StarCraft II: Wings of Liberty

StarCraft II: Wings of Liberty

Blizzard Entertainment
Release date: 2010-07-27 | Platforms: PC, MACOS.

StarCraft II: Wings of Liberty is a strategy game. It came out on 27-07-2010. Blizzard Entertainment published the game. On review aggregator Metacritic, StarCraft II: Wings of Liberty has a score of 93. The game is rated as "Exceptional" on RAWG.
StarCraft II: Wings of Liberty is available on macOS and PC.
It was produced by Chris Sigaty. It was scored by Derek Duke, Glenn Stafford, Neal Acree and Russell Brower.

StarCraft II
Background

FEATURED GAMES

DEVELOPERS

Background for Andrew Chambers
Andrew Chambers

Andrew Chambers

writer

Andrew Chambers is a games writer and designer. Chambers has been working with THQ Nordic and Relic Entertainment. Chambers's first game was Impossible Creatures published by THQ Nordic for PC in 2003. Then, Andrew Chambers went on to work on Warhammer 40,000: Dawn of War as the designer. Later, Chambers also was part of the team who developed Warhammer 40,000: Dawn of War – Winter Assault published by SEGA for PC. The latest work of Andrew Chambers was StarCraft II: Wings of Liberty, published in 2010.

Background for Chris Sigaty
Chris Sigaty

Chris Sigaty

producer

Chris Sigaty has been working in the games industry since 2002. Sigaty is known for working on Warcraft 3: Reign of Chaos, Warcraft 3: The Frozen Throne, StarCraft II and StarCraft II: Wings of Liberty as the games producer. Sigaty's first published game was Warcraft 3: Reign of Chaos released in 2002. Next, Chris Sigaty worked on Warcraft 3: The Frozen Throne taking on the role of producer. Sigaty also worked on StarCraft II: Wings of Liberty for PC and macOS. The latest work of Chris Sigaty was StarСraft II: Legacy of the Void, published in 2015.

Background for Dustin Browder
Dustin Browder

Dustin Browder

designer

Dustin Browder is a games director and designer. Browder has been working with Electronic Arts Los Angeles, Westwood Studios and Electronic Arts Pacific. Browder's first published game was Command & Conquer: Red Alert 2 released in 2000. Then, Dustin Browder went on to work on Command & Conquer: Generals as the designer. Browder also worked on StarCraft II for PC and macOS. Most recently, Dustin Browder was involved in the development of StarСraft II: Legacy of the Void.

Background for Neal Acree
Neal Acree

Neal Acree

composer

Neal Acree has been working in the games industry since 2010. Acree is known for working on Diablo III: Reaper of Souls, StarCraft II, StarCraft II: Wings of Liberty and StarCraft II: Heart of the Swarm as the games composer. Acree's first published game was StarCraft II released in 2010. Next, Neal Acree worked on StarCraft II: Wings of Liberty taking on the role of composer. Acree also worked on Diablo III: Reaper of Souls for PC, Xbox One, PlayStation 4 and macOS. Most recently, Neal Acree was involved in the development of Diablo III: Rise of the Necromancer.

Background for Russell Brower
Russell Brower

Russell Brower

composer

Russell Brower is a games composer. Brower has been working with Aspyr Media, Rebellion, NovaLogic and Climax Group. Brower started in 2003 as the composer of Delta Force: Black Hawk Down. Next, Russell Brower worked on Joint Operations: Typhoon Rising taking on the role of composer. Brower also worked on StarCraft II: Heart of the Swarm for PC and macOS. Most lately, Russell Brower worked on Diablo III: Eternal Collection.

Background for Michael Nicholson
Michael Nicholson

Michael Nicholson

artist

Worked on Vanguard: SOH, Condemned, Matrix Online, God of War, Triggerman, Run Like Hell, Giants, Warhammer 40k: Rites of War, Sanitarium, War Wind II Human Onslaught, War Wind, Anvil of Dawn, Chronomaster, Ravenloft II Stone Prophet, Menzoberranzen. Now serving as Senior Artist at Blizzard Entertainment.

Background for Derek Duke
Derek Duke

Derek Duke

composer

Derek Duke is a games composer who started the games industry career in 1900. Since then, Duke has been working with Mass Media, Cinematix Studios, Beat-Fu Studio and Activision Blizzard. Duke's first published game was The Grandmaster. Then, Derek Duke went on to work on Total Mayhem as the composer. Duke also worked on Warcraft 3: Reign of Chaos for PC and macOS. Most lately, Derek Duke worked on Diablo III: Eternal Collection. At the moment, Duke is working with Activision Blizzard on Overwatch 2, which was announced for PC, PlayStation 5, Xbox One and PlayStation 4.

Background for Glenn Stafford
Glenn Stafford

Glenn Stafford

composer

Glenn Stafford is a games composer. Stafford has been working with SunSoft, GBA, Mass Media and Saffire. Stafford started in 1994 as the composer of The Death and Return of Superman. Next, Glenn Stafford worked on Blackthorne taking on the role of composer. Stafford also worked on StarCraft developed by Mass Media for PC, macOS and Nintendo 64. Most lately, Glenn Stafford worked on Diablo III: Eternal Collection.

Background for Chris Metzen
Chris Metzen

Chris Metzen

director

Chris Metzen is a games writer, director and designer who started the games industry career in 1900. Since then, Metzen has been working with Blizzard North, Mass Media, Saffire and Cinematix Studios. Metzen started as the director of The Grandmaster. Next, Chris Metzen worked on Warcraft II: Tides of Darkness taking on the role of writer. Later, Metzen also was part of the team who developed Diablo published by Electronic Arts for PC, macOS and PlayStation. Most lately, Chris Metzen worked on Diablo III: Eternal Collection. Currently, Metzen is developing Overwatch 2 with Activision Blizzard. The release date is yet to be announced.

Background for Sascha Dikiciyan
Sascha Dikiciyan

Sascha Dikiciyan

composer

Sascha Dikiciyan (also known as Sonic Mayhem) is a German video games composer, producer, and sound designer.

Career

Sascha Dikiciyan started his career in the video game industry in 1996 when he sent his CD Quake: Methods of Destruction to id Software. The album was an alternate soundtrack to company’s first-person shooter Quake. John Romero, one of the id Software's founders, approved the album and asked the composer to score the soundtrack for Quake’s sequel. Since that he has been working on numerous games by different companies. Some of Dikiciyan's best-acknowledged works include Dark Messiah of Might and Magic, Hellgate: London, and Deus Ex: Mankind Divided among others.

Style

Dikiciyan is known for his harsh industrial sound with. Many of his music track for video games revolve around repeating musical phrases and motives. Some of his latest works also incorporate elements of orchestral music.