Dragon Quest VIII: Journey of the Cursed King

Dragon Quest VIII: Journey of the Cursed King

Nintendo, Square Enix
Release date: 2004-11-27 | Platforms: PLAYSTATION2, ANDROID, IOS, NINTENDO_3DS.

The court jester Dhoulmagus of the kingdom of Trodain stole a powerful magical scepter sealed beneath the royal castle. Using the power of the scepter, Dhoulmagus destroyed the castle, placed a curse upon the kingdom and its people, and turned King Trode into a troll and the princess into a horse. A sole surviving castle guard journeys with the king, the princess, a reformed bandit named Yangus and a few other companions in search of the evil jester and a way to break the curse.

Dragon Quest VIII: Journey of the Cursed King is a traditional Japanese-style role-playing game with random enemy encounters, simple turn-based combat mechanics, and management of a party consisting of four characters, each belonging to a clearly defined class. Unlike its predecessors in the series and most Japanese RPGs in general, the game features a continuous world with fairly vast landscapes and integrated towns and dungeons, as opposed to world map traveling and locations represented by icons. The game features full camera rotation and optional first-person view. Like in the previous Dragon Quest games, many objects can be interacted with; for example, barrels can be physically lifted, carried, and broken, to reveal items hidden within.

In addition to experience points, the player receives skill points from battles, which can be manually allocated into a skill category of the player's choice. These categories include three different kinds of weapons, fisticuffs, and a discipline unique to each character. After a required amount of skill points has been invested into a particular category, the correspondent character learns a new ability or becomes more proficient with the chosen weapon. The Alchemy Pot system allows players to gather recipes and mix items to create new ones.

The international version of the game features several updates to the original Japanese version, including voice acting, graphic menu, symphonic soundtracks, and flashier effects.

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FEATURED GAMES

DRAGON QUEST HEROES II
PART OF SERIES
DRAGON QUEST HEROES II
Dragon Quest Builders 2
PART OF SERIES
Dragon Quest Builders 2
DRAGON QUEST XI: Echoes of an Elusive Age
PART OF SERIES
DRAGON QUEST XI: Echoes of an Elusive Age
Dragon Quest VII: Fragments of the Forgotten Past
PART OF SERIES
Dragon Quest VII: Fragments of the Forgotten Past
Dragon Quest Monsters: Joker 3
PART OF SERIES
Dragon Quest Monsters: Joker 3
DRAGON QUEST BUILDERS
PART OF SERIES
DRAGON QUEST BUILDERS
DRAGON QUEST HEROES: The World Tree's Woe and the Blight Below
PART OF SERIES
DRAGON QUEST HEROES: The World Tree's Woe and the Blight Below
Dragon Quest Monsters 2: Iru to Ruka no Fushigi na Fushigi na Kagi
PART OF SERIES
Dragon Quest Monsters 2: Iru to Ruka no Fushigi na Fushigi na Kagi
Dragon Quest X
PART OF SERIES
Dragon Quest X
Dragon Quest Monsters: Terry's Wonderland 3D
PART OF SERIES
Dragon Quest Monsters: Terry's Wonderland 3D
Slime MoriMori Dragon Quest 3: Daikaizoku to Shippo Dan
PART OF SERIES
Slime MoriMori Dragon Quest 3: Daikaizoku to Shippo Dan
Dragon Quest Monsters: Joker 2
PART OF SERIES
Dragon Quest Monsters: Joker 2
Dragon Quest Monsters: Joker 2 Professional
PART OF SERIES
Dragon Quest Monsters: Joker 2 Professional
Dragon Quest VI: Realms Of Revelation
PART OF SERIES
Dragon Quest VI: Realms Of Revelation
Dragon Quest: Monster Battle Road Victory
PART OF SERIES
Dragon Quest: Monster Battle Road Victory
Dragon Quest Wars
PART OF SERIES
Dragon Quest Wars
Dragon Quest IX: Sentinels of the Starry Skies
PART OF SERIES
Dragon Quest IX: Sentinels of the Starry Skies
Dragon Quest V: Hand of the Heavenly Bride
PART OF SERIES
Dragon Quest V: Hand of the Heavenly Bride
Dragon Quest IV: Chapters of the Chosen
PART OF SERIES
Dragon Quest IV: Chapters of the Chosen
Dragon Quest Monsters: Joker
PART OF SERIES
Dragon Quest Monsters: Joker
Dragon Quest Heroes: Rocket Slime
PART OF SERIES
Dragon Quest Heroes: Rocket Slime
Dragon Quest VIII: Journey of the Cursed King
PART OF SERIES
Dragon Quest VIII: Journey of the Cursed King
Slime MoriMori Dragon Quest: Shōgeki no Shippo Dan
PART OF SERIES
Slime MoriMori Dragon Quest: Shōgeki no Shippo Dan
Dragon Quest Monsters: Caravan Heart
PART OF SERIES
Dragon Quest Monsters: Caravan Heart
Dragon Quest Characters: Torneko no Daibōken 3
PART OF SERIES
Dragon Quest Characters: Torneko no Daibōken 3
Dragon Quest 7
PART OF SERIES
Dragon Quest 7
Torneko: The Last Hope
PART OF SERIES
Torneko: The Last Hope
Dragon Quest 6: Realms of Revelation
PART OF SERIES
Dragon Quest 6: Realms of Revelation
Torneko's Great Adventure: Mystery Dungeon
PART OF SERIES
Torneko's Great Adventure: Mystery Dungeon
DRAGON QUEST V
PART OF SERIES
DRAGON QUEST V
Dragon Quest III (1988)
PART OF SERIES
Dragon Quest III (1988)
Dragon Quest II (1987)
PART OF SERIES
Dragon Quest II (1987)
Dragon Quest (1986)
PART OF SERIES
Dragon Quest (1986)
Dragon Quest XII: The Flames of Fate
PART OF SERIES
Dragon Quest XII: The Flames of Fate
Dragon Quest: Shounen Yangus to Fushigi no Dungeon
PART OF SERIES
Dragon Quest: Shounen Yangus to Fushigi no Dungeon
Dragon Quest: Monster Battle Scanner
PART OF SERIES
Dragon Quest: Monster Battle Scanner

