Still Wakes the Deep

Still Wakes the Deep

Secret Mode
Release date: 2024-06-18 | Platforms: PLAYSTATION5, XBOX_SERIES_X, PC.

STILL WAKES THE DEEP is a return to the first-person narrative horror genre for The Chinese Room, creator of critically acclaimed games such as Amnesia: A Machine for Pigs, Everybody’s Gone to the Rapture, and Dear Esther.
You are an offshore oil rig worker, fighting for your life through a vicious storm, perilous surroundings, and the dark, freezing North Sea waters. All lines of communication have been severed. All exits are gone. All that remains is to face the unknowable horror that’s come aboard.
GAME FEATURESExplore a stunningly realised offshore oil rig in 1970’s Scotland that evolves throughout the story
World-class visuals, audio, writing from award-winning studio The Chinese Room
Star-studded cast of voice-actors: Alec Newman, Neve McIntosh, and more
World-class, haunting soundtrack by Jason Graves
Six hours of terrifying gameplay
Brace yourself for a symphony of action, trepidation and awe
LIVE THE HORRORAn immersive disaster story aboard an authentic North Sea oil rig
Face a terrifying, unrelenting foe
Pray that, one day, you get to see your family again
Experience the beauty and ferocity of the sea, as it rips apart one of humanity’s strongest structures and its steadfast crew
ESCAPE THE RIGAvoid, distract, and sneak around in best attempts to survive
No weapons. No powers. Just your wits and determination
Run, climb, and swim through the flooding corridors and storm-lashed outer decks
Struggle for survival, as one wrong step could be your last

Background

FEATURED GAMES

DEVELOPERS

Background for Louis Larsson-De Wet
Louis Larsson-De Wet

Louis Larsson-De Wet

programmer

Louis Larsson-De Wet is a games programmer. Wet has been working with The Chinese Room. Wet started in 2024 as the programmer of Still Wakes the Deep.

Background for Bruno Julien
Bruno Julien

Bruno Julien

producer

Bruno Julien is a games producer. Julien has been working with The Chinese Room. Julien's first published game was Still Wakes the Deep released in 2024.

Background for Laura Dodds
Laura Dodds

Laura Dodds

artist

Laura Dodds is a games artist. Dodds has been working with The Chinese Room. Dodds's first published game was Still Wakes the Deep released in 2024.

Background for John McCormack
John McCormack

John McCormack

director,artist

John McCormack is a games director and artist. McCormack has been working with The Chinese Room. McCormack's first published game was Still Wakes the Deep released in 2024.

Background for Rob McLachlan
Rob McLachlan

Rob McLachlan

designer

Rob McLachlan is a games designer. McLachlan has been working with The Chinese Room. McLachlan started in 2024 as the designer of Still Wakes the Deep.

Background for Dan Pinchbeck
Dan Pinchbeck

Dan Pinchbeck

director

Dan Pinchbeck is a games writer, director and producer. Pinchbeck has been working with Sony Interactive Entertainment, Sumo Digital, The Chinese Room and Robert Briscoe. Pinchbeck started in 2012 as the writer of Dear Esther. Then, Dan Pinchbeck went on to work on Everybody's Gone to the Rapture as the writer. The latest work of Dan Pinchbeck was Still Wakes the Deep, published in 2024.

Background for Jason Graves
Jason Graves

Jason Graves

composer

Jason Graves is an American video games music composer.

Career

Throughout his career, Graves scored numerous games in various setting, genres, developed by different companies. The first commercial project in which he took part was 2005 action-adventure game Rise of Kasai. Some of the most notable games he wrote soundtrack for include Might & Magic Heroes VI, F.E.A.R. 3, Tomb Raider (2013), The Order: 1886, Until Dawn, Far Cry Primal and Evolve among others. He also scored every main entry in Dead Space series for which he won two BAFTA awards.

Style

Graves’ soundtracks mostly revolve around full orchestras. In his music, he mixes elements of various music genres such as folk, ethnic music, contemporary electronic and contemporary classic. Being a professional percussionist, Graves frequently uses a wide range of percussion and sound effects in his scores. Some of the notable examples of this can be found in Evolve and Far Cry Primal.