate taking on the role of artist. Wells also worked on The Last Of Us developed by Naughty Dog for PlayStation 3. Most lately, Nate Wells worked on Underworld Ascendant.

Background for Jacob Minkoff
Jacob Minkoff

Jacob Minkoff

designer

Jacob Minkoff is a games director and designer. Minkoff has been working with Naughty Dog, Infinity Ward and Blue Omega Entertainment. Minkoff's first published game was Damnation released in 2009. Next, Jacob Minkoff worked on Uncharted 3: Drake's Deception taking on the role of designer. Afterwards, Jacob Minkoff worked on The Last Of Us developed by Naughty Dog in 2013. Most lately, Jacob Minkoff worked on Call of Duty: Infinite Warfare.

Background for Travis McIntosh
Travis McIntosh

Travis McIntosh

programmer

Travis McIntosh is a games programmer. McIntosh has been working with Naughty Dog. McIntosh's first game was Uncharted: Drake's Fortune published by Sony Computer Entertainment for PlayStation 4 and PlayStation 3 in 2007. Next, Travis McIntosh worked on Uncharted 2: Among Thieves taking on the role of programmer. McIntosh also worked on Uncharted 3: Drake's Deception developed by Naughty Dog for PlayStation 4 and PlayStation 3. The latest work of Travis McIntosh was Uncharted: The Lost Legacy, published in 2017.

Background for Neil Druckmann
Neil Druckmann

Neil Druckmann

writer

Neil Druckmann is an American-Israel writer, programmer, game designer and vice president of Naughty Dog.

Career

Neil Druckmann joined Naughty Dog in 2004 as a programmer. The first studio’s project he took part in was an action-adventure title Jak 3. With the release of 2007 hit Uncharted: Drake’s Fortune, his role in the studio shifted from programmer to game designer and scriptwriter. He continued working on Uncharted series on different roleы, but he became truly acknowledged with the release of Last of Us in 2013 based on Druckmann’s original idea. The game won multiple Game of the Year awards and is considered to be one the best-received games of its generation.

Style

In his work, Druckmann prefers concentrating more on the complex characters rather than on complicated storylines and exposition. Both Uncharted and Last of Us series settings are based on real world and feature character-driven stories.

Background for Erick Pangilinan
Erick Pangilinan

Erick Pangilinan

artist

Erick Pangilinan is a games artist who started the games industry career in 1900. Since then, Pangilinan has been working with Sony Interactive Entertainment, Naughty Dog and Nathan Francis. Pangilinan's first published game was Metal Heads. After that, Erick Pangilinan took part as the artist of Crash Team Racing. Afterwards, Erick Pangilinan worked on The Last Of Us Remastered developed by Naughty Dog in 2014. Most recently, Erick Pangilinan was involved in the development of Uncharted: The Lost Legacy.

Background for Bruce Straley
Bruce Straley

Bruce Straley

artist

Bruce Straley is a games director, artist and designer who started the games industry career in 1900. Since then, Straley has been working with Sony Interactive Entertainment, Crystal Dynamics, Naughty Dog and Ninja Theory. Straley started as the artist of Metal Heads. Next, Bruce Straley worked on X-Men taking on the role of designer. Straley also worked on Jak 3 developed by Naughty Dog for PlayStation 4, PlayStation 3, PlayStation 2 and PS Vita. The latest work of Bruce Straley was Uncharted 4: A Thief’s End, published in 2016.