DEVELOPERS

Background for Kazunari Matsuo
Kazunari Matsuo

Kazunari Matsuo

artist

Kazunari Matsuo is a games artist. Matsuo has been working with Square Enix and Level 5. Matsuo started in 2004 as the artist of Dragon Quest VIII: Journey of the Cursed King.

Background for Takayuki Sameshima
Takayuki Sameshima

Takayuki Sameshima

artist

Takayuki Sameshima is a games artist. Sameshima has been working with Square Enix and Level 5. Sameshima's first game was Dragon Quest VIII: Journey of the Cursed King published by Square Enix for iOS, Android, Nintendo 3DS and PlayStation 2 in 2004.

Background for Ryutaro Ichimura
Ryutaro Ichimura

Ryutaro Ichimura

producer

Ryutaro Ichimura is a games producer. Ichimura has been working with Square Enix and Level 5. Ichimura started in 2004 as the producer of Dragon Quest VIII: Journey of the Cursed King. Next, Ryutaro Ichimura worked on Dragon Quest IX: Sentinels of the Starry Skies taking on the role of producer.

Background for Yoshiki Watabe
Yoshiki Watabe

Yoshiki Watabe

producer

Yoshiki Watabe is a games producer. Watabe has been working with Square Enix, Level 5 and Tose. Watabe started in 2003 as the producer of Slime MoriMori Dragon Quest: Shōgeki no Shippo Dan. After that, Yoshiki Watabe took part as the producer of Dragon Quest VIII: Journey of the Cursed King. Most recently, Yoshiki Watabe was involved in the development of Dragon Quest Heroes: Rocket Slime.

Background for Yuji Horii
Yuji Horii

Yuji Horii

designer

Yuji Horii is a games writer, director, producer and designer. Horii has been working with Square Enix, Sony Interactive Entertainment, Square and Spike Chunsoft. Horii's first published game was Portopia Renzoku Satsujin Jiken released in 1985. After that, Yuji Horii took part as the designer of Dragon Quest (1986). Later, Horii also was part of the team who developed Dragon Quest V: Hand of the Heavenly Bride published by Square Enix for Nintendo DS. Most recently, Yuji Horii was involved in the development of Dragon Quest VII Reimagined. At the moment, Horii is working on Dragon Quest I & II.

Background for Akihiro Hino
Akihiro Hino

Akihiro Hino

director

Akihiro Hino is a games writer, director, producer and designer. Hino has been working with Square Enix, Capcom, BANDAI NAMCO Entertainment America and Level 5. Hino's first game was Prince of Persia (1989) published by Ubisoft Entertainment for PC, iOS, Nintendo 3DS and macOS in 1989. Then, Akihiro Hino went on to work on Doctor Hauzer as the programmer. Hino also worked on Professor Layton vs. Phoenix Wright: Ace Attorney developed by Capcom for Nintendo 3DS. Most recently, Akihiro Hino was involved in the development of Fantasy Life i.

Background for Koichi Sugiyama
Koichi Sugiyama

Koichi Sugiyama

composer

Koichi Sugiyama is a games composer who started the games industry career in 1900. Since then, Sugiyama has been working with Square Enix, Koei Tecmo, Square and Spike Chunsoft. Sugiyama started as the composer of Monopoly 2. Then, Koichi Sugiyama went on to work on Dragon Quest (1986) as the composer. Later, Sugiyama also was part of the team who developed Torneko: The Last Hope published by Enix for PlayStation and Game Boy Advance. Most recently, Koichi Sugiyama was involved in the development of Dragon Quest VII Reimagined. Now, Sugiyama has joined the team of Dragon Quest I & II as the composer.

Background for Akira Toriyama
Akira Toriyama

Akira Toriyama

artist

Akira Toriyama is a games writer, artist and designer. Toriyama has been working with Square Enix, Sony Interactive Entertainment, BANDAI NAMCO Entertainment America and QLOC. Toriyama's first published game was Dragon Quest (1986) released in 1986. Next, Akira Toriyama worked on Dragon Quest II (1987) taking on the role of artist. Toriyama also worked on DRAGON QUEST XI: Echoes of an Elusive Age developed by Square Enix for PC, Xbox One, PlayStation 4 and Nintendo Switch. Most recently, Akira Toriyama was involved in the development of Dragon Quest VII Reimagined. Now, Toriyama has joined the team of Dragon Quest: Shounen Yangus to Fushigi no Dungeon as the artist.