Sgt. Hammer

Sgt. Hammer

Ranged AssassinStarCraftMedium

Standard Build

Builds

SiegeSustained DamageRecommended

Abilities

Talent Build

Hover talents for details · highlighted = recommended pick

1
Ambush
Ambush
Advanced Artillery
Advanced Artillery
Maelstrom Rounds
Maelstrom Rounds
4
Barricade
Barricade
Siege Tactics
Siege Tactics
Regenerative Bio-Steel
Regenerative Bio-Steel
7
Pulse Detonation Core
Pulse Detonation Core
Hover Siege Mode
Hover Siege Mode
Graduating Range
Graduating Range
10
Blunt Force Gun
Blunt Force Gun
Napalm Strike
Napalm Strike
13
Tactical Mine Deployment
Tactical Mine Deployment
Entrenched
Entrenched
Hyper-Cooling Engines
Hyper-Cooling Engines
16
Mechanical Know-how
Mechanical Know-how
Executioner
Executioner
Giant Killer
Giant Killer
20
Orbital BFG
Orbital BFG
Advanced Lava Strike
Advanced Lava Strike
Shrapnel Mines
Shrapnel Mines
Ultra Capacitors
Ultra Capacitors

Build Overview

Playing Sgt. Hammer with this specific build makes you a mobile, sustained-damage threat that is surprisingly difficult to pin down. You’ve traded some of the raw "glass cannon" burst for significantly better survivability and consistent pressure.

Pros
Cons
+High Sustained DPS: Amazing at shredding Frontliners and Structures.
Lack of Orbital BFG: By taking Ultra Capacitors at 20, you lose the infinite wave-clear of the Level 20 BFG upgrade.
+Safe Poke: Advanced Artillery + Hover allows you to poke from a distance without getting caught.
High Skill Ceiling: You need to constantly stutter-step while in Hover Mode to maximize your value.
+Anti-CC: Siege Tactics is a hard counter to heroes like Diablo, Kel'Thuzad, or Stitches.
Lower Burst: This build wins through attrition, not instant deletions.

Playstyle Tips

  • Don't stop moving: With Hover Siege Mode, there is almost no reason to stand still. Always move slightly between every auto-attack to make it harder for enemies to land skillshots.
  • Save the Unstoppable: Use Siege Tactics reactively. Wait for the moment the enemy initiates (like a Butcher Charge or a Kerrigan Combo) to pop it.
  • BFG Timing: Since you didn't take Napalm, your wave clear is slightly lower. Use Blunt Force Gun to finish off low-health enemies or to force an enemy team off an objective from across the map.

Defeating

  • RaynorMarshal who provides reliable sustained auto-attack damage, knocks back enemies, and inspires allied troops.
  • RexxarBeastmaster who commands his bear Misha as a second hero, ensnares enemies, and heals himself in the wild.
  • VallaDemon hunter who fires rapid volleys of bolts, vaults over enemies to reposition, and rains arrows from above.

Counters

  • Li-MingWizard who resets all cooldowns on kills, fires piercing magic missiles, and teleports away to safety.
  • ChromieGnome time mage who reverses enemies' positions and deals massive delayed damage from a very safe range.
  • Kel'ThuzadArchlich who chains multiple enemies together and launches them into each other for devastating crowd control.